
Keyboard smashing monkey hoping things eventually work. Previously @splashdamage, @OffworldInd, @CCPGames, @UnitedFrontGame.
Joined July 2011
- Tweets9.7K
- Following636
- Followers1.7K
- Likes2.9K
Regner Blok-Andersen retweeted
Introducing Epic’s version control system: Lore! Built from scratch and open-sourced, we made scalability and performance core tenets from day one.
We’re releasing Lore as open source today.All source code, along with documentation of data formats and protocols are released under an MIT license and free to use. Help shape it into something even more powerful, together: Lore.org
Regner Blok-Andersen retweeted
Hey Stargate Fans please let @amazon and @AmazonMGMStudio know how you feel about them cancelling #Stargate
They MOCK us. They think they don't need us. Let them know what you think of that.
I won't be watching ANY other Stargate that is created without the OG creators /Gero being involved.
I'm DONE with studios SHITTING ON THE FANS AND KILLING IPS WE LOVE.
#stargate #stargatecanceled #amazon #amazonstudios #amazonmgmstudio
HEY @amazon @AmazonMGMStudio
I REFUSE to believe that the original creators of #Stargate would have created something that wouldn't have had broad appeal. They are extremely talented people that created one of the biggest franchises in our time. REVERSE this decision!
LET THEM SHOW YOU AND US WHAT THEY CREATED.
Look at what is happening to Disney Star Wars at the box office right now. Look at how the new Star Trek Academy went.
WHY do you keep making the same mistakes?!?
IT'S NOT TOO LATE. LET GERO, JOE AND THE OG'S COOK!
Regner Blok-Andersen retweeted
I’m gonna simply say this: if you are at all interested in a Stargate show with ANY of the original creators/performers involved, now is the time to say something. Otherwise it really will be the end of that chapter forever. Let them know you are THERE
Hey Stargate Fans please let @amazon and @AmazonMGMStudio know how you feel about them cancelling #Stargate
They MOCK us. They think they don't need us. Let them know what you think of that.
I won't be watching ANY other Stargate that is created without the OG creators /Gero being involved.
I'm DONE with studios SHITTING ON THE FANS AND KILLING IPS WE LOVE.
#stargate #stargatecanceled #amazon #amazonstudios #amazonmgmstudio
Regner Blok-Andersen retweeted
This Stargate petition still stands... we just need to add Martin Gero to it. @AmazonMGMStudio you dropped the ball big time@ Never forget #SaveTheGate
change.org/p/amazonstudios-r…
Regner Blok-Andersen retweeted
The deadline for submitting talks for Unreal Fest Chicago is this Thursday, Jan 22nd! ⏱️
Unreal Fest 2026 is coming to Chicago next June, and I want YOU to present there!
Call for proposals is open until January 22nd, speakers get free hotel accommodation and conference tickets 🤘
Apply here: unrealengine.com/news/apply-…
I hope to see you there!
Regner Blok-Andersen retweeted
🎯 @godotengine 4.4 support in Rider is locked and loaded with enhanced GDScript debugging. Get ready for richer object property inspection!
Find more updates for game dev in Rider 2024.3 here: jetbrains.com/rider/whatsnew…
#godot #gamedev
Regner Blok-Andersen retweeted
I can't believe I just recently learned you can make custom node icons in Godot! Here's how:
#GodotEngine #Godot
Regner Blok-Andersen retweeted
💡 Ever wonder why the plume in the engine nozzle looks white? In the latest Since You Asked episode lead propulsion engineer Matt Clancy breaks it down in <2 minutes.
youtu.be/MX0WwfO4coE
Regner Blok-Andersen retweeted
Since I'm 6 drinks in for 20 bucks, let me tell you all about the story of how the first Microsoft Office 2007 vulnerability was discovered, or how it wasn't.
This was a story I was gonna save for a book but fuck it, I ain't gonna write it anyways.
Regner Blok-Andersen retweeted
Starship liftoff filmed at 2400fps! Our Road to Mars episode featuring footage filmed with @freeflysystems Ember cams is live. youtu.be/cjgBsZyPnBQ
Huge thanks to our supporters & @Erdayastronaut
Regner Blok-Andersen retweeted
Tarkov: Torpedoes their goodwill with the community over P2W microtransactions
Helldivers 2: Hold my beer
Regner Blok-Andersen retweeted
I would like to briefly speak to someone who fought in the largest online MMO battle ever “Battle of B-R5RB” on EVE Online. Anyone down to chat?
en.wikipedia.org/wiki/Battle…
Regner Blok-Andersen retweeted
UBA is an awesome speedup to Unreal Engine builds!
We also run the workers under Wine, reaping benefits of Linux I/O, better sandboxing, and no expensive Windows licenses (on AWS).
This Post is from an account that no longer exists. Learn more
Regner Blok-Andersen retweeted
I’m gonna give 10 random people that repost this and follow me $25,000 for fun (the $250,000 my X video made)
I’ll pick the winners in 72 hours
Regner Blok-Andersen retweeted
The Games Industry is going through a tough time, and so many of our talented peers are looking for work.
We have a number of open roles and our recruitment team are on hand to chat.
📅 4 Day work week
🔫 Two ambitious projects
🌟 Awesome benefits
careers.splashdamage.com
Regner Blok-Andersen retweeted
Unreal Engine 5.3 launches today! One of the things I worked on (with @RobotBrendan) this release was Learning Agents - an experimental plugin for doing Reinforcement Learning in UE. It's early days & lots to do but check out this tut for a sneak peak!
dev.epicgames.com/community/…
Regner Blok-Andersen retweeted
LOL this Hitman patch note is a microcosm of how all gamedev goes.
"...Screw it. Put some boxes there."
I can relate.
Regner Blok-Andersen retweeted
if you’re an unreal dev at @developconf you should definitely go see this talk! we’ve also fully migrated all our build infra to horde at @bulkhead and it’s brought us some fantastic workflow improvements
Day 3 of @developconf ! My presentation about Horde for Unreal is at 14:00 in room 2. Very much looking forward to it.
Regner Blok-Andersen retweeted
Here's what's coming up this afternoon! #DevelopConf
Regner Blok-Andersen retweeted
Splash Damage is changing the way we work.
We're moving to a four-day work week, on-site in our London office.
Find us at @developconf to learn more.






























