Lars (inactive, check bio for Bluesky) (@haselcode) header
Lars (inactive, check bio for Bluesky) (@haselcode) profile picture

No longer using twitter. Find me on Bluesky using the link below.

Germany
Joined September 2013
Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)Photo by Lars (inactive, check bio for Bluesky) (@haselcode)
Lars (inactive, check bio for Bluesky) retweeted
Mastodon has just passed over 2 million active monthly users, a new record! People are voting with their feet. The future of social media doesn't have to belong to a billionaire, it can be in the hands of its users.
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Lars (inactive, check bio for Bluesky) retweeted
Weird issue I found with the notch on the new MacBook Pro
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Lars (inactive, check bio for Bluesky) retweeted
make sure to clean your keyboard every month
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Lars (inactive, check bio for Bluesky) retweeted
"cat", short for "C++ Analysis Tool", is a command line utility designed for analyzing a C++ program and displaying which lines of code are potentially unsafe Example:
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Lars (inactive, check bio for Bluesky) retweeted
One of the most fascinating things in art is to be able to learn how to construct photorealistic images. It trains both, the eye and the hand and being able to go really close to a reference without tracing is a very beneficial skill. (1/2)
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Lars (inactive, check bio for Bluesky) retweeted
In case you missed it, my Scatter add-on for #godotengine got a new shiny update that makes it easier to use 😀 All known bugs were fixed last week and UX got a bit better (I think 😶) Grab it on GitHub: github.com/HungryProton/scat…
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Lars (inactive, check bio for Bluesky) retweeted
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Lars (inactive, check bio for Bluesky) retweeted
Abusive working conditions should be a criteria they look at and grounds for disqualification. Maybe if game companies start getting bad press at a critical times like the game awards they'll start paying attention.
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Lars (inactive, check bio for Bluesky) retweeted
Let's continue to reward AAA crunch culture and employee abuse in reviews but harshly and brutally scrutinize every $6 indie game made by single developers from marginalized cultures.
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Lars (inactive, check bio for Bluesky) retweeted
Learning new things from Google
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Lars (inactive, check bio for Bluesky) retweeted
I've heard stories of game concepts being stolen by casual mobile studios like Voodoo and Gigantic. It happened to Frick, Inc. apparently :\ Nothing I can do about this other than rant in a tweet. 😠 (thanks @plotlessplot for letting me know!) kenney.itch.io/frick-inc #gamedev
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I participated in the #LudumDare47 game jam! If you have a few minutes to spare and want to fill them with some fun, try out my game: ldjam.com/events/ludum-dare/…
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Lars (inactive, check bio for Bluesky) retweeted
Campfire Story
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Lars (inactive, check bio for Bluesky) retweeted
Nothing sus here! just a cute Pink going about his day! 🥰💖 #MortMortCraftingWorlds x #AmongUsGame #b3d teapaw.org/MortMort_/status/13114… – at Stockholm, Sweden
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Lars (inactive, check bio for Bluesky) retweeted
Yikes...tracking on the web is out of control...
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Lars (inactive, check bio for Bluesky) retweeted
Replying to @TeamYouTube
I literally composed the soundtrack that I'm hosting on YouTube. It's not "reused" - I am the original creator and owner. You're denying me the right to monetize the first, original uploads of my own soundtrack. Am I missing something here?
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Lars (inactive, check bio for Bluesky) retweeted
Very excited to release the new Space Kit! 🚀150+ models including ships, modular spaceport parts, a monorail, characters and weapons - also includes 2D #isometric renders! (free to use/CC0) kenney.nl/assets/space-kit #gamedev #gameassets
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