
Web & AI-ready 3D assets you can recolor, resize, remix. Compatible with Three.js, Unity, Godot, Unreal, and any glTF-friendly engine. By @lucas_martinic
Joined July 2026
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New *programmatic* 3D kit: "Sky Farm" ☁️
- 60+ assets, 600 parameters. Every model is a program, not a mesh you're stuck with, thousands of combinations🎛️
- AI-native: Your agent can browse and build over MCP. No install, no download🤖
- Different growth stages for plants, and levels of tear for objects and buildings🫒
@threejs, Unity, Godot, anything glTF.
polyfork.dev
Big news! Polyfork received $500.000 prize funding from @xprize + @GeminiApp and we are freeing up all of our low-poly assets. For good.
2600+ FREE 3D models. +200 new ones a week.
- Each one is a @threejs program with parameters and can be modified, extended, customized.
- Downloadable in every format: .obj .fbx .glb .usd
- For every engine: Unity, Godot, Unreal, Web, etc
Thank you to all our early backers too ❤️, you will retain exclusive access to our newest HD model tier (hi-poly textured models) and the newest features.
Browse here: polyfork.dev/assets
Let's go build!
Turn the knobs on all three here -> polyfork.dev/try?a=globe-gas…
🎛️ 3 new downloadable, remixable models in the Día de Muertos kit: Bougainvillea Wall, Cast-Iron Plaza Bench and Papel Picado String.
Every model is a small program. Change it with sliders or hand it to an AI, then drop it into @threejs, Unity, Godot, Blender or any glTF engine.
#lowpoly #3D #threejs #gamedev
Drag the Papel Picado String around without leaving X -> polyfork.dev/x/papel-picado-…
🎛️ 3 new downloadable, remixable models in the Roadside Americana kit: Counter Stool, Fruit Stand and Reflector Post Run.
Not fixed meshes: each one is a small program, editable by slider or by AI, and it imports into @threejs, Unity, Godot, Blender and any glTF engine.
#lowpoly #3D #threejs #gamedev
Drag the Reflector Post Run around without leaving X -> polyfork.dev/x/reflector-pos…
Drag the Cantina Table around without leaving X -> polyfork.dev/x/cantina-table…
Turn the knobs on all three here -> polyfork.dev/try?a=honeybee-…
Polyfork retweeted
Opus 5.5 built me an app to freeze time ⏳
End to end, from scratch. Claude Code installed everything I needed on my new MacBook Neo:
- Unity 6
- Unity CLI
- Pico CLI
Then it went ahead and built the first iteration using headless versions of every program involved (no UI), built the .apk, installed it on my device (new Pico headset), and told me it was “ready for you to test.” I was 🤯
🎛️ 3 new downloadable, remixable models in the Research Lab kit: Reagent Bottle Shelf, Glovebox and Under-Bench Drawer Cabinet.
Not fixed meshes: each one is a small program, editable by slider or by AI, and it imports into @threejs, Unity, Godot, Blender and any glTF engine.
#lowpoly #3D #threejs #gamedev
Turn the knobs on all three here -> polyfork.dev/try?a=reagent-b…
🎛️ 3 new downloadable, remixable models in the Neighborhood Pathways kit: Playground Slide, Backyard Doghouse and Driveway Basketball Hoop.
Every model is a small program. Change it with sliders or hand it to an AI, then drop it into @threejs, Unity, Godot, Blender or any glTF engine.
#lowpoly #3D #threejs #gamedev
Turn the knobs on all three here -> polyfork.dev/try?a=playgroun…
Turn the knobs on all three here -> polyfork.dev/try?a=shower-en…
We love @iBrews work and are thrilled he's using Polyfork!
Turn the knobs on all three here -> polyfork.dev/try?a=common-da…

