The Aaron Phoenix's 3D model is complete! This character design and model aren't final. But I would still love to hear your thoughts on it.
Check out my newest devlog if you're interested in my modelling process.
youtu.be/kEB4WH0oKtI?si=pF2M…
#platformfighter #indiegame #indiedev
Tactical Programmer | Project E retweeted
Sketch commissions are open again!
(DM FOR MORE DETAILS)
#charactersheet #characterdesign #Commission #fightingames
Tactical Programmer | Project E retweeted
New character select screen up and running, showing off Volley select anims here
Tactical Programmer | Project E retweeted
Friendly reminder that DNF Overkill is still in development! 👊🔥
#DNF
Tactical Programmer | Project E retweeted
2023 ART SUMMARY
I couldn’t decide a favorite so I just put them all together. (Btw, I’m in this pic too)
Thank you for supporting me and my art for the whole year, and the next year, and the next year 🥰
Tactical Programmer | Project E retweeted
It's the small details that matters. You have no idea how much this means to us🥲
I swear, CAPCOM devs are the biggest SNK fans.
Tactical Programmer | Project E retweeted
Rush Ability: Every character in #BlazingStrike has a special ability that uses the Rush meter, aka Rush Ability. Mochizuki’s is a Shunshin no Jutsu (teleportation). #pixelart #indiedev #fgc
Tactical Programmer | Project E retweeted
Gamescom trailer is more than 100k dollars, so here is a GIF. #indiedev #gamescom2024
Tactical Programmer | Project E retweeted
We are only 7 followers away from reaching 800, could you help us by following and sharing our campaign🙏🙏🙏
Kickstarter: kickstarter.com/projects/fre…
Tactical Programmer | Project E retweeted
Gonna take you for a ride back to the arcades with MARVEL vs. CAPCOM Fighting Collection: Arcade Classics! 7 legendary games, one Super Heroic collection, coming to Nintendo Switch, PS4, and Steam in 2024.
#MarvelVsCapcomFightingCollection #MvCFightingCollection












































