Pinned Tweet
As much fun as it's been poking fun at 343i over the years, with their death sort of comes the end of my interest in continuing to use Twitter.
It was always fun and games to me, I hope no-one's truly butthurt because I posted Halo 3's insane numbers too many times.
ggwp glhf
Shitty behaviour like that could definitely get him added to 343i's blacklist.
However, and I want to point out I'm not excusing it, this was October 2024, Act Man said he was blacklisted in Feb 2017.
Obviously, could be for something similar, but that's not proved here.
This quoted post is unavailable.
Regarding the whole notion of 343i / Halo Studios having any fan development feedback groups:
It's an embarrassment. They shouldn't need to ask for fan feedback to make Halo.
If they didn't know what Halo should be or what people want, wtf were they ever going to achieve?
Lol
Late Night Gaming has taken down his post and removed his livestream recording of him talking about his time as a Forerunner for Halo Infinite, presumably in light of the realisation he's still tied to an NDA.
Glenn Israel has commented on this video about Halo Studios:
"If the studio was willing to blacklist job applicants illegally - which I witnessed and documented firsthand - they were almost certainly willing to do the same to content creators without any
repercussions."
The Halo Team Responded to the Backlash… It Didn’t Go Well
youtube.com/watch?v=HackOyPc…
As I said a few years ago, 343i's NDAs were a success.
They took control of creator's voices.
For the cheap price of an early look and a dangling carrot of aspiring career prospects etc.
A PR move that hindered their pre-launch criticism and handicapped post-launch divulgence.
Steve retweeted
Replying to @VGC_News
Guy who crashed ship into iceberg insists his crewmates should be allowed to crash the next ship into another iceberg
In the last week or so, the people who have been criticising 343 over the past decade or so have been pretty much validated at this point.
Xbox should’ve made this move a long time ago.
The mismanagement of this once great series is extremely disheartening.
Xbox disc to digital is out now.
Just claimed the licenses to my Xbox One games, really easy.
Good move @asha_shar
No-one said "leadership blacklist", why frame it like that?
Why not say 'there was no blacklisting of any kind, no-one has ever been refused future opportunities' ?
You literally admit "some ppl and partners understandably don't like negative/critical sentiment or coverage".
Replying to @DestinLegarie
there are too many claims and sources flying around of late to start addressing them all (in due time), but this one is annoyingly false.
There was no "leadership blacklist." Sure, some ppl and partners understandably don't like negative/critical sentiment or coverage - particularly with things like review copies/early access which are inherently intended to drive (good) awareness. Xperia's video actually directly led to some specific AI improvements at the finish line. Who knows who might have or have not been included "next time", there was no next time even on deck. It's all just speculative and baseless.
"the thing we don't like ended up in the game" doesn't correlate to "the developers only listened to yes-men in the community." Overall project and stakeholder vision and intent, real world constraints (time/resources), and/or conflicting preferences shared by different groups are all reasons why things end up the way they do that any of us may not like in the end result.
In my experience in some of these groups, feedback was measured and mature, and there were countless debates, but certainly not just glazing for the sake of glazing. Personal opinions vary as much as those across this passionate community. T
Additionally, something like a council group is but one vector of insights that goes along with traditional user research (administered hands-on tests and focus surveys), inputs like support tickets, playtesting, partners, and even anecdotal community feedback - positive and negative (videos, posts, etc.).
I'm grateful for everyone who has shared feedback in a respectful, constructive manner wherever and however it occurred. It's a gift and Halo is fortunate to have such a passionate longstanding community. I look forward to seeing how community and player insights shape the future of Halo.
Taps the sign
Replying to @SteveChillGame
I'm not saying every dev is to blame 100%, but this rhetoric that every 'dev on the ground' is some Saint-like figure, pure of heart, incapable of any incompetence, and none of them shoulder any blame for anything to any degree, is frankly ridiculous.
Listen to yourselves.
As I thought, NDAs are still active.
Halo creators have just been assuming they'd be free to talk because 343i / Halo Studios has been gutted.
Lol
Genuinely curious as to why people are now able to talk about their experiences working with 343i / Halo Studios?
If true, wild.
Massive grain of salt on such a rumour, but if Xbox/Activision are intent on only keeping Bungie Halo, scrubbing 343i from memory, and moving forward from there, that's basically the best version of events anyone who's suffered for the last 15 years could wish.
Replying to @MeltingOfMinds
Note: this is more so a focus on having 4 bungie titles at launch for project helix and under Acti
Dubious LinkedIn claim aside, Halo 5's sales are caveated by aggressive discounts early after release.
16.67% discount in less than 2 months.
33.33% discount in less than 3 months.
50% discount in less than 5 months.
Limited Edition console bundle even 10% off at 1 month old.
I recall both Halo 4 & 5 sold about or more than 10M by I think it was 2018-19?. Halo 5 should be very impressed by that cause of how many consoles the Xbone had. Same goes for Halo 4 cause it was at the end of the 360. Last official number of Halo 3 was in June 2012 with 10M and Reach at 7M. I think Halo 4 was said to be the fastest selling Halo and the best selling launch in the series? Keep in mind when Halo 3 launched it had I think 15-17M 360s and by Halo 4 it had about 76-84M. While the Xbox One I believe only sold about 35M in its lifetime?














