Miniature Giants retweeted
Here's the 1st level of the final zone of Where the Flock!? I think I need to work on the coloring of the Saw "arms" - what do you think? #screenshotsaturday #indiedev
Miniature Giants retweeted
Join me for a "Pressing the green button" party, I'll be launching my new game Heir of the Dog live in just under 3 hours! Grab a brew and watch me flap about trying not to balls it up.
👉 twitch.tv/hardwidge
#indiedev #gamedev #indiegamedev #indiegame #pointandclick
Miniature Giants retweeted
OK, these literally made me cry this morning! 😭
The reviews for Heir of the Dog have started coming in!
👉 Releasing today: heirofthedog.co.uk/steam
Miniature Giants retweeted
Game developers who plan to release a game on #Steam: the time for a build review displayed is completely outdated!
It used to be 3-5 days, but nowadays, it takes around 2 weeks for each round of review. You might need 4-6 weeks if have fixes to make. Plan accordingly! teapaw.org/doot_dodo/status/21139…
Miniature Giants retweeted
New Steam Capsule artwork for Where The Flock!? Many thanks to @hazel_bron for the work. What do you guys think? #ScreenshotSaturday
Democratic Congressman Ritchie Torres has introduced the Power To The Players Act, a bill that would ensure gamers own their digital libraries and that online games still have offline functionality when servers are shut down. bit.ly/4in3YRA
Miniature Giants retweeted
OMG THIS IS HILARIOUS 😭😭
A day before Epic posted about their new vibe coded launcher with *faster speeds than Steam*, Valve improved Steam's startup performance making it now way faster.
After testing it, it fully opens for me after 5s, so Epic's claim is WRONG.
Miniature Giants retweeted
Order of the Sinking Star has reached Overwhelmingly Positive reviews on Steam. I am glad y'all are enjoying the game!
Miniature Giants retweeted
I'm looking to translate my game into a few different languages. Wondering if it's better to find freelance translators who specialise in specific languages, or use a one-stop-shop company that will do them all in one go.
If any other indie devs have a solid referral let me know
Miniature Giants retweeted
🚨 ANNOUNCEMENT! Our point-and-click comedy, Heir of the Dog, launches October 29th!
Check out our new trailer, and add it to your wishlist.
Link in comments! 👇👇👇
#indiegamedev #pixelart #pixelartist #indiegame #indiegames #pointandclick #adventuregame
Miniature Giants retweeted
Co-founder of Bungie is now making games on Roblox because he got tired of the corporate BS.
That tells you everything you need to know about the current state of gaming.
Miniature Giants retweeted
This #screenshotsaturday I need your feedback!📢WITH or WITHOUT god rays? 🤔
RT @megaglope: Hi everyone, just under two months away from the launch of my first person deckbuilder - Into the Crypt on Steam (Oct 29 !).…
Miniature Giants retweeted
So, you wanna make videogames?
You can't worry about things like crowds, competition or discovery. A million 'experts' online will tell you all the ways you will fail. In many ways the world was simpler and easier without the internet. You just made things. You focused on making your game. You were never going to compete with EA or Origin so who cares?
There is a never ending hunger for good games. If this wasn't true the indie games wouldn't be huge today and shareware in the early 90s never would have been a thing. Turns out people everywhere just want good games - at all sizes, scopes and price points.
Don't worry yourself out of making a game. Don't listen to internet experts telling you all the negatives. Ignore everything and focus on skills and making a good game. Get in there. Always room for one more game.
Miniature Giants retweeted
For #screenshotsaturday Im sharing a new feature - Ballooning Sheep! Would you play this game? Let me know. #gamedev
Miniature Giants retweeted
PHYSINT and OD! Proud to build both with @HIDEO_KOJIMA_EN in Japan. A big moment for XBOX.



























