I built a game where every frame of footage is AI video, and you can actually play it 🎮
16 shots from Wan 3.0 → wired together like animation states → aim, dodge, counter, boss phase 2
No game engine. No 3D. Rendered frame by frame in 4K.
Built & designed by K28 🧵
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I built my own AI-native design engine for just ~$10.
Then challenged it to prototype Tactus: an AI-powered device with NO touchscreen.
Not sci-fi renders. Real interactive components, research-backed systems & working logic.
Is this where human × AI interaction is heading? 👀
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Replying to @nicopez
I will say both are the crucial step but even shot planning goes in the skill step. So the full workflow efficiency is what matters the most
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Replying to @nicopez
The skill setup is the challenging task, as the full pipeline depends on it. Need a quite a few rounds of testing. But once done. U have a agentic studio that supports mass production for quality content
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Replying to @AlexshevPm
Right Alex. Editing is the most difficult part to manage, as good output also depends on how well the final editing was handled. And a repeatable workflow can actually make the process much smoother. Which can also be an advantage over commercial tools. Specially over the ones which doesn’t allow such skills creation on their platform
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Replying to @LongBlingAmt
The anime workflow was easier to setup as compared to the full agentic workflow
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I built my own AI filmmaking studio.
Then created a 2-minute cinematic anime music video for just $10.67. 🎬
No expensive AI subscriptions.
Claude Code + custom agent skills + Wan 3.0 + WaveSpeed API.
91% usable clips.
The future of AI filmmaking isn’t just better models.
It’s better workflows. 🚀
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AI’s future isn’t just better models. It’s better human × AI interaction.
I’m exploring multimodal AI, creative coding, generative systems & design-driven MVPs to build interfaces that feel less like software and more like living digital experiences.
My creative lab is live: k28art.space/
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Replying to @BG12Infinity
Initially I created a detailed character sheet for them to lock the consistency throughout the video
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Turning a song into a cinematic universe. 🎬
My latest AI filmmaking experiment on “Tu Mil Jaye” — Arijit Singh x Ed Sheeran.
Cyberpunk worlds, action, romance and cinematic storytelling, brought together through AI video generation and creative-tech workflows. Created using Seedance 2.5
Not just generating clips. Building films with AI. 🚀
#AIFilmmaking #CreativeTech
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One samosa. Two people. An anime-level battle. 🥟⚡️
Created this anime short using Seedance 2.5, blending cinematic storytelling, chaotic action & manga-style transitions.
AI animation is getting WILD. 🔥
Would you watch a full anime series made with AI? 👀
#AIAnimation #Seedance2_5
Replying to @alex__nedelea
Most of the video workflows I currently work with have multi agent back end behind the scenes. But to produce content at scale I like to experiment and develop agent skills to replicate various contents of similar ideas but variations supported by different styles and models mix
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AI filmmaking needs more than good prompts.
I’m experimenting with Seedance 2.5 to build workflows that blend photorealism, anime & graphic art into coherent cinematic stories.
Here’s my latest experiment, inspired by “Wishes.”
The future is creative control, not just generation. 🎬
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What if anime could exist in the real world? 🎬❤️🔥
My latest AI filmmaking experiment with Seedance 2.5 blends photorealistic cinematography with anime-inspired romance.
Exploring the intersection of creative direction, generative AI & cinematic storytelling.
The boundaries are disappearing. ✨
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