Games. Star Wars. Comedy. Chaos. ilu

Joined January 2020
Dash Star retweeted
Come to the dungeon. We now having Flying Shits™
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Dash Star retweeted
Star Wars: Knights of the Old Republic - 4,000 years before the films - originally a devs personal tabletop - one of the best plot twists in gaming - possible origin of "simp" - Jennifer Hale as Bastila - Jeremy Soule soundtrack Still the best Star Wars game ever made.
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Another Star Wars Galaxies oldie from when I was working on Jedi. I remember this screenshot quite well. April 22, 2005. Jedi was very difficult to do in Star Wars Galaxies due to the nature of the profession. It was the equivalent of doing 4 separate full profession/classes at once. And the only profession in the game that could suffer XP loss AND XP debt. You might not know about this, but Jedi characters had a hidden visibility meter. Activating or utilizing any force powers within 30 meters (I think it was 30 meters) of any SENTIENT being (that is, you know, humanoids) would raise your visibility or the general public awareness of you. Once your visibility reached a certain threshold, player bounty hunters could and absolutely would come after you. Because of this, building your Jedi skills and powers quite literally needed to be done in secret and far away from other players, and often times in remote locations. It was very lonely, but also exciting and had a kind of thrill to it. This photo is me on Dantooine, hunting quenkers. I had already mastered most of one-handed lightsaber and was working on my force powers. That's a dead quenker behind me. Just happened to capture the perfect pose. This picture still makes me happy, 21 years later.
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Diablo deals with great evil that comes as a result of demonic influence and corruption, - but there is an almost unspoken layer of evil that can be found in the humans of Sanctuary who have not been swayed by hellish forces. Let’s talk about evil humans in Diablo, video below ⤵️
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This has convinced me that we don't hate corporations enough.
Xbox Cloud Gaming introductory launch pricing revealed: -10hrs for $3.99 -25hrs for $7.99 -50hrs for $11.99 news.xbox.com/en-us/2026/10/…
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Dennis is a MUST. Dude was legendary
🚨 Former Star Wars Battlefront Creative Director Dennis Brännvall says he would "love" to return and work on Star Wars Battlefront 3
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If we get Battlefront 3 AND KOTOR remake PLUS a slew publishers making Star Wars games... 😍😍😍
STAR WARS BATTLEFRONT 3 is officially in the works WHAT A TIME TO BE ALIVE
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Sad times. I feel like they had steered away from what originally made them a pillar of rpgs. Now Bioware will be another cautionary tale of what can happen to the greats of yesteryear that trade brand goodwill in for $.
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Dash Star retweeted
"Remember that thing LucasArts was doing 20 years ago to great effect? Yeah, I guess they were right to do that instead of giving exclusive rights to a inept publisher everyone hates."
Lucasfilm Games is becoming more flexible about who gets to make Star Wars games. After Star Wars: Zero Company and Star Wars: Galactic Racer, Lucasfilm Games executive Douglas Reilly says the company is now more open to pitches from different developers and publishers. “We’re more flexible about, like, who we’re willing to take pitches from and good ideas can come from a lot of different places.” The change comes after EA’s 10-year exclusivity deal ended in 2023, opening the door for more studios to work on Star Wars. “You don’t have to necessarily be a top five publisher to make a great Star Wars game.” But the company is clearly willing to look beyond the biggest names in the industry. Reilly says Lucasfilm is exploring projects with “large and small partners” that could “continue to surprise folks.”
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Finally! The Golden Age of Star Wars games (approx 2002 - 2006) was when they lent talented publishers the IP.
Lucasfilm Games will be flexible with both having larger and smaller Star Wars Games moving forward, says VP Douglas Reilly! "I think we've tried to be more flexible about like who we're willing to take pitches from and good ideas can come from a lot of different places. You don't have to necessarily be a top five publisher to make a great Star Wars game. We have a high quality bar and we want to make sure there excellent experiences and that means typically you work with more experienced teams than, you know, new teams who have no track record of of making great things. We're exploring all kinds of things that large and small with partners that I think are going to continue to surprise folks who are like, 'Oh, they're doing a thing with them. That might be interesting to see how that turns out.'" Source: @thegamebusiness
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Channeling my inner Obi Wan in #StarWarsGalacticRacer
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OR AND PREQUEL PLANETS NOW SON! I will pay Biddy credits.
'Star Wars Galactic Racer' developers confirm plans for more content 🎮 They're listening to player feedback to decide what's next "We need to see, we need to reflect ... we need to listen, we need to participate together with players ... [that] will help determine where we go next and when" (via @thegamebusiness)
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I knew it.
Ren Alex-Rose, diseñador narrativo de Galactic Racer, sobre Biddy Blas: “Es un auténtico "niño de mamá". Él le envía a su madre los créditos ganados, y ella sueña con verlo aparecer en una caja de cereales. Sí, él sueña con ser famoso, pero todo es por su madre.”
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Dash Star retweeted
Diablo 2 Resurrected VR - Blood Raven bossfight
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Bro, id be a smear on that canyon... but in first person 😍😂
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