Solo game developer showcasing the entire process through livestreams using UE4. #gamedev #indiedev

Joined July 2020
🤖 Made with AI
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REVIEW Resident Evil (2026) = Ripoff of John Carpenter The Thing in South Park! Not Resident Evil. It’s not even a zombie film. It’s a cringe prank made by an auteur film director that tries to make a horror, directs it as an action flick and ends up making a joke. Not a comedy. A joke. The movie was clearly meant to outrage the viewers, but resulted in an entire cinema to chorus at the same time when the credits rolled: “What a shitty movie”. Which was the funniest thing the movie pulled off. It’s a waste of time of a movie. Ragebate. Overacted. Forgetful action sequences, if you saw the trailers you’ve seen the interesting parts. Tourette Syndrome filled dialogues. Forgetful, at least you wish to forget it, especially after a clearly forced ending. Stick to the Resident Evil games where the developers DO care about their audience and try to positively entertain them. I do not recommend this movie for anyone. 0/10 #ResidentEvil #review #moviereview
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IT’S VACATION TIME! I will be taking an extended break until September 3rd. I feel sincerely overloaded with everything currently happening in my life, and in order to avoid making any wrong decisions, I need to rest and recover my energy. There will most likely be 3 shows running at once starting in September. Preparations for the new game must begin behind the scenes so I can create a much more organized roadmap for what’s coming. Here’s what will be in development: A sci-fi game – Zone Beta / The GameDev Process A rebellious game – The Bloody GameDev Process A new adventurous game – The GameDev Process Nostalgia This new game will be much more gameplay-focused and will try to capture the spirit of 90s and early 2000s video games — not by making a purely retro game, but by using modern technology with the limitations of that era. Expect photorealism, 2D animations (either hand-drawn or taken from various footage), and possibly some low-poly design on levels or characters. Videos and announcements will still be uploaded throughout the break, so please stay tuned! Thank you for your time. Kamil
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The Gamedev Process | ZONE BETA | UPDATE 192 "Completed the full base build of a previously started but unfinished area." #indiedev #gamedev #unreal #stealth #retro #nostalgia #pc
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The Gamedev Process | Zone Beta Development | 10.08.2026 Kamil Bitner’s series, "The Gamedev Process," is a livestream, where he builds video games from the ground up. #gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1qKVmyQPv…
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The Bloody Gamedev Process | Season 1 Episode 35 | 06.08.2026 "Created most of the HUB. Programmed the aiming camera." #gamedev #indiedev #unreal #livestream #gamedevelopment #lowpoly #retro #ps2
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The Bloody Gamedev Process | Game Development | 06.08.2026 Kamil Bitner’s series, "The Bloody Gamedev Process," is a livestream, where he builds video games from the ground up. #gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1Oxwbbdzb…
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The Gamedev Process | ZONE BETA | UPDATE 191 "Expanded a newly created area and finished its base shape." #indiedev #gamedev #unreal #stealth #retro #nostalgia #pc
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The Gamedev Process | Zone Beta Development | 03.08.2026 Kamil Bitner’s series, "The Gamedev Process," is a livestream, where he builds video games from the ground up. #gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1nJOLLlgQ…
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The Bloody Gamedev Process | Season 1 Episode 34 | 30.07.2026 "Updated the blood splat. Created two new animations, made damage textures for enemies and peers, and implemented them into gameplay." #gamedev #indiedev #unreal #livestream #gamedevelopment #lowpoly #retro #ps2
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The Bloody Gamedev Process | Game Development | 30.07.2026 Kamil Bitner’s series, "The Bloody Gamedev Process," is a livestream, where he builds video games from the ground up. #gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1RKZzzEQz…
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The Gamedev Process | ZONE BETA | UPDATE 190 "Created two new areas, but didn't finish the second one yet." #indiedev #gamedev #unreal #stealth #retro #nostalgia #pc
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The Gamedev Process | Zone Beta Development | 27.07.2026 Kamil Bitner’s series, "The Gamedev Process," is a livestream, where he builds video games from the ground up. #gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1pJdRRdkQ…
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The Bloody Gamedev Process | Season 1 Episode 33 | 23.07.2026 "Created the blood splat and animated the main character taking a hit. Did some polishing here and there." #gamedev #indiedev #unreal #livestream #gamedevelopment #lowpoly #retro
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The Bloody Gamedev Process | Game Development | 23.07.2026 Kamil Bitner’s series, "The Bloody Gamedev Process," is a livestream, where he builds video games from the ground up. #gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1RKjppnBV…
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The Gamedev Process | ZONE BETA | UPDATE 189 "Continued the development of the levels and built a new area." #indiedev #gamedev #unreal #stealth #retro #nostalgia #pc
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The Gamedev Process | Zone Beta Development | 20.07.2026 Kamil Bitner’s series, "The Gamedev Process," is a livestream, where he builds video games from the ground up. #gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1dGYllYqO…
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New Schedule! Starting next week, there will be only 2 shows streamed throughout the week: The GameDev Process – Monday at 4:00 PM EDT The Bloody GameDev Process – Thursday at 4:00 PM EDT Each show will last between 3 and 8 hours. The shows have been reduced to two due to personal commitments. See you next week! Kamil
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The Bloody Gamedev Process | Season 1 Episode 32 | 14.07.2026 "Created a particle system for the prank spell and implemented it into gameplay. Also fixed bugs." #gamedev #indiedev #unreal #livestream #gamedevelopment #lowpoly #retro
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The Bloody Gamedev Process | Game Development | 14.07.2026 Kamil Bitner’s series, "The Bloody Gamedev Process," is a livestream, where he builds video games from the ground up. #gamedev #indiedev #unreal #livestream #gamedevelopment | xitter.cf/i/broadcasts/1RJjppYAe…
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