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Excited to introduce #CSSLayout, a #ThreeJS class for seamlessly blending the flexibility of CSS3/HTML5 within a three.js scene. Enable effortless HTML overlays, implement responsive design, and apply animations, transitions, and CSS transforms with ease.
#HTML5 #CSS3 #webdev
Fennec retweeted
Ever dreamt of having a job where you deliver mail to the residents of a tiny planet? Us too.
messenger.abeto.co
#webgl #threejs
Fennec retweeted
Progress on responsive 3D scrollytelling tools for Needle Engine!
@NeedleTools #threejs
Fennec retweeted
Looks like the AI has figured out TSL 😮
"Can you help me write a TSL node that draws a grid in the XZ?"
Fennec retweeted
I modifyed the official example "compute fluid particles" to make it look more liquid.
Simply blur the *depth texture* to obtain a smooth surface which has differentiable gradient.
Made with #threejs
live demo (all source code is in html of the page) -> mameson.com/experiment/glsl/…
Fennec retweeted
TSL Transpiler will have improvements for TSL encoder and an initial version for WGSL that already optimizes let, const and var declarations automatically, as shown in the image.
github.com/mrdoob/three.js/p…
#threejs #tsl #wgsl #webgpu
Fennec retweeted
🎉 #bvhecctrl is officially released and open-sourced! Try it out & let me know what you think!
Demo-1: bvhecctrl.vercel.app/
Demo-2: codesandbox.io/p/sandbox/bvh…
Github: github.com/pmndrs/BVHEcctrl
#threejs #threejsJourney #webdev #gamedev #r3f #ecctrl
Fennec retweeted
3DTilesRenderer now supports multiple tiled image overlays with different projections and per-layer tint & opacity. This video is showing a globe base layer & Washington DC overlay layer from @CesiumJS Ion.
Planar projection coming up next!
#gis #3dtiles #cesiumgrant #threejs

















