Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers) header
Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers) profile picture

Moved to Bsky. Development blog for Snoutbreakers. I also did Narrative, QA, and systems design for Settlemoon, out on steam now! Main acct- @DumbAnteater

Joined December 2018
Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)Photo by Kickindev (@snoutbreakers.bsky.social) (@Snoutbreakers)
Kickindev (@snoutbreakers.bsky.social) retweeted
I'm still transitioning away from posting on this site, but over on Bsky I've posted roughly a minute of Tonfa gameplay-- She's got AI now and it's kind of terrifying!
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I'm still transitioning away from posting on this site, but over on Bsky I've posted roughly a minute of Tonfa gameplay-- She's got AI now and it's kind of terrifying!
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Hello! I'm still transitioning away from posting on this site, but I do have something to share-- Over on bsky we've posted a snippit of Tonfa's theme. Go check us out over there and give it a listen!
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I'm transitioning away from posting on Twitter, but I just went and made a state-of-the-game update thread over on Bsky detailing current progress and short-term future plans.
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Kickindev (@snoutbreakers.bsky.social) retweeted
Hello. Nothing major to share for today, but just a reminder that I'm looking to branch out to social media other than this one. Given that twitter has just updated their TOS to state that they're going to train AIs on every post, I am likely going to slow or stop updates here.🦋
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Hello. Nothing major to share for today, but just a reminder that I'm looking to branch out to social media other than this one. Given that twitter has just updated their TOS to state that they're going to train AIs on every post, I am likely going to slow or stop updates here.🦋
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I am not dead, but I did get very sick with covid after doing some travel. More updates hopefully soonish!
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Kickindev (@snoutbreakers.bsky.social) retweeted
Alright.
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Kickindev (@snoutbreakers.bsky.social) retweeted
Maple Forest's Kickstarter launches tomorrow, everyone. Real [DAWN OF THE FINAL DAY] feelings on my end over here, lol. I hope you all enjoy it. Please retweet and stuff! 🥲 Launch times: 🇺🇸10am EDT 🇺🇸9am CDT 🇺🇸7am PDT 🇯🇵11pm JST 🇬🇧3pm BST 🇪🇺4pm CEST 🇦🇺12am AEST
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Kickindev (@snoutbreakers.bsky.social) retweeted
More Building QoL for Settlemoon! If there's a bunch of small things blocking your way, placing the building there will remove all of them, while still picking up the closest one. You can put all that junk back later. #screenshotsaturday #gamedev #gamemaker
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Kickindev (@snoutbreakers.bsky.social) retweeted
UI is still a work in progress, but check this out. Town renovator! You'll be able to save and load entire town layouts with this. 🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿 #screenshotsaturday #gamedev #settlemoon
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Kickindev (@snoutbreakers.bsky.social) retweeted
NaN propagation is my favorite part of these modern temporal effects. so cool watching a visual bug creep around the screen and sort of exist in the world, someone should do this on purpose in a game
突然のバグにうろたえる兄さん
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Kickindev (@snoutbreakers.bsky.social) retweeted
Trying out some UI improvements for Settlemoon. Now you'll be able to see exactly how much decorations are improving a building! 🌲🏠🌳 What do y'all think? #screenshotsaturday #gamemaker #indiegame
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Kickindev (@snoutbreakers.bsky.social) retweeted
GOTY
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Kickindev (@snoutbreakers.bsky.social) retweeted
I keep seeing this and while I agree with the sentiment (yes easy modes, yes accessibility), I disagree with the blanket claim that "video games are supposed to be fun and relaxing, not stressful" Video games are art and art is supposed to invoke whatever emotion it intends to.
Do you play video games on easy mode?
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Kickindev (@snoutbreakers.bsky.social) retweeted
A game dev is just a gamer who is crazy enough to make the games they want to play but don't exist yet.
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Kickindev (@snoutbreakers.bsky.social) retweeted
topical edit of an edit
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Wow! We've gained a lot of followers here recently! Thank you for showing interest in our game!
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A late #screenshotsaturday for today. Fighting Fwiffy in playtesting has really made her feel like she couldn't withstand the player's attacks that well. Her defenses could use shoring up, so she now better punishes poorly-timed attempts to cancel her attacks.
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