Indie Dev from Austria he/him, call me Benji [email protected] Steam: https://xitter.cf/t.co/O8ztVtGOfT #indiedev #gamedev

脰sterreich
Joined July 2014
(we are still at least a month away from beta)
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I am flabbergasted (context: a discord message I happen to had to read today) don't be like that guys 馃槶
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would you kill this enemy?
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wip of the new monk skill, "Dashing Kick". you dash into a direction, if you hit an enemy you become airborne and get to reposition further (you are also invincible/intangible during the entire process)
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what should the weapon animation for wands be in tiny rogues
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why did one of my google sheet bookmarks trip over
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I think in a game socket-ables should behave more like e.g.: upgrades to cards in a deckbuilder. They add another layer on top of a foundation. All (A)RPGS that just do "socket this for more stats" are kind of lazy, it's very outdated design in my opinion.
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THEY TOOK MY IDEA while I haven't touched D4 since it launched, I feel weirdly honored
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Slay the Spire 2 is facing its second Steam review bomb in under two months. The April 16 update introduced balance changes, UI tweaks, and text adjustments, triggering over 4,800 negative reviews in a single day mostly from Chinese players. Recent ratings dipped to Mixed, but overall reviews remain Positive. MegaCrit already walked back major nerfs after the first wave last month.
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newcomer game development advice
Live like a Queen. The Foot Tribute Bundle is now live. Cast in perfect detail, bare and unapologetically regal. A decadent indulgence for the truly refined. Judgment fades, elegance lingers. The Shop awaits your most cultured decision.
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