
Founder @syntraaiHQ & AmTechy | Full-Stack Developer | Web3 & AI | Exploring Game Development 🎮
Joined March 2025
- Tweets181
- Following189
- Followers95
- Likes207
Replying to @ai_change_world
That’s a good point! Making recovery part of onboarding could help users prepare before they ever lose access. 👌
Replying to @ai_change_world
Good question! I'm considering backup passkeys or recovery keys. The challenge is keeping account recovery secure without email or passwords.
Replying to @ZidaneZ08902030
😂 But what if the admin genuinely forgets their password? Wouldn't a secure reset process be better than having no recovery option at all? Curious how you'd handle it.
🚨 Devs & UI/UX Designers, let's settle this debate!
Should an Admin Login page have a "Forgot Password" option?
Is it good UX or a security risk? 🤔
I'm curious what experienced developers think. 👇
#WebDevelopment #UIUX #FrontendDev #WebDesign #DevCommunity
Day 3 of building TRIGGER 🎮
Unity devs, I need your help!
I'm new to game dev and struggling to set up my character in Unity. My Mixamo animations are ready, but I'm a bit lost.
Any tips from experienced devs? 🙏
#GameDev #Unity3D #BuildInPublic #Trigger #Mixamo
Let's connect <Devs /> 🧑💻👊
#devs #tech #connects #developer #game #founder #BuildInPublic #Software
Replying to @its_iio
I used Mixamo for the animations idle, walking, running, and death are already set up. Next, I'm focusing on how they look and feel in-game before moving deeper into combat integration.
Replying to @its_iio
First, I’m checking the animations, character proportions, movement, and how the model looks in-game. Then I’ll move on to combat animations and gameplay integration.
Replying to @stupidhumandev
Facts! I want to get the character pipeline right early so I can focus on building the actual gameplay without getting stuck on assets later.
Replying to @kushmergedeck
Yes! 🔥 I've already added animations using Mixamo. Now it's about bringing the character fully into TRIGGER.