
@NeedleTools β He / Him β Contact: [email protected] β https://xitter.cf/t.co/wYyVsjMbag
Germany
Joined January 2012
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Excited to share the first public version of the Needle Inspector for three.js!
We're looking forward to your feedback, ideas and of course bugreports. Let us know what you think, what you're missing and what you use it for! Happy holidays from everyone at Needle
#threejs
π΅ Marcel Wiessler retweeted
Replying to @marcel_wiessler @NeedleTools
Well that works already better than expected!!!
Opened doodleshooter.vercel.app/ and asked for shader controls. Found another UX problem which I will fix next but I'm already super happy with this!
Teaching Needle Inspector new tricks!
In the next version the AI will be able to show inline editing tools (complete with undo/picking/...)
needle.click/inspector
@NeedleTools #threejs #webdev
Well that works already better than expected!!!
Opened doodleshooter.vercel.app/ and asked for shader controls. Found another UX problem which I will fix next but I'm already super happy with this!
We built a fun little side project:
Agent Theater π
Tell an AI agent a story and watch it build a paper stage, cast the characters, and put on a show. You can jump in and direct alongside it!
theater.needle.tools
Read more below π§΅
@NeedleTools @hybridherbst #WebMCP
The project is open source, and you can share the plays you make π
github.com/needle-tools/agenβ¦
π€ Made with AI
Try it at theater.needle.tools
It's free and fun and we hope you like it too :)
#OpenSource #AgentTheater #oss
π΅ Marcel Wiessler retweeted
It's very easy to create a UI that 'looks' like a professional video editor. Oneshot. It's quite something else to make it behave like one. Each and every feature needs to be tweaked out. And that still takes a lot of time even with AI help.
WOA this is so cool! Did you know that Mesh Baker can voxelize meshes WITH animation? You get a minecraft style block character!
We also just added a direct AI chat integration that can interact with all the features! Super easy and fun to discover and play around
mesh-baker.needle.tools
#threejs @NeedleTools
When you're happy either download locally or upload to Cloud to use in your projects!
@NeedleTools #threejs
Working on impostor support too - animation's arent supported yet but hopefully soon!
We'll also have a small runtime package ready with one line integrations into any #threejs project :)



