
i help entertainment brands grow. now building @fanonclub, the internet of games w/ @brave. building in public w/ ai, sharing what works lol
Westcoast
Joined August 2021
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my brain is 10% product strategy and 90% useless internet facts
the 10% made me a 2x founder, a16z mentor and product + growth lead for entertainment and tech brands
the 90% is why every group chat has one person who knows too much. it's me. i'm them
so i built a league for us: 6 daily games at @fanonclub, with @brave, roc nation + more coming
building it all in public with ai. every win, every flop. follow along
i've spent an unhealthy amount of time on agentic video editing, here's everything i learned:
video editing is 100% solved. we're pushing out hundreds of videos a day with agents and have replaced almost all of our editors
drop every limiting belief you have about agentic editing, any style of creative is possible
here are the best models for video editing right now:
1. GPT 6 Astra (best taste by far, but also the most expensive)
2. Opus 5.5
3. Gemini 4 Argon
the best all around model is Opus 5.5
and don't waste your time on editing app MCPs like CapCut or DaVinci Resolve. they're slow and burn a ton of tokens compared to a custom workflow built for your specific use case
all editing is moving to the terminal + organized file systems
the most valuable (and most time consuming) part is having your best editors train your harness so it learns from its mistakes and can one-shot creatives
your best editor becomes 100x more leveraged once you teach them how to use Opus 5.5 in their workflow and build skills around their process
in 6 months most teams will be 1 creative engineer managing everything with agents
what a time to be alive..
A few thoughts on agentic video editing I’ve had over the last few days:
1. 99% of ads should be edited agentically now. If your editors are still editing in the timeline, they’re falling behind. I got a message from my senior VE saying that he’s putting out 5x edits/day now at the same quality he was before.
2. The conversation with video editors will be uncomfortable because the timeline is all they’ve ever known. Some will be hesitant and some will be fearful for their job. I think the best way to address this is head on. The tech is inevitable, but having taste is still going to be incredibly valuable to train and give feedback to agents. Those who have this will become more valuable, those who don’t will struggle.
3. Opus 5.5 can natively edit all of your ads without needing any MCPs or plugins. I’ve tried the alternatives and couldn’t find anything that was significantly better than doing everything inside of Claude.
4. Have your senior editor(s) build skills for each style of edit (e.g. mashups, UGC, AI animations…). You can build these by feeding 4-5 inspo edits to Claude and tell it to make a skill out of it. I prefer building lots of mini-skills to one big video editing skill, so that the context stays as relevant as possible.
5. Once you have a base skill (e.g. ugly ads edits), the best way to train it is through feedback loops. Have the skill re-edit the last 25 ads each senior edited then put them in an artifact, and have the senior VE give feedback on each. Keep doing this until the skill is refined and it understands what a good edit is.
6. If you do this, there’s no reason why you shouldn’t be able to make edits that need little/no feedback. Most of ours are approved after v1 or v2, sometimes v3.
7. Only A-player editors should be training the skills.
8. Re adoption in the team, the AI champion builds the v1. Then get out of the way. I’m not the best editor on my team, so my job is to build the harness that lets the best editors train the skills, not build the skills myself.
9. If you want to supercharge this process, have your top editors record their screen as they edit. Turn on Gmeet or loom and get them to narrate the reasoning behind their process. E.g. why they chose this cut, pacing or b-roll clip…this is all context that gets fed into your skills.
10. It takes time to build, train and refine these skills. You have to go through the dip to get out the other side. Budget time in for senior VEs to work on this - otherwise you’ll end up with skills that put out subpar edits and don’t save you much/any time.
11. Operate under the assumption that this is the worst video editing is ever going to be. Opus 5.5 can do most of our editing today…what will Opus 6/Fable 6 be able to do? The editing skills you build are only going to become more valuable as the tech evolves.
I still don’t think people realise how big video editing being unblocked is. Things that I thought were 3-6 months away are now on the table.
Will continue to share more as I learn. CRAZY, crazy times.
This is good advice
and scary at the same time
At some point in the next year, you're probably going to have to email your customers and tell them you got hacked.
I've watched a lot of CEOs write that email, and almost all of them wrote it in a state of panic, not thinking clearly, a few hours after finding out that they were hacked. This…isn’t ideal, as it’s the first thing anyone looks at if this situation ever turns into a lawsuit.
So here's how to write a breach email properly, so you have it before you need it.
First, I beg you. Write a template now and get it approved by your lawyer. That way, when your world is on fire, all you have to do is fill in the details, instead of having to write it from scratch in the heat of the moment.
When a breach does happen, send the email to your customers, quickly. Most CEOs either wait for perfect information or play it down and hope customers never find out.
But in my experience, customers find out just about every time, and the companies that hid it ended up far worse off than the ones that were upfront. Legally, what matters most is just telling people a breach happened. You don't need every detail to do that.
In the email itself, keep it to what you actually know about what happened/what you're doing about it. The rule your lawyers will care about most is that you never publish anything you might have to take back later. That doesn't necessarily mean saying as little as possible though! You're walking a line between not retracting anything, not sounding cold, and making your customers feel like you're on their side and someone they can trust.
The right phrases help a lot with that. I tell people to use ones like "out of an abundance of caution" or "purely as a precautionary measure." Obviously they sound corporate, but they let you notify people early without committing to a scope you'll have to walk back later. "As soon as we were notified, we took steps to further protect your account" shows you moved right away, and "we will continue to monitor the situation closely" tells people more updates are coming.
And a lot of what CEOs instinctively want to write works against them. "There's no evidence your data was misused" and "only a small number of customers were affected" sound reassuring, but you probably don't know either one for sure yet, and if you're wrong, you'll have to retract it, which causes a whole new set of problems. "This was a highly sophisticated attack" sounds like an excuse, and it makes things really awkward if it turns out to be something simple. "We apologize for any inconvenience" treats a breach like a small annoyance, which it obviously isn't. And something like "we take your security very seriously" is in just about every breach notification email these days, so nobody believes it anymore.
The key is making sure your email doesn't read like a script. Use these phrases, but write it the way a person would (it needs at least a little life!), and make it at least a little unique so people feel heard and can tell you're taking it seriously. Canned language comes across very cold, so avoid this.
Make sure your support team has a party line ready, so everyone's giving the same answers and no one is contradicting anyone else.
I'll put an example of a really good breach email in the replies if you want it.
Save this so you have it when you need it, because with everything going on right now, you likely will.
Later this week, I’ll share more of the breach response process, so follow me with notifications if you don’t want to miss it.
Experiment 1: (Last week)
Grok designs UI, and handoff to Claude to build front end.
- Grok does really much nicer UI design, but miss some product info (3/5)
- Lots of mistakes / misses in the handoff files (2/5)
- Claude ends up building UI that looks 70% to the design, making own decisions for the rest. (3/5)
Experiement 2 (This week)
Grok designs UI, get repo access, builds the front end, checks with Claude and ships directly.
- UI design is still nice on Grok, slightly better product knowledge since it now has direct GH access. (4/5)
- Still misses half the spec/prompt given (3/5)
- Front end code now looks 80% close to the design (4/5)
sssslightly improved, we continue to tweak this partnership between models 😭😭😭
lmk how you've made design to code handoffs between models work more seamlessly?
experimenting with a lil personal project: an AI-native macOS dock with custom modes (writing, building, etc.) to help me stay focused
my agent is able to customize mode behavior and add new modes, it uses jev to classify my activity + notifications in real time & act on them
saw some discrepencies on what is shared as the new X algo, so read the code myself 👀
these numbers came straight from X's github
so don't get reported, got it 🫡
github.com/xai-org/x-algorit…
Yeah Yeah Yeahs
@bat_guilhermee
👑 #1 - @YYYs' "Maps"
"Though New York art-punk trio Yeah Yeah Yeahs are often celebrated for their off-the-wall energy, it’s a quieter moment that became the band’s most-enduring song."
See the full list: rollingstone.com/music/music…
Great… now we get longer slops
Instagram launches long-form video called "Features"
Creators can link up to 8 clips that show up in the feed and drive to the full video per @mosseri
Angel retweeted
Today we're introducing Claude for Ads.
Just enter your website and Fastlane finds every winning ad in your market, then makes thousands of better ones for your product in seconds.
It launches them, tracks every result, and keeps getting smarter.
This is truly insane.
Angel retweeted
Grok Bot could be the first team you build instead of hire
Six bots can run 200+ agents, hold their own 5 a.m. standup and hand you one board in the morning
In this article, I show you how
Lauren Tan just released a free 1-hour Grok Bot course on building an AI Team
From zero bots to 3,000 PRs a month on autopilot:
0% → 02:05 - Build your first bot that turns X bookmarks into live apps by morning
30% → 16:39 - Hire one bot per job, not one chat per task
45% → 22:46 - Teach a bot once and it keeps the skill forever
75% → 28:52 - Run your own company with a team of agents
100% → 38:25 - One orchestrator bot runs the whole AI Team while you sleep
Prompt → Bot → Skills → AI Team → Orchestrator → Company on Autopilot
Most people still open a new chat for every task
Worth more than any $1,000 AI agents course
Bookmark and watch it today





























