REVIEW
Resident Evil (2026) = Ripoff of John Carpenter The Thing in South Park!
Not Resident Evil. It’s not even a zombie film.
It’s a cringe prank made by an auteur film director that tries to make a horror, directs it as an action flick and ends up making a joke. Not a comedy. A joke.
The movie was clearly meant to outrage the viewers, but resulted in an entire cinema to chorus at the same time when the credits rolled: “What a shitty movie”. Which was the funniest thing the movie pulled off.
It’s a waste of time of a movie. Ragebate. Overacted. Forgetful action sequences, if you saw the trailers you’ve seen the interesting parts. Tourette Syndrome filled dialogues. Forgetful, at least you wish to forget it, especially after a clearly forced ending.
Stick to the Resident Evil games where the developers DO care about their audience and try to positively entertain them.
I do not recommend this movie for anyone.
0/10
#ResidentEvil #review #moviereview
IT’S VACATION TIME!
I will be taking an extended break until September 3rd.
I feel sincerely overloaded with everything currently happening in my life, and in order to avoid making any wrong decisions, I need to rest and recover my energy.
There will most likely be 3 shows running at once starting in September. Preparations for the new game must begin behind the scenes so I can create a much more organized roadmap for what’s coming.
Here’s what will be in development:
A sci-fi game – Zone Beta / The GameDev Process
A rebellious game – The Bloody GameDev Process
A new adventurous game – The GameDev Process Nostalgia
This new game will be much more gameplay-focused and will try to capture the spirit of 90s and early 2000s video games — not by making a purely retro game, but by using modern technology with the limitations of that era. Expect photorealism, 2D animations (either hand-drawn or taken from various footage), and possibly some low-poly design on levels or characters.
Videos and announcements will still be uploaded throughout the break, so please stay tuned!
Thank you for your time.
Kamil
The Gamedev Process | Zone Beta Development | 10.08.2026
Kamil Bitner’s series, "The Gamedev Process," is a livestream, where he builds video games from the ground up.
#gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1qKVmyQPv…
The Bloody Gamedev Process | Season 1 Episode 35 | 06.08.2026
"Created most of the HUB. Programmed the aiming camera."
#gamedev #indiedev #unreal #livestream #gamedevelopment #lowpoly #retro #ps2
The Bloody Gamedev Process | Game Development | 06.08.2026
Kamil Bitner’s series, "The Bloody Gamedev Process," is a livestream, where he builds video games from the ground up.
#gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1Oxwbbdzb…
The Gamedev Process | Zone Beta Development | 03.08.2026
Kamil Bitner’s series, "The Gamedev Process," is a livestream, where he builds video games from the ground up.
#gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1nJOLLlgQ…
The Bloody Gamedev Process | Season 1 Episode 34 | 30.07.2026
"Updated the blood splat.
Created two new animations, made damage textures for enemies and peers, and implemented them into gameplay."
#gamedev #indiedev #unreal #livestream #gamedevelopment #lowpoly #retro #ps2
The Bloody Gamedev Process | Game Development | 30.07.2026
Kamil Bitner’s series, "The Bloody Gamedev Process," is a livestream, where he builds video games from the ground up.
#gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1RKZzzEQz…
The Gamedev Process | Zone Beta Development | 27.07.2026
Kamil Bitner’s series, "The Gamedev Process," is a livestream, where he builds video games from the ground up.
#gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1pJdRRdkQ…
The Bloody Gamedev Process | Season 1 Episode 33 | 23.07.2026
"Created the blood splat and animated the main character taking a hit. Did some polishing here and there."
#gamedev #indiedev #unreal #livestream #gamedevelopment #lowpoly #retro
The Bloody Gamedev Process | Game Development | 23.07.2026
Kamil Bitner’s series, "The Bloody Gamedev Process," is a livestream, where he builds video games from the ground up.
#gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1RKjppnBV…
The Gamedev Process | Zone Beta Development | 20.07.2026
Kamil Bitner’s series, "The Gamedev Process," is a livestream, where he builds video games from the ground up.
#gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1dGYllYqO…
New Schedule!
Starting next week, there will be only 2 shows streamed throughout the week:
The GameDev Process – Monday at 4:00 PM EDT
The Bloody GameDev Process – Thursday at 4:00 PM EDT
Each show will last between 3 and 8 hours.
The shows have been reduced to two due to personal commitments.
See you next week!
Kamil
The Bloody Gamedev Process | Season 1 Episode 32 | 14.07.2026
"Created a particle system for the prank spell and implemented it into gameplay. Also fixed bugs."
#gamedev #indiedev #unreal #livestream #gamedevelopment #lowpoly #retro
The Bloody Gamedev Process | Game Development | 14.07.2026
Kamil Bitner’s series, "The Bloody Gamedev Process," is a livestream, where he builds video games from the ground up.
#gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1RJjppYAe…


