atoms to weights and everything in between... HW @DynaRobotics

SF
Joined October 2012
Software engineering: "We're chasing five 9s of reliability this quarter" Hardware engineering:
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courtesy of @CircuitHub All the love and respect to them for building important American infrastructure and actually sharing these numbers, in a world where everybody else makes promises they can't uphold
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How we know we haven't reached RSI yet: AI alone wouldn't rest on weekends
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This is so cool
Replicated the laundry task in mujoco web, and also self-trained the RL WBC. By Opus 5.5 in 3 hrs. Agentic real2sim is nearly solved.
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Only in SF: a robot on the runway
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it's a vibe
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Co-hosting with @nicilevv! Tech Week Shabbat
This quoted post is unavailable.
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It's hard to describe how magical this is to watch in real life
We are releasing Dyna-2.1, the first Physical Agent that achieves reliable super long-horizon whole-body autonomy. It combines our brand-new semi-humanoid hardware with an agentic system built around Dyna-2 to handle ultra-long real-world workflows. Here is an uncut footage of Dyna-2.1 completing an entire hour-long laundry room workflow, just like a human does.
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excited to show off this hardware... more to come!
Made for the details and the demands of real work. Built for craft and mastery. A first look at our new robot. Coming soon.
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Reshef retweeted
gpt 6 astra on NX cam, ruh roh
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I used to work on the Quest FW team. It's an obsession with observability and measurements at every layer of the stack that lets the engineers see exactly where to optimize and where we can go harder. Combined with a culture that rewards engineering excellence and you get magic
Say what you will about Meta, but you have to admit the “software unlocks” over the lifetime of the Quest 3 have been ridiculous. How do you go from 120hz at launch to 207hz without hardware changes? Almost double the refresh rate. Clearly, the panel could do it, but I’m so curious about the lineage. It’s not just the display either, the GPU clocks are also ~25% higher than launch. Were the engineering teams just extremely conservative? Or was there just enough real-world headset data over time to realize “huh, we actually have a lot more headroom than we realized”. I’m really struggling to think of any other consumer product that gained that much of a bump over its life. Sure, I think the Nintendo Switch boost clocks got a *little* higher; but nothing like this. Can you think of any other consumer examples like this? I’m honestly very curious.
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On the display refresh rate: I imagine internal frame counters showed the GPU is underutilized and battery metrics showed it could pump out more. All of these metrics are as easy to query internally as user counts and clicks, which makes noticing it very quick
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Every deployment has a story, every story brings learning. The only way to do "robot learning" is through "robot stories" which come from... robot deployment.
After so many demos, models, pilots, robots are still struggling to land real deployments with real customers. Until now. Today we’re excited to share that our robots have successfully crossed the ROI threshold, and Din Tai Fung, one of the highest revenue per location restaurant chain in the US, is rolling out Dyna robots across its extensive restaurant network. This brings our rollouts across hotels, logistics, data centers, and many other use cases to a fleet that reaches hundreds of robots by the first half of 2027. And we’re just getting started. It’s been a wild year, and today we’re double clicking on the battlefield stories and sharing a few learnings about scaling robot deployments. We are just scratching the surface. Read the full blog post: dyna.co/news/scaling-custome…
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hot take: this is not the way God gave us eyes so we could use GUIs. Chat has no discoverability, make flexible agentic GUIs instead.
Replying to @thatguybg
Sorry you don’t like it. Soon you will be able to manage everything from your agent and never have to look at a configuration page again :)
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I'm flattered! @Onshape
Claude can actually do CAD now in @Onshape Here it worked for an hour and built a 4-part monitor arm, starting only from a sketch and description. The trick was to give it the tools to look at its own work. Introducing: Jarvis Onshape MCP
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the semi-humanoid revolution required pandemic-era standing desk legs to reach clearance prices
$1,688 humanoid limited second batch shipping this fall. What would you build with it?
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Spot the frame saying 24 Nm rated torque... well we can still dream
🤖 CubeMars RI20 KV600|Next-Generation Frameless Torque Motor for Robotics Smaller size. Higher performance. Advanced robotic systems require motors that deliver high torque density, fast response, and precise motion control. The new CubeMars RI20 KV600 Frameless Torque Motor is designed for high-performance robotic applications, offering a compact and powerful drive solution for robot joints, humanoid robots, robotic arms, and intelligent motion systems. ⚙️ Key Features ✅ High torque density for powerful output ✅ Low cogging torque for smooth and stable motion ✅ Frameless design for flexible system integration ✅ Compact structure for space-limited applications ✅ Designed for high-precision robotic motion control Combining strength, precision, and flexibility, the CubeMars RI20 KV600 helps unlock new possibilities for next-generation robotics. 🔗 Product Details: cubemars.com/product/ri20-kv… #CubeMars #RI20 #TorqueMotor #FramelessMotor #Robotics #RobotJoint #HumanoidRobot #RobotArm #MotionControl #RobotDevelopment #BLDCMotor #RoboticsEngineering
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They’re rediscovering hands from first principles
I like this gripper. Compliant, soft material, rigid "bones" backing it, and a "fingernail" to let it manipulate things precisely
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:)
A new breakthrough is coming. Stay tuned.
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