kolavic.work (@_kolavic) header
kolavic.work (@_kolavic) profile picture

Product Designer for early stage startups and founders Open to work: https://teapaw.org/t.co/g233eEXB0O | [email protected]

Joined January 2022
Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)Photo by kolavic.work (@_kolavic)
kolavic.work retweeted
product — chronos
2
5
29
845
kolavic.work retweeted
Components 🪄
5
3
61
1,347
kolavic.work retweeted
I've spent the last few months re-building my portfolio experience from the ground up and it's been a thrill graysondaniel.com is live 🙌
14
28
2
278
195,190
First it was CGPA, now it’s KPI.
204
3,496
356
12,120
431,850
kolavic.work retweeted
Align the text, not the box When chips and rows have a tinted background, let the background hang outside the column so the text lines up with everything else
15
17
1
872
95,868
kolavic.work retweeted
Spent some hrs reimagining @cloneisyou website in figma The product is ambitious, but I felt its website could tell a much stronger story. So I redesigned it from the ground up, focusing on clearer positioning, product storytelling, and conversion. Not just a prettier website. A better way to communicate the product.
12
15
2
102
2,870
kolavic.work retweeted
Replying to @ogbeniseyi
bruh. 🤣 you decide when to pause, but there’s never a time when you’re ‘done’.
2
8
1,684
kolavic.work retweeted
i started experiencing inner peace when i realised that the work never ends, in every aspect of life. There’s no amount of work you do today that exempts you from the work due tomorrow. So do your best, but also remember to pace yourself.
15
1,106
36
3,795
56,171
kolavic.work retweeted
Close up.
Shuttlers Core Action Icons, 2026. One of the best parts of my role is collaborating with the product team to create unique, ownable assets that reflect Shuttlers’ vision and design system. S.O / My Design Lead Partner in brand @_dannybenson Product designer @_kolavic
7
61
1,037
kolavic.work retweeted
Close up
Shuttlers Core Action Icons, 2026. One of the best parts of my role is collaborating with the product team to create unique, ownable assets that reflect Shuttlers’ vision and design system. S.O / My Design Lead Partner in brand @_dannybenson Product designer @_kolavic
9
18
158
2,230
kolavic.work retweeted
Shuttlers Core Action Icons, 2026. One of the best parts of my role is collaborating with the product team to create unique, ownable assets that reflect Shuttlers’ vision and design system. S.O / My Design Lead Partner in brand @_dannybenson Product designer @_kolavic
6
27
5
145
8,186
kolavic.work retweeted
I’ll title this “Shuttlers on the Road” Since day one at Shuttlers, I’ve been fascinated by the idea of visualising users’ everyday experiences on the road. It's been fun, really. Enjoy! 💚
22
54
3
364
5,499
kolavic.work retweeted
An example of the /state-machine skill in practice. Made a couple of improvements so it scales better when working with a lot of different states.
I added a new /state-machine skill to the collection. It renders any component you want in all of its states on a throwaway page with mock data. I enjoy working like this a lot. It makes it very easy to work on more complex components. github.com/jakubkrehel/skill…
24
50
3
1,196
47,217
Every solution has the potential to introduce new problems
1
131
kolavic.work retweeted
Kill your ego and start something today. You're nobody. So no one cares. Post that scrappy project. Post that long writing you don't think is any good. You'll thank yourself a year from now.
2
5
72
kolavic.work retweeted
I think we do ourselves a bit of a disservice when most of what we show of Design Engineering is a polished interaction. A tool that helps a design team get past something they’ve been stuck on can be a substantial piece of work. So can taking a small feature all the way from deciding what it should do to looking after it once people are using it. If the only work a team sees from us is finishing the details, it makes sense that they’d involve us near the end. I’d like us to get better at explaining the rest of what we can take responsibility for, because that changes the work we get to do. karlkoch.me/writing/end-to-e…
1
9
452
kolavic.work retweeted
6
9
98
2,258
kolavic.work retweeted
design engineering as a discipline has popped off, but there are limited resources on how to define the role, find great talent, and evaluate them finally started putting together a guide on design eng hiring, focused on part 1: defining the role
42
31
14
593
51,731
kolavic.work retweeted
efficiency, productivity, speed we keep worshipping these words like they are what we live for ship faster merge more manage more agents compress every loop remove every pause turn every hour into output but what is the point of endless production if there is no time left to think deeply? not react not optimize not summarize not clear the queue think to sit with a question long enough that your real intention starts to appear to find the purpose underneath the motion to ask whether the thing being accelerated should exist at all ai could be a new canvas a way to make strange things personal things impossible things tools, worlds, poems, games, interfaces, films, languages, rituals things that let more people touch the shape of their own imagination but instead, so much of it is becoming slop factories more content more funnels more tickets more fake work pretending to be value you can merge 2000 prs you can manage 500 agents you can wake up to dashboards proving that the machine kept moving while you slept but what is the point if you only sleep 5 hours a day? what is the point if you stop talking to other humans? stop learning about the past? stop playing? stop wandering? stop being surprised? what is the point if your whole life becomes optimizing the system that is consuming you? speed is not meaning scale is not wisdom automation is not freedom if it only makes everyone run faster and where are we running? toward what? a world where every person becomes a manager of machines, and every machine produces more things no one had the time to truly want? the danger is not that ai makes us lazy the danger is that ai makes us endlessly busy that it gives us infinite production before we have found intention infinite execution before we have developed taste infinite motion before we have learned how to be still maybe the real frontier is not more speed maybe it is discernment knowing what not to make knowing when to stop knowing when the most productive thing is to sleep, read history, call a friend, play with a cat, walk without tracking it, or stare at the ceiling until the false urgency dissolves tools should give us more life not turn life into a tool if ai is going to matter, it should not just help us produce more it should help us become more human more imaginative more free otherwise, it’s the same old factory just without humans
174
514
139
3,303
234,456
Everyone should be technical
1
149