
"This isn't even faded. This is factual." 🗣️🗣️🗣️🗣️🗣️Colorado Melee / Social Media / Occasional Photographer #BrickByBrick
Joined June 2020
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Altitude Sickness 2 photos are up 📸
Thank you to @crown_puff & @MitchellEisen for the opportunity and for the incredible event they ran this weekend!
Massive miss from RS3
We've got some important news to share about RuneScape Reignited.
Check out the video to learn more, and for additional information, visit our blog: rs.game/ReignitedUpdate
An Update on RuneScape Reignited
We've got some important news to share about RuneScape Reignited.
As someone who has played nearly every NHL since NHL 2001, I feel like I have the right to say NHL27 actually is a pretty solid game and it’s very unfortunate the face scans kinda ruined people’s perspectives on it. It plays better than the past 4-5 years.
It’s so funny watching people freak out over Day 1 market drops
Old School RuneScape taught me this when I was 12.
This tweet is a great example of why y’all need to stop letting Twitter be your opinion.
At no point did Wolverine look remotely fun yet the twitter crowd made you think it was until Day 1 of the release.
Worried about the people saying this show wasn’t a comedy
‘WIDOW'S BAY’ has won 14 Emmys — the most wins EVER for a single season of a comedy show.
• Best Comedy Series
• Best Actor (Matthew Rhys)
• Best Supporting Actor (Stephen Root)
• Best Supporting Actress (Kate O'Flynn)
• Best Guest Actress (Betty Gilpin)
• Best Writing
• Best Directing
• Best Casting
• Best Cinematography
• Best Music Composition
• Best Music Supervision
• Best Production Design
• Best Sound Editing
• Best Sound Mixing
TikTok OSRS crowd is genuinely a different breed of horrible at the game.
These people vote on updates btw 😭
Ending a partnership with the greatest mind in gaming history just months after making everyone mad about the choice to remove physical media is quite the choice by Sony.
Bloomberg reports on why PlayStation ended its partnership with Hideo Kojima for Physint:
- Game was missing deadlines
- Development was 'well over budget' despite being years from release
- Death Stranding 1 & 2 performance missed revenue targets
- PlayStation wasn't happy that they couldn't keep the games exclusive
- Sony executives who were close to Kojima left the company a while ago
Don’t let the bots fool you, this is incredible
Adventure through Hyrule and become the Hero of Time when The Legend of #Zelda: Ocarina of Time releases Nov 5 on Nintendo Switch 2. #NintendoDirect
Starfield never deserved the weird amount of hate it got and still somehow gets.
Celebrating Starfield's anniversary with a look back on all the content and updates from the past three years.
Here's to the adventures yet to come. 🌌
I’ve beat Metal Gear Solid 4 countless amounts of times and not once has this happened to me 😂 #MGS4
Snake went to outer space 😭
Less than 15 minutes until I get to play MGS4 again.
This was the first game I played on my PS3 which was a gift from my big brother for Christmas in 2009 after we had moved states away from him. So many fond memories growing up with this game.
Shoutout @HIDEO_KOJIMA_EN
SURPRISE... THE GRAND PRIZE
One more day of #OpTicForever Giveaways, with gifts from @CashApp & @TeamRazer.
- $1,000
- OpTic Day 2026 Mousepad
- White @Razer BlackShark V3 Pro for Xbox and PlayStation w/ OpTic faceplates
- OpTic Forever Merch Bundle (Crewneck, Tee, and 20th anniversary jersey)
Like, Retweet, and Tag 2 Friends for a chance to win! #ad
What a reminder of how day to day cod can be and how OpTic could easily be 3peat champions right now.
Also a reminder OpTic is the best cod team in the world when playing their game
goobinator retweeted
back to back to back to back to back to back to back to back grand finals.
lmfao.
I’ve never understood the hate this studio gets but, wow am I excited for the next few years of Bethesda games. Might have to crack back into Starfield soon
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios


































