美食放火魔maddy retweeted
うさぎしまSteam版、正座待機です
いつでもいけます!!!
Usagi Shima releases on Steam TOMORROW!!! 🥳🐰💖
Last chance to wishlist before launch! 🥹🌟
store.steampowered.com/app/3…
美食放火魔maddy retweeted
Replying to @naitoweii
lan wangji at 15: friendly reminder that if you flirt casually without the intention of starting a courting process you're as bad as an actual adulterer
lan wangji at 35: been getting into yogurt lately
Wait no I wait this stuff. The zero one especially.
Heading to L.A. Comic Con?
Official Kamen Rider merchandise will be available for purchase at the Kamen Rider booth!
Here is a little sneak peak of what you can pick up at the Kamen Rider Booth:
🔹 Rider Hero Series Kamen Rider MY-TH
🔹 DX MY-TH Driver
🔹 METALBUILD Kamen Rider Zero-One
🔹Gashapon machines will also be on-site!
…and much more!
📍 Booth Location: West Hall — Booth #4804
🗓️ Dates: Oct 30 – Nov 1, 2026 | Los Angeles Convention Center
Supplies are limited, so be sure to stop by early before they sell out.
Which items are going home with you? 👀
#KamenRiderZEZTZ #KamenRiderMYTH #LACC
美食放火魔maddy retweeted
Nature really is the best reference for character concepts:
Readers added context they thought people might want to know
このイラストはLeria_Vさんによって描かれたものです
x.com/cpamg1/status/…
美食放火魔maddy retweeted
EA employees are speaking out about mismanagement, GenAI push and BioWare’s closure🚀
✅Employees report that the "do less, better" mantra has simply resulted in handling the same workload with fewer staff.
✅Upper management is heavily promoting generative AI (specifically Claude), telling staff that adoption is mandatory for the future.
✅Workers believe the technology is being pushed to test how drastically EA can cut headcount while maintaining output.
BioWare’s Decline & Closure
✅BioWare was repeatedly forced to abandon its strengths (narrative choice, consequences, companions) to chase unprofitable live-service and multiplayer trends, wasting significant resources.
✅Studio leadership grew overly reliant on user experience research (UXR) and fear-driven decision-making, stifling creative risk-taking before the studio's closure.
Source: Vertical Slice
Disappointed, but definitely not surprised. So much of what’s said reflects very much how many of us felt, as it was quite obvious for the last 10-15 years.
Risk-averse development, “do less” mentality, cost-cutting..etc.
I feel really bad for the studios and talents that had to be suffocated under EA’s mentality. It’s obvious what kind of people they were ever since they tried to gaslight gamers into thinking single player gaming to be dead.
美食放火魔maddy retweeted
he is so real
We visited Tite Kubo (@tite_official), the iconic manga creator behind 'BLEACH,' in his Tokyo studio for Hypebeast Magazine Issue 38: The Juice Issue.
Read the full interview here: hypebeast.com/2026/10/tite-k…
Order 'The Juice Issue' on HBX here:
hbx.com/search?q=kubo
美食放火魔maddy retweeted
🚨 ‘Ashita no Joe’ Creator Tetsuya Chiba has Passed Away at the age of 87.
He was the first Manga artist to ever receive Japan's Order of Culture.
美食放火魔maddy retweeted
プリヤ様ご注文の品で、肩にショールを生み出したりいろいろ実験した
#Dressmaker




























































