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21. UEFN | Verse programmer @MiniArcStudios & @FruitsVBrainrot

Mallorca
Joined May 2018
Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)Photo by c0de (@c0dee_)
I've been in UEFN for over 3 years now, and I feel like the Discover situation is at one of its worst points ever. - The New tab is completely useless: It’s full of low-quality, low-effort maps, and decent ones often get a 10 minute window in a terrible spot in the row. - The Sponsored row is extremely expensive: It’s impossible to run profitable campaigns anymore. Top teams with extraordinary budgets have driven the average bid to a point where the row is simply a waste of money. - Having only categorized rows makes it really hard for new games to break through. We used to have Top Rated, Trending, Most Engaging… which rotated frequently and gave newer maps with good metrics a lot of exposure. - You CAN’T get followers: I don’t see the point of removing the Creator Profile device. We can’t build a community, and we can’t drive our current or past players to our new experiences. Having followers can make an insane difference when launching a game, and smaller creators are just stuck at a permanent disadvantage. - Miscategorized maps and Discover exploits: There are so many maps sitting in great spots in rows they don’t belong in. It’s unfair to those who play by the rules, and to add insult to injury, some of these maps are exploiting a bug that allows them to return to those rows after being removed for selecting an incorrect genre. I don’t have the solution to all of these issues, but there are many things that used to work well and have simply been changed for the worse. I’ve always been reluctant to come on here and complain about this kind of stuff, but I think we need to speak up if we want something to change. @HaroldAtEpic @FNCreate
Here's a breakdown of the time and investment in Break and Steal Eggs, along with the additional investment we had planned before the game was removed from Discover tabs. - Sponsored row: $5,400 - Asset costs: $1,100 - Total spent: $6,500 - Time invested: 20 days of work (13 updates) Additional investment planned: $4,000 Throughout this period, we've done live events and boss fights, built an active community, and achieved strong metrics. We were committed to improving this game but discover completely kicked us out with no support. We also planned a streamer campaign to attract more players to our game and Fortnite. However, after the game was removed from Discover tabs, we decided to stop further investment and time. We are sharing our experience to show how challenging it has become to gain and maintain exposure in discover, even with consistent updates, investment, strong metrics, and an engaged community. We've concluded that it's more so of a luck based system rather than meeting expected metrics or we're not getting enough data. #UEFN
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c0de retweeted
Releasing a map without having managed to build up followers on your account before they removed the Profiler Device means you either spend 15k on the sponsor row or you’re completely screwed. And with the sponsor row full of millionaires who don’t care about losing 20k just to be top 1 with a 0.3% CTR, it’s becoming harder and harder to compete. It’s tough being a mid-sized creator, and practically impossible being a small one. Not to mention the Discover bugs/exploits that have been around for months.
Here's a breakdown of the time and investment in Break and Steal Eggs, along with the additional investment we had planned before the game was removed from Discover tabs. - Sponsored row: $5,400 - Asset costs: $1,100 - Total spent: $6,500 - Time invested: 20 days of work (13 updates) Additional investment planned: $4,000 Throughout this period, we've done live events and boss fights, built an active community, and achieved strong metrics. We were committed to improving this game but discover completely kicked us out with no support. We also planned a streamer campaign to attract more players to our game and Fortnite. However, after the game was removed from Discover tabs, we decided to stop further investment and time. We are sharing our experience to show how challenging it has become to gain and maintain exposure in discover, even with consistent updates, investment, strong metrics, and an engaged community. We've concluded that it's more so of a luck based system rather than meeting expected metrics or we're not getting enough data. #UEFN
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Really proud of how this one turned out 🥚🦵
🥚 Kick an Egg for Animals — Launch Trailer Kick eggs. Collect animals. Where do I sign up?! Play now: 3729-8899-3878
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We recently took over +1 Luck For Brainrots and gave it a fresh new look ✨ This has been a huge update, with almost the entire map completely reworked alongside @jop_dev Jump in and check it out! 🎮 Play now: 1965-6460-9929
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We've recently made some improvements to our crate system in @FruitsVBrainrot so I wanted to showcase the full mechanic🥸 ⛏️ Clicker with hit and unbox animations 🎯 Critical hit system (upgrades for odds and damage) 📦 Crate selector to get any crate ready to break 🌱Dynamic widget showing all possible plant outcomes UI design by @SrStriker_ #UEFN #Verse
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New Update LIVE in Fruits VS Brainrots! 👺 - New Barn Skins - New Camera Controls - New Block Feature
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c0de retweeted
Another huge day today, this time with the Olympus Event! So happy with how everything is going with the team and the map 🔥 @SrStriker_ @c0dee_ @FruitsVBrainrot
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We are looking for creators to make content on Fruits VS Brainrots If you are or looking to actively post Fruits content feel free to dm us!
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We're featured once again! This game didn't take us too long to make but it turned out to be one of our most polished maps. Go check it out 🙌!
🔥Our map, DIG TYCOON is now featured in Epic Picks! ➡️Go check it out: 7453-2970-7914
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Another all time peak with the Candy Event! 🍬 This is absolutely amazing, huge thanks to everyone who joined, and massive shoutout to the team for all the hard work!🔥 @SrStriker_ @c0dee_ @PandvilNetwork
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We just hit +110K players on Fruits Vs Brainrots, it's pretty unbelievable to see the pace the game is growing at. Couldn't be more proud of my team @Kiujy_Y @SrStriker_ @PandvilNetwork
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VIKING Admin Event | Teaser Trailer FIRST RUN: 12/6 - 6PM EST 🇺🇸 12/7 - 8AM JST 🇯🇵 SECOND RUN: 12/7 - 7AM EST 🇺🇸 12/7 - 9PM JST 🇯🇵 See you there! ⚔️🛡️ teapaw.org/PandvilNetwork/status/…
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Our map, Dragon Heroes [ARPG]🐉 is back on EPIC PICKS! It's one of our biggest and most original projects, go check it out now! 4693-2563-3253 🔥
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Looking for Environment Artist for @FruitsVBrainrot to work on Events! DM us with your work 😎
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Can’t stop breaking records 😅
Thank you so much to everyone! We broke another record and we hit #1 FORTNITE MAP! 🔥 Hope you all liked it. The whole team put so much effort into this See y’all tomorrow for the rerun!
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We've been putting so much work into this map over the last couple of weeks, but we're not stopping here. This is just the beginning 🫡
It's been 1 month since we acquired Fruits vs Brainrots! Since then, the map has been breaking records week after week and setting new standards for Fortnite Creative Huge shoutout to the devs grinding everyday and the community that keeps showing up and making it all possible 💚
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Another All-Time Peak! 🔥 Thank you all once again for joining the event rerun, I hope you all got the chance to play it at least once❤️
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Just hit a new all-time peak on Fruits Vs Brainrots, glad all the hard work is paying off 🥳
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First live event we've ever done, pretty happy the result, let's keep this up 😃
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🫡🫡
The whole team is putting in a lot of work, and we're proud of how the map is coming along. We'll see what happens with the event on Sunday.
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