Edithson Abelard (@eabelard) profile picture

I love and talk about all things tech, interactive, game dev, animation, enterprise apps, and design #unity3d, #AR, #VR, #blender3d, #vuejs

Joined July 2011
Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)Photo by Edithson Abelard (@eabelard)
Edithson Abelard retweeted
Sculpt Face Map A new system to manage visibility in sculpt mode. You can modify the face map and hide parts of the mesh while sculpting without using masks or box selections. The face map can also be used in new features in the sculpt tools, automasking and remeshers. #b3d
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Edithson Abelard retweeted
Experimenting with LCD screen effect in Eevee.🤔 I try to add some text to the timelapse, it's not very informative, just testing some video making idea😂 #b3d #eevee #procedural #VFX #timelapse
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Edithson Abelard retweeted
Watching yourself in #VR from a different perspective is another cool way to fine-tune and debug things. Here I just duplicated my avatar and kept the same input bindings except for the head. #InteractionsVR @VRMADA #madewithunity #unitytips #gamedev #indiedev #virtualreality
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Edithson Abelard retweeted
Blender 2.80 Release Candidate is out tomorrow! The official stable release date will be announced in a few days. In the meantime, enjoy the new splash screen by the Spring Open Movie team. #b3d #b280 #hype
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Edithson Abelard retweeted
10 Things You Should Know Before Writing Your Next Vuejs Component by @eabelard link.medium.com/evPvXqhaCX
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Edithson Abelard retweeted
10 Things You Should Know Before Writing Your Next Vuejs Component by @eabelard link.medium.com/evPvXqhaCX @eabelard #vuejs
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Edithson Abelard retweeted
First pass of the face rig complete. Now the real work begins... building shapes, refining controls and getting animators hands on "Zoe" to push her to her proper limits :) #modo #FOUNDRY #RiggingMasterCourse @pixelfondue @riggingdojo @Lar_animate @podagraph @FlippedNormals
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Edithson Abelard retweeted
Just published the slides of the presentation-talk I made last year about "Behind the burst compiler" xoofx.com/blog/2019/03/28/be…
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Edithson Abelard retweeted
Blender 2.80 Beta is out now! Here are the top 5 things you need to know. youtube.com/watch?v=yyCepAM7… #b3d
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Edithson Abelard retweeted
We are collaborating with @Autodesk to improve workflows across the AEC🏗, automotive 🚗, gaming 🎮, and film 🎥industries. #AU2018 Here’s how: on.unity.com/2DzCBBP
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Edithson Abelard retweeted
New #BehaviorDesigner 1.6 feature: a find dialogue that will search for tasks or variables. #gamedev #unity3d
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Edithson Abelard retweeted
Did you know that you can rename variables without losing any stored data? Use [FormerlySerializedAs(“previous_name”)] #gamedev #indiedev #unitytips #madewithunity #unity3d
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Edithson Abelard retweeted
The Ultimate Character Controller is now available on the opsive store! opsive.com/assets/ultimate-c… #UFPS2/#TPC2
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Edithson Abelard retweeted
Check out a terrific write-up by @HoekstraFreek on the true power of #Houdini that can help game developers out with building complex and detailed levels procedurally in no time! 80.lv/articles/procedural-mo… #gamedev #indiedev #3d @sidefx #procedural
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Edithson Abelard retweeted
Check out an awesome animated raindrop material made by @mrdavids1 that will top off your scenes 80.lv/articles/realistic-ani… #gamedev #indiedev #materials #environment #gamedesign
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Edithson Abelard retweeted
Playing with the new subsurface scattering tools in Unity's HDRP and I'm very impressed... In other news this is the scariest thing I've ever made #madewithunity #unity3d
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Edithson Abelard retweeted
Multiple hit combat system implemented. You'll be able to chain multiple hits to increase damage dealt to the enemies. 💪👊 #screenshotsaturday #madewithunity #ninindes #gamedev #indiedev #indiegame #gamer #yearofthedog #saveadog 🐕🐶🐩
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Simple Drink Coaster + Unity + Vuforia = Awesome #AR Cocktail Menu! Credit to @CH_CGI and @AoftheI for this creation. #madewithunity @unity3d #unity3d
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