I work on JetBrains .NET IDEs (Rider & ReSharper) · Mostly about IDE tooling · Drones · 3D printing · Opinions are mine

Amsterdam, Netherlands
Joined May 2009
Aleksandr Shvedov retweeted
chaser: do you know what other company takes 30% while doing way less than what Steam does and is aggressively protecting their monopoly? I'll give you three guesses.
we can argue whether the value justifies the take or not (I think it does btw, Steam does _A LOT_ for you besides just hosting and collecting payment for your game), but the claiming that Valve is the _worst_ company in gaming is, to put it diplomatically, unhinged.
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woah, this is crazy. Types are just the partial functions in Verse, so `(x:T) => e` basically just desugars into `x => { x := T(x); e }`. I never saw anything even remotely similar to this design...
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🤡🤡🤡 What is the problem? Why not be proud of a great products shipped with AI label? If AI is so good, why shouldn’t we disclose its usage?
This is exactly what's happening.
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damn... in my archives I've found a .dat file from the year 2008, no visible textual data inside... almost removed it... Codex: "this is the Miranda IM database file, 90k ICQ messages from three years"🤯🤯🤯
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I loved Miranda IM so much back in the days. It was _fully_ modular app: IM protocols, contact list, chat - all interchangeable parts. With my setup it was smth like <10Mb of RAM. Need animated smiles? Switch to chat plugin with the embedded browser (IE), pay in perf/memory
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“properly prompted”
Replying to @Perpetualmaniac
This is no longer a real issue. C is superior again, because very complex pointer and memory management is no problem for a properly prompted AI.
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Aleksandr Shvedov retweeted
What happened to the C compiler project that Anthropic initiated with "16 agents"? Can it printf "hello world\n" now? And you believe its shitpost about "Git is our bottleneck and we developed a new VCS."?
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Aleksandr Shvedov retweeted
Anthropic is offering a 145k salary for a personal assistant in London. Responsibilities include: "Scheduling and managing calendars for leader(s) and their organization" "Building and maintaining organizational systems for tracking and managing inbound requests" "Managing the leader's inbox and communications with precise attention to detail" "Handling travel logistics" Somebody should really build some sort of tech tool that can handle this stuff autonomously.
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this week in AI native software engineering: let's kill all or "intermediary" abstractions. "every layer is just one more place for the agent to guess wrong".
my new AI native software engineering principle is to delete as many layers of abstraction as possible at this point, all my webapps are written in rust and compiled to wasm, UI is rendered directly in html and/or raw webgpu calls no react/threejs/nextjs or any other intermediary abstractions all my effort goes into writing custom validation harnesses for each app that fully quantifies perf / usability / what "good" means for the coding agent so it can hillclimb it every agent sessions are planned via my explore unknowns skill (github.com/dzhng/skills), so all major decisions are frontloaded, then I just let the agent rip for 12+ hrs at this point I'm solo shipping products that I wouldn't even dare to dream of a year ago
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I think this is a great point no one is willing to accept :)
Replying to @GergelyOrosz
If AI is basic like the keyboard then let candidates use it in the interview. You cannot require it at work and ban it in the test. So which one is the real job?
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Aleksandr Shvedov retweeted
$300 for a bug that gives free access to OpenAI’s paid models with no API key or account. Zero reason to report anything else I find to them.
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Aleksandr Shvedov retweeted
Replying to @bta_ckr
Probably not
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Aleksandr Shvedov retweeted
water is transparent only within a very narrow band of the electromagnetic spectrum, so living organisms evolved sensitivity to that band, and that's what we now call "visible light".
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AI devs are still able to surprise me with the development things they are trying to discard :) High-level languages, human code review, now… tests! Yesterday I thought it is all about verification loops…
We deleted 800k lines of unit tests from the @sazabi monorepo earlier this week. Three hypotheses: 1- Unit tests "lock-in" slop code by making it hard to change or remove 2- Unit tests slow down dev cycles by making your agent do more work locally and by increasing CI times 3- Unit tests waste money by making your agent generate more tokens and by adding useless CI runs Will report back soon with the results!
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Aleksandr Shvedov retweeted
Only software engineers will understand why this is actually funny.
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Aleksandr Shvedov retweeted
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That’s cool! I have always dreamed for the future where the layout of the “logical”, human-written “procedures” is completely transformed at the runtime, to execute faster/have more optimal register allocations/offload the dead & cold code.
Deopt is usually talked in context of speculative type/value optos, but IMO the killer thing is flow optos. JIT can decide to compile only the actually taken paths through the code, and then sprinkle deopts on all stone-cold branches. Which saves *a lot* of compilation time.
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Basically, I want for the same code, for any possible function/method layout (at the programming language level) to have equal performance characteristics. Inlining is with us since forever, cold code splitting… I wish to see something more ambitious :)
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