Vulkan retweeted
Did you know that Khronos is quite active on Discord? Whether you have a question about any Khronos APIs, our communities can help answer.
Slang Discord: khr.io/slangdiscord
Vulkan Discord: discord.gg/vulkan
Khronos Discord : khr.io/khrdiscord
#slang #vulkan
Vulkan retweeted
Replying to @VulkanAPI
@VulkanAPI #Vulkan Hardware Capability viewer 4.11 released. This version adds support for several new extensions, incl. VK_EXT_descriptor_heap.
vulkan.gpuinfo.org/download.…
The @VulkanAPI VK_EXT_present_timing Merged To Mesa 26.1 For X11 & Wayland
It's merged! Thanks Valve! Big improvement for Linux gaming ahead!
phoronix.com/news/Mesa-Merge…
Vulkan retweeted
📢 The 2026 LunarG Vulkan Ecosystem Survey is LIVE! Your feedback shapes Vulkan's future: SDK tools, validation layers, extensions, platform support & more. Quick, anonymous, and it helps every dev in the ecosystem. Take it now! 👉
surveymonkey.com/r/LRFD7V6
To see the results from last year's survey, check out our just-released 2025 Ecosystem Survey progress report:
lunarg.com/2025-ecosystem-su…
#Vulkan #GraphicsAPI @KhronosGroup
@VulkanAPI
The @VulkanAPI Roadmap 2026 Milestone: Variable Rate Shading, Host Image Copies & More
phoronix.com/news/Vulkan-Roa…
Vulkan retweeted
My "How to Vulkan in 2026" @VulkanAPI #Vulkan guide is now publicly available at howtovulkan.com/
I still consider it a preview, though I'm mostly happy with it and only plan on changing minor things and incorporating some feedback.
Vulkan retweeted
The @Intel Open-Source Linux Graphics Driver Delivered Significant Improvements In 2025
Very nice @OpenGL and @VulkanAPI performance gains out of @IntelGraphics Battlemage as well as Alchemist GPUs over the past year!
phoronix.com/review/intel-b5…
Vulkan retweeted
The @VulkanAPI Vulkan SER Showing Up To ~47% Performance Improvement For Ray-Tracing
phoronix.com/news/Vulkan-SER…
Vulkan retweeted
Blender 5.0 Released With Better @VulkanAPI Support, HDR On Wayland
phoronix.com/news/Blender-5.…
Vulkan retweeted
NVK Still Working Toward Ray-Tracing, Vulkan Video & More Performance
The current state of the open-source @NVIDIA @VulkanAPI Linux driver.
phoronix.com/news/NVK-Status…
Vulkan retweeted
The State Of The AMD RADV @VulkanAPI Driver In Late 2025
Great work by Valve!
phoronix.com/news/AMD-RADV-V…
Vulkan retweeted
Vulkanised 2026 プログラムが公開されています!今回もたくさんの講演があるようです👀
The Vulkanised 2026 program has been released!
The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan
Explore the program and register today!
vulkan.org/events/vulkanised…
#vulkan #api #programming #gpu
Vulkan retweeted
The @VulkanAPI 1.4.333 Released With New Ray-Tracing Extension
VK_EXT_ray_tracing_invocation_reorder and VK_EXT_custom_resolve are the new extensions in Vulkan 1.4.333.
phoronix.com/news/Vulkan-1.4…
Vulkan retweeted
Mesa 25.3 Released With Many Open-Source @VulkanAPI Driver Improvements
Plus @OpenGL and @openclapi work isn't letting up yet either. Lots of great open-source work especially for @AMDRadeon and @IntelGraphics Linux drivers!
phoronix.com/news/Mesa-25.3-…
Vulkan retweeted
🚀Excited to announce a game-changing update in the latest Vulkan SDK: the Vulkan Drivers tab is now live in Vulkan Configurator! 👉 khr.io/1m5
• Seamlessly add extra drivers
• Force apps to target a specific physical device
• Sort & prioritize your device list
Vulkan retweeted
The @AMDRadeon RADV Driver Adds Valve @VulkanAPI Video Extension Used By Steam Link VR
"This is used by Steam Link VR (driver_vrlink) to avoid doing YUV conversion itself."
phoronix.com/news/RADV-Valve…
Vulkan retweeted
@LunarGInc will have THREE speakers at this event! @SpencerFricke will present "Instrumenting SPIR-V for GPU Validation" and Arcady Goldmints-Orlov will present "The glslang Compiler: The Present and Future."
Vulkan retweeted
The @VulkanAPI 1.4.332 Brings A New Qualcomm Extension For AI / ML
Meet VK_QCOM_data_graph_model
phoronix.com/news/Vulkan-1.4…












