
I make computer games and music plugins. Formerly lead dev @RiverCityRansom.
Brisbane, Australia
Joined January 2009
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Andrew Russell retweeted
I'm tired of seeing lazy "software performance doesn't matter" excuses on forums and social media, so I devoted an entire video to the mountains of evidence debunking that ridiculous idea: computerenhance.com/p/perfor…
Andrew Russell retweeted
By doing this you make the easy job easier. If the polymorphic, 'clean' API does what you need, and the internals are all correct, then you don't need to investigate deeper.
But when the API is wrong, when the internals have bugs, basically when things are complex and hard ...
Andrew Russell retweeted
This stunning, real video of the SpaceX Inspiration4 launch is made of multiple telescope tracking shots.
Created by @MarsScientific:
Andrew Russell retweeted
I don't know _why_ @Sol_HSA decided to do this, but if it means accountants will start making techno music, it was worth it:
youtube.com/watch?v=jTG8-WlC…
Andrew Russell retweeted
Replying to @_AndrewRussell
@_AndrewRussell OMG, thank you for Velocity Curve RE, I would not have been able to achieve the vision I had in my head for this single patch idea without it. streamable.com/taocrr
Andrew Russell retweeted
Replying to @reasonstudios
Been having a lot of fun making auto-music on Twitch lately. No sequencer, just players. twitch.tv/andrewrussellnet
Andrew Russell retweeted
Replying to @reasonstudios
Did a 1-hour test stream today at twitch.tv/andrewrussellnet and made this quirky little number
Andrew Russell retweeted
In case you missed what is almost certainly going to be the winning PC 256 byte demo of Revision 2020 on stream, here it is on YouTube: youtube.com/watch?v=Imquk_3o…
yes. 256 bytes.
Andrew Russell retweeted
Here is the rant I promised on arrogant, dismissive replies about software quality on Twitter, complete with several exhibits for your delight and amusement:
youtube.com/watch?v=GC-0tCy4…
Andrew Russell retweeted
Usually don’t duck my snares but on this song it’s working great
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Andrew Russell retweeted
A procedural animated creature, raymarched SDF as usual in @Shadertoy. It's a first basic attempt to some character animation. Live-Stream with the Making-of and QA soon! In the meanwhile, source code: shadertoy.com/view/3lsSzf
Andrew Russell retweeted
I ran across some old docs for HP PA-RISC CPUs from ‘94, which were touted as 0.8 micron fabrication. With current 10 nanometer fabrication, that means every transistor in the old CPU could now be replaced by a complete 6502 microprocessor.
Andrew Russell retweeted
Before the International Style (modernism) in architecture, our ancestors knew how to adapt the room heights according to the climate, achieving maximum effect (comfort) for the least effort (energy). Today we trust in the grid and so build 8-9 ft rooms from Bermuda to Reykjavik.
Andrew Russell retweeted
This process of @robhrr is one of my favorite exemple to see where to focus details and where to allow simplicity in a composition : robhruppel.com/gallery-11-pr…
























