Player Research retweeted
A great case study from @PlayerResearch on the work we did when I was @SquareEnix to make @LifeIsStrange: Double Exposure more accessible to players. playerresearch.com/projects/…
@DeckNineGames #accessibility #A11y
Player Research retweeted
We're hiring: Games User Researchers in Brighton, UK and Montreal, Canada. Experienced & early-career roles. Come join our team of player research specialists, contributing to the world's best games.
➞ Details playerresearch.com/careers/
#gamedev #gamejobs #gamesUR #playerresearch
Player Research retweeted
Dates for your calendar!
A series of online talks on games user research, hosted by industry experts!
November 11th through 15th.
Full details at the link including watch party info.
Speaker previews in thread… 🧵
gamesur.com/conference/prese… #gamesUR #gamedev
Player Research retweeted
Dive into the world of video game accessibility with this limited podcast series 🎧
@stevesaylor spoke with 5 accessibility advocates sharing their perspectives as accessibility specialists, players with disabilities and game developers.
Episode guide 👇 loom.ly/wA1mCyU
Player Research retweeted
Want to learn more about Assistive technology in helping disabled players play games? Check out this fantastic conversation with one of my dearest friends, @Super_Crip1994, for the new mini-podcast series from @PlayerResearch that I'm hosting!
Episode 2 from our games accessibility podcast series, and it's a super one: Award-winning games journalist @Super_Crip1994 talks assistive technology.
📺 YouTube: youtu.be/XAYne58VYGc
🎧 Spotify: podcasters.spotify.com/pod/s…
#a11y #gamedev #advancingaccessibility
Player Research retweeted
📢 First speakers announced for GAconf USA! 📢@KaitlynJones_, @OTunleashed, @ross_minor, @TheSlasherChick, @arevya, @ianhamilton_, and Pat O'Leary. Many more to come!
28th-29th Oct, hybrid online & Redmond. Tickets on sale now, registration & info at GAconf.com
Player Research retweeted
Had a blast chatting with Steve and big thank you to @PlayerResearch for having me on the podcast!
Want to know more about blind accessibility from across the blindness spectrum? Check out @PlayerResearch's podcast episode, where I chat with @ross_minor about our unique and similar gaming experiences!
youtu.be/BJ4ltcWIlnk?si=faPP…
Player Research retweeted
Episode 2 from our games accessibility podcast series, and it's a super one: Award-winning games journalist @Super_Crip1994 talks assistive technology.
📺 YouTube: youtu.be/XAYne58VYGc
🎧 Spotify: podcasters.spotify.com/pod/s…
#a11y #gamedev #advancingaccessibility
Player Research retweeted
Our new podcast on games accessibility! Hosted by the wonderful @SteveSaylor. Episode 1 out now, with our #a11y guru Améliane F. Chiasson — more episodes posted weekly.
📺 YouTube: youtu.be/PoEF4ZLRaT8
🎧 Spotify: podcasters.spotify.com/pod/s…
📃 Transcript: playerresearch.com/learn/adv…
Player Research retweeted
Two amazing people in the accessibility space talking about gaming accessibility in podcast form! I'll be listening to this ASAP. If you want an insight on why accessibility is important in gaming... give this a listen!
Our new podcast on games accessibility! Hosted by the wonderful @SteveSaylor. Episode 1 out now, with our #a11y guru Améliane F. Chiasson — more episodes posted weekly.
📺 YouTube: youtu.be/PoEF4ZLRaT8
🎧 Spotify: podcasters.spotify.com/pod/s…
📃 Transcript: playerresearch.com/learn/adv…
Player Research retweeted
🎙️BRAND NEW PODCAST MINISERIES! 🎙️
I had the privilege to work with @PlayerResearch on hosting a mini-podcast series called "Advancing Accessibility", seeing where we are, what great work is currently being done, and then thinking about and asking the question, "What's next?"
We have some amazing guests coming up, so subscribe and check it out! The first episode is up right now with @TheSlasherChick!
Our new podcast on games accessibility! Hosted by the wonderful @SteveSaylor. Episode 1 out now, with our #a11y guru Améliane F. Chiasson — more episodes posted weekly.
📺 YouTube: youtu.be/PoEF4ZLRaT8
🎧 Spotify: podcasters.spotify.com/pod/s…
📃 Transcript: playerresearch.com/learn/adv…
Player Research retweeted
And so it begins!
Game #Accessibility Gathering
@unity Brighton!
Starting off with Améliane Chiasson from @PlayerResearch
Player Research retweeted
Open day, brunch, male allies, and networking - our teams are preparing various social events for when the UK games industry meets in Brighton.
If you're headed to #DevelopConf, we'd like to bring the following opportunities to your attention. 🧵👇
Player Research retweeted
Myself and @ChronoJoe have organised an accessibility meet up in Brighton during the week of Develop, hosted at @unity and sponsored by @PlayerResearch !
Tickets are limited and close on Sunday 7th of July! All details and a11y info is on the page.
eventbrite.com/e/game-access…
Player Research retweeted
Chloe Snell is a Games User Researcher for Player Research. She’s been working in games for 6 years after completing a BSc in Psychology, and an MA in Gender and Media at the University of Sussex. Her specialist research area is gender and queer representations in video games.
Player Research retweeted
Hello from @UXCampBrighton #uxcb from @PlayerResearch crew. @MeganeLacroix1 and I spoke about what's so specific about Games UX that it emerged into 'subdiscipline' of #UX, and @IremUndeger will talk about emotions
Player Research retweeted
Keywords Studios, @DescribedVideo and @PlayerResearch are proud sponsors of #GAconf on April 22/23!
If you can't attend in person, you can access the talks and networking area online for free or watch the videos later on the @GA_Conf YouTube channel: loom.ly/rsTjwt0 💡
Player Research retweeted
Tune in to the latest #PlayerEngage podcast featuring @TheSlasherChick and @Jennissary to hear about the significant impact of accessibility and particularly audio description on enhancing the video game experience for blind and low vision players: loom.ly/hAljIaI
Player Research retweeted
Join @seb_long, Managing Director at @PlayerResearch, during these three interactive #GDC2024 roundtables to learn how to use the 'voice of the player' rationally and effectively to influence decisions during Pre-Production, Production, and Live-Ops. 🧵👇
Player Research retweeted
"Is yellow paint good?" Yes! Why? Cause it makes this game more playable, accesible, and enjoyable to millions (yes, millions!!).
How do I know this? Coz at @PlayerResearch we research dozens of AAA games every year.
"But is it great?" No!
Why? And what is? read on (1/16)🧵



























