Fixed some bugs, and shadow improvement
github.com/ray-cast/ray-mmd/…
A new version of Ray-MMD is now available, to download at: github.com/ray-cast/ray-mmd/…
Rui retweeted
A little bit of detail about how we generate our ambient occlusion.
snaregames.com/2017/12/01/qu…
i'm creating a audio effect for MMD, have a little look
github.com/MikuMikuShaders/S…
a WASD keyboard layout support for mikumikudance
github.com/MikuMikuShaders/F…
I created a new project of bloom effect instead of the ray and added support for Dirt Mask map
github.com/MikuMikuShaders/L…
I'm making a new package for MagicaVoxel, have a little look, but there are some features that are not finished yet
github.com/ray-cast/UnityVOX…
I wrote a plugin(github.com/ray-cast/mmd-expo…) to export substance painter project as one ray-mmd material, hope useful.
















