Chris Miles (@chrismiles) header
Chris Miles (@chrismiles) profile picture

An Aussie living in California. I sweat the details at  working on Xcode & developer tools.

San Jose, CA from Melbourne, Australia
Joined May 2007
Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)Photo by Chris Miles (@chrismiles)
New in Xcode 26: the macro #Playground lets you execute code locally! Basically this is like SwiftUI Previews, but for non-UI code 👌
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Chris Miles retweeted
Ok, this is pretty cool.....Xcode 26 lets you execute code inline using the #Playground macro....including shared Kotlin Multiplatform code! #KMP
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The bees are back in town 🐝 📍 San Jose, CA 📷 @SonyAlpha 7rV (ILCE-7RM5) 🔎 @Sony FE 90mm F2.8 Macro G OSS (SEL90M28G) 💡 @GodoxGlobal TT685 IIS + AK Diffuser #bee #a7rv #macro #bealpha #YourShotPhotographer #nationalgeographic #godox
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Chris Miles retweeted
#Seasons app is now accepted by Apple and will be available when Apple Vision Pro launches 🎉 apps.apple.com/us/app/season… It's not just a powerful weather app, but also a brand new immersive weather app specially developed for Apple Vision Pro. It’s a pure SwiftUI + Reality Composer Pro app, a genuine Spatial Computing app that deliberately incorporates 34 immersive weather conditions, along with Spatial Audio. Let's witness the magic unfold right before your eyes! It will be FREE for all early adopters until we figure out how to monetize it. #Seasons #AppleVisionPro #visionOS
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Are you interested in leading the team behind Metal Debugger and shaping the vision and future of Apple GPU Developers Tools? I am hiring a manager for this team. Reach out or apply if you're interested! jobs.apple.com/en-us/details…
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Californian Tarantula! Every Sep-Oct, male tarantulas can be spotted roaming around trails and paths, searching for mates. I spotted this one near Pinnacles National Park. 📷 @SonyAlpha 7rV (ILCE-7RM5) 🔎 @Sony FE 100-400mm F4.5-5.6 GM OSS (SEL100400GM)
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💡 Xcode Tip: When using "Open Quickly," press SHIFT + OPTION + ENTER, then use the arrow keys to select where you want to open the file. 📂
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Developers, designers, creators: Working on something for Apple Vision Pro? Apply for one of our labs! We're excited to check out what you're cooking up for visionOS. Need more time on the hardware for your brilliant idea? Apply for a developer kit. developer.apple.com/visionos…
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visionOS: ShaderGraph in action🌛 - Custom material with Reality Composer Pro
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I made a WWDC talk on how to design shortcuts for 🔍 Spotlight on iOS. Check it out: developer.apple.com/wwdc23/1…
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Chris Miles retweeted
I did a short WWDC presentation where I share some of the thinking behind the design of the Dynamic Island, as well as a bunch of examples and pointers on how to design for it. Check it out in the second half of this talk: developer.apple.com/videos/p…
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Xcode 15 on macOS Sonoma and iOS 17 brings advanced debugging tools for Metal Mesh Shaders: Metal Debugger now supports Mesh Shader geometry visualization and shader debugging of both object and mesh shaders, and Shader Validation now validates Mesh Shaders too.
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The keynote was real!
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It's so awesome to finally have Apple Vision Pro announced! The Instruments team have been working on some stuff for the new platform. To learn about the new tools watch the upcoming #WWDC23 session, Meet RealityKit Trace. developer.apple.com/videos/p…
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Accessibility on  Vision Pro will knock your socks off! Learn about our accessibility features and soak up all the guidance on how to create an impressive accessibility experience for your apps on visionOS! #WWDC23 developer.apple.com/wwdc23/1…
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The session schedule is out! Tune in on Thursday to learn more about using Xcode Playgrounds to speed up your workflow! #WWDC23 developer.apple.com/wwdc23/1…
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