
Lv 31 ♂ ESP/ENG~PhD Candidate in Biomedical Engineering~XR & Unity Enthusiast~Pokémon fangame dev~aspiring pro #GameDev~R&D Software Engineer at CAF
Madrid
Joined March 2019
- Tweets18.4K
- Following1.5K
- Followers1.6K
- Likes17.4K
Manuel Rodríguez Matesanz retweeted
I tried making the ground fog. I might have used a different approach tho.
Playing video games motivates me to try things out like this.
yomotsu.github.io/ground-fog…
#ZeldaOcarinaofTimeRemake
Manuel Rodríguez Matesanz retweeted
We’ve just posted the latest dev blog!
This community update covers upcoming features like friendly player carrying, nest storing, customizable emote wheel, and more accessibility improvements. Check out our summary video and visit our blog post for all the details!
pathoftitans.com/blog/dev-bl…
#pathoftitans #dinosaur #devblog
Manuel Rodríguez Matesanz retweeted
Today is a monumental day. Someone has provided a full dump of the Pokémon Dream World. 4.6 GB of data. After years of work, we are now just a few steps away from the Dream World Revival Project reaching completion… stay tuned 👀
Manuel Rodríguez Matesanz retweeted
Pokémon: Repurpled Edition is out NOW! 💜
Features:
- Reimaging of the first gen
- Gender options (Red and Leaf)
- New areas
- Dark, Steel and Fairy type
- De-Evolution Spray
- Modern QoL
- Rebalancing
- Battle engine fixes
- More
⏬️ Check it out ⏬️
pokecommunity.com/threads/po…
Manuel Rodríguez Matesanz retweeted
🚨 BANANA NATIVE brings Nintendo Switch 2 games to Android — without conventional console emulation! 🍌🔥
Developer moceure has released an experimental Android port of nxnative, allowing supported Switch 2 games to run their own ARM64 code directly on a phone's processor!
🔥 FEATURES:
✅ Native ARM64 execution — Game code runs directly on compatible Android CPUs!
✅ Vulkan graphics — Switch 2 NVN graphics translated to Vulkan, including support for advanced shaders!
✅ Two supported game builds — One reported working, another already in-game with driving functional but graphics issues!
✅ Frame generation — Optional Lossless Scaling support with 2×, 3×, 4× and 60/90/120 FPS targets!
✅ Modern controls — Customisable touchscreen layouts and physical controller support!
✅ Extra features — Resolution options, performance overlay, frame-rate limiting, save backups and GPU driver management!
📱 REQUIREMENTS:
Android 13+, Snapdragon/Adreno GPU and at least 12 GB RAM. Testing has primarily been on a Snapdragon 8 Elite Gen 5 device with 16 GB RAM.
💿 Requires your own supported Switch 2 game dumps. Game preparation is necessary before launching.
⚠️ VERY EXPERIMENTAL! Only specific game versions are supported. Expect graphics glitches, shader stutter, crashes and high temperatures.
⚙️ Based on seedds' nxnative, with Android adaptation by moceure.
⭐ Star the repository to support development!
🔗github.com/moceure/BananaNat…
🌐 Discover more PC ports, recompilations and fan projects:
🔗thegamingemporium.com
#NintendoSwitch2 #AndroidGaming #NativePort
Manuel Rodríguez Matesanz retweeted
🚨 SOULCALIBUR II has been recompiled for PC — with LINK, SPAWN & HEIHACHI all playable together for the first time in this project! ⚔️🔥
Developer tmcleroy has released an unofficial static recompilation of the original Xbox fighter for Windows, Linux, Steam Deck and macOS!
🔥 FEATURES:
✅ All 3 console-exclusive fighters! Link (GameCube), Spawn (Xbox) and Heihachi (PS2) share one roster, complete with their original moves, weapons and voices!
✅ Rollback netcode — Online 1v1 battles, private match codes and lobbies!
✅ Enhanced graphics — Widescreen, up to 4× resolution and optional CRT shaders!
✅ Advanced training mode — Hitboxes, frame data, combo tracking, save states and frame advance!
✅ Photo mode — Free camera, paused action and screenshot capture!
✅ SteamOS support — Linux build tested on a Steam Machine!
⚙️ How it works: The Xbox game's code is statically recompiled into native software, without conventional Xbox emulation.
📦 Beta available!
⚠️ Arcade, Versus, Weapon Master and online play are developer-reported working. Windows builds are currently untested.
💿 Requires your own USA Xbox game files. Adding Link and Heihachi also requires your own GameCube and PS2 discs.
🛠️ Developed by tmcleroy, building on Xbox recompilation technology from NoRain211 and sp00nznet.
⭐ Please star the GitHub repository!
🔗github.com/tmcleroy/soulcali…
🌐 Discover more PC ports, recompilations and fan projects:
🔗thegamingemporium.com
#SoulcaliburII #Recompilation #PCGaming
Manuel Rodríguez Matesanz retweeted
NUEVO FORMATO DE JUEGOS PARA SWITCH 2
NUP (.nup), pensado para los volcados descifrados de Switch 1 y 2
◽ Comprime RomFS y ExeFS
◽ Reúne juego, actualizaciones y DLC
◽ Conserva metadatos
◽ Busca facilitar su uso futuro en emuladores
⚠️ Los emuladores aún deben añadir compatibilidad
github.com/a55uka/nup
Manuel Rodríguez Matesanz retweeted
This Unity system combines fog of war with line of sight, so obstacles block what each unit can reveal. 👁️ How does it look so far?
More: reddit.com/r/Unity3D/comment…
#unity3d #gamedev #indiedev #technicalart
Manuel Rodríguez Matesanz retweeted
🚨 IL EST LÀ ! THE LEGEND OF ZELDA: TEARS OF THE KINGDOM SUR PC ! 🔥
Voilà un projet qui était annoncé et particulièrement attendu !
TotK PC Recomp vient de rendre son dépôt GitHub public, et une première bêta est déjà disponible !
Il s'agit d'une recompilation statique native pour PC, et non d'un émulateur Nintendo Switch
Au programme :
✅ Exécution native sur Windows x86-64
✅ Rendu graphique Vulkan
✅ 60 FPS par défaut, jusqu'à 144 FPS en expérimental
✅ Résolutions personnalisées et supersampling
✅ Upscaling AMD FSR 1
✅ Support clavier, souris et manettes, avec gyroscope
✅ Préparation des shaders pendant l'installation pour limiter les saccades
🐧 Et pour Linux et Steam Deck ?
C'est officiellement prévu par le développeur ! Pas encore de version native Linux, mais c'est dans les objectifs du projet
⚠️ Attention, nous sommes encore au début du développement. Le jeu est annoncé comme jouable sur Windows, mais des bugs graphiques et des crashs sont toujours possibles
Comme pour les autres recompilations, aucun fichier du jeu Nintendo n'est distribué. Il faut fournir ses propres fichiers du jeu pour générer la version PC
Entre les décompilations, les recompilations statiques et les portages natifs, la scène PC continue de nous réserver de sacrées surprises !
🔗 github.com/valentderah/totk-…
Et exceptionnellement, pas de jaquette pour illustrer ce tweet. Nintendo et moi, on a déjà suffisamment correspondu aujourd'hui 😭🤣
Manuel Rodríguez Matesanz retweeted
I wanted to get in on the fun and had Codex try to rebuild the Teraleak Source Code of Z-A natively on Windows. Recompiled all Game Code and Shader Code from source and wrote an entire Vulkan backend to replace nvn (titled nvnvk). After a few days of work, this is what it made.
Manuel Rodríguez Matesanz retweeted
A port of the legendary game #CrashBandicoot to the #N64
old-pirate.itch.io/crash-ban…
#Platform #PS1 #Nintendo #Nintendo64 #N64Dev #libdragon #N_64 #Z64 #Nintendo #Crash #Bandicoot #3D
Manuel Rodríguez Matesanz retweeted
🚨 POKÉMON DS WIDESCREEN brings seven classic Pokémon games to PC and Nintendo Switch — with widescreen, up to 4K and 60 FPS! 🎮🔥
🔥 Seven legendary Nintendo DS adventures in ONE launcher!
⚫ Pokémon Black
⚪ Pokémon White
⚫ Pokémon Black 2
⚪ Pokémon White 2
❤️ Pokémon HeartGold
💙 Pokémon SoulSilver
💎 Pokémon Platinum
🎮 All seven games have been adapted for a single widescreen display, eliminating the need for two stacked DS screens!
And the enhancements are impressive!
✅ TRUE 16:9 WIDESCREEN GAMEPLAY!
✅ UP TO 4K RESOLUTION ON PC!
✅ SMOOTH 60 FPS PRESENTATION!
✅ WINDOWS, LINUX, STEAM DECK & MODDED SWITCH SUPPORT!
🔥 Battles, menus, Pokémon management and touchscreen controls have been rearranged to work naturally on a single display!
🎮 Enjoy controller support, fast-forward, individual game saves and an all-in-one launcher!
💻 Ready-made downloads are available — no compiling required!
🔧 TECH NOTE: This is NOT seven native PC recompilations.
The project uses an integrated melonDS emulator with custom widescreen rendering and game-specific interface modifications.
The 60 FPS presentation uses interpolated frames; the original games' 3D logic still runs at 30 FPS.
⚠️ Requires your own compatible Pokémon DS ROMs. Games are NOT included.
Nintendo Switch support requires a modded console.
🛠️ By mamesj, building upon ClickingMaster's ssrecomp project and melonDS.
🤖 AI DISCLOSURE: The developer credits Claude AI for development assistance.
⭐ Love seeing classic Pokémon adventures enhanced for modern displays? Give the GitHub repository a star to support development! 🌟
🎮 GitHub source, downloads & instructions:
🔗github.com/mamesj/pokemon-ds…
🌐 Discover more PC ports, recompilations and fan projects:
🔗thegamingemporium.com
#Pokemon #NintendoDS #PCGaming
Manuel Rodríguez Matesanz retweeted
drive.google.com/file/d/1L4R…
Sonic Dream Team PC Port, forked things from the Android Port to get this to work, enjoy!
It works on windows and Linux via proton, tested on Windows and Steam Deck
#SonicDreamTeam #SonicTheHedgehog #Sonic
Manuel Rodríguez Matesanz retweeted
🔥 Monster Hunter Generations Ultimate arrive nativement sur PC !
Le projet open source MHGU Recomp permet de faire tourner la version Nintendo Switch grâce à une recompilation statique du code ARM vers le C, avec un rendu Vulkan !
Selon son développeur, le jeu est déjà entièrement jouable, multijoueur compris
Au programme :
✅ Versions natives Windows et Linux
✅ Framerate configurable de 30 à 240 FPS
✅ Résolutions personnalisées et support ultrawide
✅ MSAA, FXAA et supersampling
✅ Support des manettes
✅ Multijoueur fonctionnel
✅ Compatibilité avec les mods, notamment Forge
✅ Possibilité de récupérer ses sauvegardes Switch
Le projet évolue rapidement, avec une version 0.10.1 publiée aujourd'hui !
⚠️ Nécessite les fichiers de votre propre copie du jeu en version 1.4.0.
🔗 github.com/morerokk/MHGUReco…
Encore un excellent exemple de ce que la recompilation statique peut apporter à la préservation et à l'amélioration de nos jeux ! 🤘
Replying to @ManuDev95
Yours looks better imo
































