KappaPingWarrior retweeted
An immersive sim RPG set in a cursed 2001, after Y2K broke reality.
- Every NPC has a job, a bank account and a social life
- The world keeps running while you sleep
- Climb a 92-floor tower, or just open a pizza joint
This is Hypernet Explorer and it's out today, interested?
KappaPingWarrior retweeted
Build attractions, keep tourists happy, and maximize profits. Safety is probably included.
KappaPingWarrior retweeted
I've always wanted a sim game to have roads based on the tiles your units walk on.
Here is a late game clip showing path creation based on the most traveled tiles and some of the inside building animations.
KappaPingWarrior retweeted
If Supreme Commander had some Stellaris thrown in, I feel like you'd get something like Fragile Existence.
✅Space Warfare
✅Ground Warfare
✅Base Building
✅Funding Armies
Explore, conquer, and use planet resources to keep your species alive and flying. For the strategy buffs.
KappaPingWarrior retweeted
For anyone making 3d games and was stuck on animations using mixamo or other resources, the solution is here! An open source text-to-animation Ai Animator. Github link in Stefan post below.
New Open-Source AI Animator: Text-to-Animation for Humans, Animals, Creatures, Robots & More
UniMate generates motion from text prompts for rigged 3D characters. Describe an action and turn it into animation.
Highlights:
• One model, different skeletons—no separate retraining for each rig.
• Generate transitions between existing keyframes.
• Edit motion with text while keeping selected joints unchanged.
• Extend animations with a sequence of prompts.
• Export animated meshes as FBX and GLB.
• MIT-licensed code + downloadable preview weights.
github.com/Friedrich-M/UniMa…
KappaPingWarrior retweeted
Game devs are cooked 💀
Opus 5.5 one-shotted this.
Voice by ElevenLabs.
Music by Suno.
3D models by Blender + GPT.
And it gets crazier…
The 2nd prompt wasn’t even finished, and it started building this on its own.
KappaPingWarrior retweeted
this account shares really useful prompts:
I made a prompt that turns any idea into a plan using Walt Disney's three-room method.
One of Disney's animators said there were three different Walts: the dreamer, the realist, and the spoiler, and you never knew which one was walking into the meeting. He kept them apart on purpose, the story goes in three separate rooms, because if the critic is in the room while you're dreaming, nothing gets dreamed.
It works just as well on a business idea, a trip, a house move, or the side project you keep not starting.
Paste this into your AI and answer honestly.
---
You are running Walt Disney's three-room method with me.
My idea: [describe it in a sentence or two]
Take me through three rooms, one at a time, and don't let the next room in until the current one is finished.
Room one is the Dreamer. Ask me what this looks like if it works completely, with no budget, no rules, and nobody saying no. Push me to go bigger twice.
Room two is the Realist. Ask me what it would take to make the dream real: the steps, the people, the money, and the first thing that has to happen.
Room three is the Critic. Ask me what's missing, what could go wrong, and who would hate it, and make me answer each one.
Then give me:
1. The dream in one sentence, the biggest version
2. The plan in five steps, with a first step I can do this week
3. The three biggest holes the critic found, and a fix for each
4. Which room I spent the least time in, because that's the one I always skip
Rules: never criticize in the dreamer room, never dream in the critic room, and if I start arguing with the critic, write the objection down and move on.
---
The separate rooms are the Disney part. Most people run all three voices at once, and the critic always wins, which is why the idea stays an idea.
Bookmark this for the next idea you've been carrying around for a month.
KappaPingWarrior retweeted
BREAKING: Meta launches Horizon Studio, letting users build “complete 2D and 3D games” from AI prompts
KappaPingWarrior retweeted
this is f**king insane
I cancelled my $200/mo Claude for this
GPT-6 Luna is basically free and someone figured out how to never hit limits on Codex
[it takes 4 mins to set up, here is how]
1. open Codex settings
2. paste the config below
3. never hit a usage limit again
save this and paste it into Codex now.
KappaPingWarrior retweeted
Ready to see Claude Code and Unity in action? 🛠️✨
Now that the official Unity plugin is live, here is a quick guide on how to set it up and actually use it in your workflow.
🔗 Get started: on.unity.com/ClaudePlugin
Please welcome GPT-6 Sol and GPT-6 Luna to the GPT-6 universe.
GPT-6 Sol and Luna build on the advances behind GPT-6 Astra, bringing much of its strengths into faster and more affordable models to support work at scale.
We’ve also made caching and inference more efficient, and we’re passing the savings directly to you: 50% lower API prices for Sol and Luna compared with GPT‑5.6 promotional pricing.

























