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Check out my ‘Verse Boost’ series on YouTube to improve your Verse!

USA
Joined October 2023
Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)Photo by Mikey @ Datalus (@MikeyJeansonDev)
🛠️🚧 Here's a demo of my procedural room generation for Hoth in my upcoming #StarWars roguelike game in Fortnite! 🥶 A different room is created every single time! 🎲 And there's lots and lots of scene graph! 🧩 #UEFN #Verse @FNCreate
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Mikey @ Datalus retweeted
Real-time ragdoll physics in UEFN 🤯 Real-time ragdoll physics on your own skin. Not an animation. Not a pose. Every limb simulated individually, colliding with everything in the map. - Not server heavy - Super smooth in multiplayer - Collides against everything - Impact per limb, readable in Verse - Launch, fall or ragdoll on damage No experimental features. Everything live and publishable today. Never been done in UEFN before. Fortnite has no ragdoll system, so every part of this is a workaround. Super proud of this one😁 @FNCreate #UEFN #FortniteCreative
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Mikey @ Datalus retweeted
Hi guys! I would like to share with all of you a bit sad news and even ask for support... My wife, the person behind the @GelosGames_uefn account, Katy is in pretty urgent need of open abdominal surgery and because it was pre-existing condition our health insurance won't cover cost. She was on very long back and forth checks and long wait list that her situation escalated and after we moved to Malaysia and did all tests now we got a whole picture of how serious it's. There is even possibility that it could be cancerous, which only we know after surgery and we hope it isn't... So if you would be able to support her... us... you can donate any amount you can on her Go Fund Me page gofundme.com/f/after-years-o… because in current situation we will struggle with surgery and post-surgery costs. Please if you can share and like this post for visibility. Thanks! 🙏
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Mikey @ Datalus retweeted
IMPORTANT PSA: This gives no protection to code or your assets, effectively you are selling a zipped up project file that can be copied, edited, ripped and/or fed to an AI. In a market that has a major problem with resellers, this needs to be addressed first.
Built something in UEFN that other developers could use? You can now bring it to Fab as a source asset. 🛠️ Publishing opens October 15. Your assets will become available to license, and you’ll keep 88% of net revenue from Fab sales. Learn more: fn.gg/uefn-fab
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Keep going!! 🐐
. @giovauefn was ready to walk away from UEFN. He already had the post sitting in drafts. Then one map gave him a reason to keep going. Full Creative Juice episode is on YouTube and wherever you listen to podcasts.
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Mikey @ Datalus retweeted
Massive day today with @Clix @ProLeagueEG @BloomGames !!!! Our solo tournament had a combined +600 players competing for $10,000 between EU and NA and we just announced a Duos map!!!
🚨 PRO LEAGUE ENDGAME DUOS IS HERE! 👑 Grab a friend and start ranking up now! 🕹️ MAP CODE: 6351-7098-4810
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Mikey @ Datalus retweeted
🚨 PRO LEAGUE ENDGAME DUOS IS HERE! 👑 Grab a friend and start ranking up now! 🕹️ MAP CODE: 6351-7098-4810
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This is a great talk!! Wonderful explanations of scene graph!
Want to get more out of Scene Graph? 👀 Live from Unreal Fest Chicago, Blair Nicholson (Sr. Game Developer, @FoadZone) shares practical techniques for building modular gameplay systems with Scene Graph that are flexible, reusable, and quick to iterate on. Watch the session now: youtu.be/cUbe2nmJNCI
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Mikey @ Datalus retweeted
Want to get more out of Scene Graph? 👀 Live from Unreal Fest Chicago, Blair Nicholson (Sr. Game Developer, @FoadZone) shares practical techniques for building modular gameplay systems with Scene Graph that are flexible, reusable, and quick to iterate on. Watch the session now: youtu.be/cUbe2nmJNCI
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I've added the new Autumn and Archipelago biomes to Pro League End Game! Map Code: 6420-3222-0917 @ProLeagueEG @ClixCreative @Clix #UEFN #Fortnite
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Mikey @ Datalus retweeted
Left it all on the court
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Sea of Thieves in Fortnite? 🏴‍☠️ SHIP WARS OUT NOW! 💥 Fire The Cannons ⚔️ Board Enemy Ships 🏆 Last Ship Standing Wins 8546-4387-6536 #UEFN #Fortnite @FNCreate
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Great stuff!! 🔥🔥
With time, I'd like to start posting some little videos showcasing helpful tips n tricks, tutorials, and honestly ANYTHING regarding Materials inside UEFN! Here I'm showcasing how to use the AttachMeshToTheCamera Material Function!!💡 This node allows you to attach meshes to the players screen whilst keeping it 3D!🤯 This is my first ever time really recording a "Tutorial" so don't flame me too hard for not knowing how to do a proper tutorial.😅 If there's any specific material y'all would like to see, make sure to leave a comment on what I should showcase. I'll explain how to do it and maybe leave a link to the material too!! #UEFN #UE5 #Fortnite #FortniteCreative
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Super excited that this is finally out!! Teamed up with @BloomGames, @Clix, and his team to put this thing together - everyone did great 🤝🔥 I wrote all of the game logic and made sure it was as optimized as possible. It also has 24,000+ unique spawn points!! ⚡️ Have fun!!
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Stop adding tags one by one 🛑 Use this Python tool to add in bulk ✅ Episode 19 for Verse Boost is OUT NOW 🚀 📺- youtu.be/G10D0hqIf9E 📁- datalus-studios.com/verse-bo… #UEFN #Verse #FortniteCreative @FNCreate
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Mikey @ Datalus retweeted
EWOK SURVIVAL 🌳🐻 Map Code: 1103-2497-8581 BIG UPDATE! ⬇️ #fortnite #uefn #starwars
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I'm seeing a lot of victory laps, I'm not so sure it's the right time for that Discover failed this weekend, four people in a room handpicking maps would've been better 4 x $80,000/yr might be a good idea @TimSweeney
Hey dopple! This isn’t true at all — 70+ Star Wars islands surpassed 200 CCU over the weekend (not counting Epic’s or converted). We've been tuning the collection and fixing bugs since launch to surface even more great Star Wars games to players. Also hear devs loud and clear on wanting more info on Discover after recent changes - updates to the docs are on the way.
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Mikey @ Datalus retweeted
The map controller device didn't have the settings we needed for a proper radar style minimap, so I decided to build my own. Each player is represented on a global coordinate grid that is then mapped to a scalar parameter inside the material, then updated via verse fields in UMG.
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The roguelike genre represents the future of the space, downplaying the innovation and popularity from the genre is short-sighted and befuddling
Replying to @giovauefn
We suggest selecting the genre that best describes your island. You can also use island tags to give players more signals about your game.
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Mikey @ Datalus retweeted
Don't fear making a 2 week game. Those 8 months will be the most fulfilling 2 years of your life!
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