
Massive games and worlds creator. Ex-Sony/Trion/Wargaming. EverQuest, EQ2, RIFT, Trove, Archeage NA/EU, +more. @hartsman.bsky.social
Bay Area, CA
Joined September 2008
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We launched a pretty great MMO twelve years ago this month. Its campaign still makes news from time to time. It did again yesterday, giving me a great opportunity to tell a story I've wanted to for a long time.
medium.com/@hartsman/the-fir…
.@RBryant2012 talked with a bunch of us about the costs of making games. I'm betting that everyone else also had pages more to say on the subject, but an article can only be so long. 😄
Why is it so expensive to make games in the United States?
gamedeveloper.com/business/w…
Congrats, Elsewhere friends! If you're a Roguelike enjoyer, give 'em a look! They're genuinely interested in people's super early feedback
Announcing our Pre-Alpha Playtest for Elsewhere! 💭
Join now ▶️ app.elsewhere.zone
Be the first to playtest our multiplayer roguelike about dreams. Help us by giving feedback to shape Elsewhere into the perfect roguelike for you.
A big thanks from our indie studio to everyone who plays and leaves feedback!
In honor of the well-deserved death of Noncompetes (on which I have some opinions! gamedeveloper.com/business/d…), I present my first interaction with one from when I was a broke kid who left a job to spend more time on school. (1/5)
1. Today @FTC issued a final rule banning noncompetes for workers across the country.
The rule will ensure that Americans have the freedom to pursue a new job, start a new business, or bring a new idea to market.
ftc.gov/legal-library/browse…
Create a great work culture, a sense of ownership and collaboration. Welcome questions and dissent in pursuit of the best courses of action. Pay staff bonuses before exec bonuses. And, just in general, try really hard to not be an asshole. (4/5)
Scott Hartsman retweeted
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BACONATOR INBOUND 0:08
DoorDash has expanded to drone delivery in the U.S., partnering with Alphabet's Wing to begin drone delivery of Wendy's in Christiansburg, Va.
trib.al/Xq5xJEa
Just saw an "afterparty" invite charging founders for "warm intros," and having investors come free. If you have to pay for a warm intro, it is not a warm intro. In the legitimate investment world this is called scummy and gross. Avoid. #GDC24
❤️
Congratulations to @WilliamPCook and the team at @brainjargames on their oversubscribed $6.7M seed round! 🥳
Transcend is thrilled to co-lead with @MenloVentures with support from @Ed_Fries @CohhCarnage @Sacriel @natemitchell @edenchen @GLHF2U @hartsman.
transcend.fund/post/welcome-…
Presiding over a blown update is super rough. Gotta say though, can't help but admire "Tweet through it" as a live strategy😆
File this prominently under "Things I Wish I Would Have Understood Before I Pitched My First Startup."
You have to be an optimist about your own product, your own startup, and yourself. That's why when you pitch -- whether to investors, to prospective employees, or partners, it's important to talk about what might happen, not what you are doing today.
There's a whole style to this type of pitch, and it's a futuristic point of view that leans into optimism:
- Emphasize the future, not the past
- What it could be not what it is
- Play up even small bits of proof points
- The big things that might happen, if it works
- The upside rather than risks
- Signs the customers love the product, rather than revenue metrics
- Why this team has the grit and special knowledge to do it, not the credentials and work experience
- A unique narrative about why the world is moving this way
- Why you're starting with a wedge, but your ultimate market is huge
In a previous discussion, I recounted that a few years back, a big group of Nordic founders came by Silicon Valley. When I asked them their biggest learning on the trip so far, they said: We have to learn how to pitch our startup in the “American” way, oriented towards the future and the possibility of success. Unfortunately they told me the investors back home didn’t care for this style. Instead, they are focused on reducing risk, and that starts with asking startups what revenue they have right now, even though the companies were brand new.
The funny thing about this is that this isn't the "American" way of pitching, it's actually specific to the Bay Area tech ecosystem. It's incredibly optimistic and futuristic that founders choose to describe their startups in this way, and furthermore, the people who hear these pitches choose to believe them.
I find this tone admirable, but let me also make the argument that this is the only logical way to convince people to join you on your journey.
First, let's talk about startup investors. a portfolio of startup investments is inherently risky, and the physics of venture math means that the winners have to be really big. It's commonly said that out of a portfolio of ten companies, generally about half the investments will go to zero, three will return a little bit of money, and that the top one or two will return 10x plus and make the fund work. As a result, professional venture investors are trying to understand if you have what it takes to be one of those top two, and if you don't if you'll die trying. A lot of this assessment focused on the market or your numbers, but sometimes the real question is about your ambition.
So they are trying to answer a simple question: Do you WANT to create one of the leading companies in the industry?
Focusing on the future and on the upside shows your will to power. It allows investors to gain a sense of that signal. If you're focused too early on profitability, rather than growth, or retaining your piece of the pie, as opposed to growing the pie as large as possible, that's an important signal. The point of this isn't to mislead investors into thinking that you're trying to do something that you're not, but rather, if you are shooting for something big, you have to really express that in the clearest way possible.
The perspective is often directly reflected (and not) in the slide decks I review at a16z. Does the product slide describe the features of what the app has today, or does it talk about the product roadmap of what's going to be built in the future? Do they user projections or financial forecasts simply show the last year's performance, or does it tell a story about how the business is about to inflect? Oftentimes when founders are too conservative about their story it's hard for investors to understand what they're trying to do in the long run. Instead, I love it when founders tell the big story. Of course I'm going to discount it and round down, and assume that many features are never shipped. But I love to see it.
Second, let's talk about employees. typically when you're hiring your first few employees, you might be able to give out a few percentage points each, particularly for key people (like engineers or designers). but within a few hires, you end up needing to convince people to work for below pay, and for a fraction of a percent of the company. Why would they do this? Why would they work for you instead of either starting their own company or getting a cushy gig somewhere else where they might be paid much more?
The asymmetric advantage of startups compared to many other opportunities, is that they are adventurous and fun. The startup might fail, but the work is generally a lot more interesting than what you can do elsewhere. The responsibility and scope that a junior employee might have might go way beyond what makes sense at any other company.
And of course financially there is upside. For founders to convince high-quality employees to join their outfit, it's often important to lean into a sense of adventure. What's more adventurous than tackling a big huge goal, that might not work, but if it works, it's going to be amazing? For founders to communicate the sense of adventure, they need to be able to weave a narrative. Maybe it's us versus them, or David and Goliath. Perhaps it's exploring the unknown, and going to the frontier when no one else is there. If you can't tell the stories, how can you expect people to follow you? Thus I find it important to tell the futuristic narrative that's ambitious, full of surprises and upside, and has a possibility of failure too. It makes the work meaningful and makes the potential economic upside worth something.
We've talked about investors and employees, but there's actually a long tail of many other constituents that benefit from a futuristic outlook. if you're talking to journalists and pundits, you have to compete with thousands of other companies that they're going to meet this year, and you have to catch their attention. If you're marketing, an event at a conference adjacent to dozens of other events, you have to catch the eye of attendees. An optimistic, futuristic perspective gives you room to tell the story about the problem you're trying to solve, and why your startup will be incredibly important once you get there.
You might say that the world is full of cynics. Perhaps you are from a region or an industry where most people nitpick all the reasons why fail. Maybe they want you to focus on minimizing downside risks, or acknowledging your potential problems, and won't treat you as credible unless you do. If that's your industry network or your social network, I urge to you to escape. Seek out those who share your optimism, and the same values and beliefs about the future. it's one of the reasons why the Bay Area has been such a powerhouse over the last few decades. Yes, there's knowledge and investors here, but more important is the culture.
The last point I make is about yourself. You should talk about what you're working on in an optimistic way to help create meaning for yourself. For those of us who grew up in a generation that adored Steve Jobs, there's always been the goal to put a dent in the universe rather than to sell sugar water. Thinking about the future, and the upside of what you might be able to create, is a great way to give meaning to the nights and blood and tears that we put into our work. If you're simply working on a new product only because it's a good money-making opportunity, I guarantee that your sense of meaning will fade when times get tough. You'll ask yourself, why am I doing this? If you don't have a Northstar to guide you on an inevitably rocky, entrepreneurial journey, you'll inevitably get lost. That's when the FAANG job will seem really appealing.
This is all about the pitch. Of course it's important to simultaneously hold in your mind all the truths about what you're working on. Maybe you don't actually have product market fit yet, or your marketing strategy. Perhaps your unit economics don't yet work, or your team has major gaps. If you're working on a new startup, likely, everything feels constantly broken, and everyone's maybe going to quit.
You have to go and tackle all of those challenges with a clear mind -- while simultaneously keeping a futuristic spirit that motivated people to join you on your journey.
I love live games. I've almost exclusively made live games. I play a lot of live games. Not everything needs to be a live game.
Report: 95% of studios are working on or aim to release a live service game
gamesindustry.biz/report-95-…
Readers added context they thought people might want to know
This article describes a live-service game as any game with a "regular update cadence". This would include, for example, games with consistent bugfixes, or games with a short DLC roadmap that wouldn't traditionally be seen as "live-service".
griffingp.com/2023-game-deve…
Boost for some indie friends who help other indies! Cool idea. Hope it helps all involved get more eyes and hands on their games. 😁
Announcing: the Elsewhere Indie Games podcast 🎉
Our new podcast and short video series highlights the indie games and devs you should be paying attention to!
Because this segment of the games industry deserves more love.
Ep 1: @TsundownStudios
Fond farewell, E3 - I still remember how my first one blew me away. Not like "home," but more like "we really do have a legitimate place in the world."
#rip_ifdef_e3_build
"Should everything be a live game?"
With news of another publisher talking about a large scale transformation into live games, there are a larger number of important questions to ask and things to think about than many do.
medium.com/@hartsman/d2ab765…
















