K28 (@K28DesignLab) header
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Founder @ K28 | Al Product Builder | Designer | AI Filmmaker

Joined July 2025
I built a game where every frame of footage is AI video, and you can actually play it 🎮 16 shots from Wan 3.0 → wired together like animation states → aim, dodge, counter, boss phase 2 No game engine. No 3D. Rendered frame by frame in 4K. Built & designed by K28 🧵
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I built my own AI-native design engine for just ~$10. Then challenged it to prototype Tactus: an AI-powered device with NO touchscreen. Not sci-fi renders. Real interactive components, research-backed systems & working logic. Is this where human × AI interaction is heading? 👀
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I built my own AI filmmaking studio. Then created a 2-minute cinematic anime music video for just $10.67. 🎬 No expensive AI subscriptions. Claude Code + custom agent skills + Wan 3.0 + WaveSpeed API. 91% usable clips. The future of AI filmmaking isn’t just better models. It’s better workflows. 🚀
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AI’s future isn’t just better models. It’s better human × AI interaction. I’m exploring multimodal AI, creative coding, generative systems & design-driven MVPs to build interfaces that feel less like software and more like living digital experiences. My creative lab is live: k28art.space/
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Turning a song into a cinematic universe. 🎬 My latest AI filmmaking experiment on “Tu Mil Jaye” — Arijit Singh x Ed Sheeran. Cyberpunk worlds, action, romance and cinematic storytelling, brought together through AI video generation and creative-tech workflows. Created using Seedance 2.5 Not just generating clips. Building films with AI. 🚀 #AIFilmmaking #CreativeTech
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One samosa. Two people. An anime-level battle. 🥟⚡️ Created this anime short using Seedance 2.5, blending cinematic storytelling, chaotic action & manga-style transitions. AI animation is getting WILD. 🔥 Would you watch a full anime series made with AI? 👀 #AIAnimation #Seedance2_5
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AI filmmaking needs more than good prompts. I’m experimenting with Seedance 2.5 to build workflows that blend photorealism, anime & graphic art into coherent cinematic stories. Here’s my latest experiment, inspired by “Wishes.” The future is creative control, not just generation. 🎬
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What if anime could exist in the real world? 🎬❤️‍🔥 My latest AI filmmaking experiment with Seedance 2.5 blends photorealistic cinematography with anime-inspired romance. Exploring the intersection of creative direction, generative AI & cinematic storytelling. The boundaries are disappearing. ✨
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What happens when creative direction meets generative AI? My latest experiment: a cinematic music video for AFUSIC’s “Pal Pal.” Created using Seedance 2.5 Photorealistic cinematography × anime aesthetics × emotional storytelling. Built to explore what’s possible with AI-native filmmaking. 🎬
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What if research papers became interactive machines? 🤯 Built this explorable robotic hand using custom Claude Code + Codex skills. Sensors. Motors. Control systems. Component-level breakdowns. Not just AI-generated 3D. An experiment in turning research into interactive engineering. Thoughts? 👇
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What comes after AI-generated video? AI-generated experiences. 🎮 I built FOUNDATION by K28 to explore turning AI videos into playable micro-games, interactive films, brand campaigns & simulations. It’s an open research experiment. Try it. Break it. Challenge it. 🚀 foundation-k28.vercel.app
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AI videos are meant to be watched. But what if you could PLAY them? 🎮 I built FOUNDATION by K28 — an open research project turning AI-generated videos into playable micro-games, interactive stories & experiences. 🚀 Public preview: foundation-k28.vercel.app What would YOU build?
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I just turned AI-generated video into a PLAYABLE GAME. 🎮 Built with Wan 3 + code. Total cost? Under $4. 🤯 Meet NIGHTPAWS 🦝 No game engine. No massive budget. Just generative video transformed into an interactive world. AI isn’t just generating content anymore. We’re making it playable. Would you play this? #GenerativeAi #gamedev #BuildInPublic
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5/ Biggest lesson: AI video doesn’t replace game design. It replaces the art pipeline, so you can prototype what a game feels like before building any of it.
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6/ v1 of the experiment. Should I take it to a narrative game, an RPG, or a detective story next? 👇
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