3D Artist Previously Nickelodeon • DreamWorks • Laika Opinions are my own. No genAI. BLM

Los Angeles, CA
Joined November 2011
Pushed AE and 3D to the limits on this one. Comp/animation/layout all in After Effects! Really looking forward to exploring more now that we have 3D prims and Substance material support 😍 #aftereffects #adobe
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Nikie Monteleone retweeted
Gumroad is hiring creators-in-residence. You’ll get paid $60,000 a year and be able to make art full-time. You can “work” from anywhere. Apply by submitting a portfolio of recent work to [email protected]
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Nikie Monteleone retweeted
Just released a Substance Painter filter that creates half tones! and it's FREE Get it on Jinxxy or Gumroad jinxxy.com/Fara/HalfToneFilt… farafox.gumroad.com/l/HalfTo…
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Nikie Monteleone retweeted
NOT AI - Spider-Man Iron Suit vs GIANTPENI with help from WHITEFOX Giant tech robot vs Spideys techies suit! I love getting to do animations like this. I always had a specific idea of how Iron Spider would move and I think we did a lot of cool stuff. Once I knew Whitefox would turn into an Actual giant Fox, I immediately wanted to do a KAIJU fight! Also this one was a massive dream come true since we got to work with my favourite version of Spider-man! Josh Keaton @spacepadre Thank you marvel rivals for sponsoring this video! Play Marvel Rivals FREE ytiny.net/v0VyKrV Directed by @sarpserter Lighting and lookdev @digital_gaucho Animated by @sarpserter @tekoyaaki @keatopia @loopin_art @zeemvfx @jcwong @jimbosaunders @lucianomunoz Asset Models @diego_peralta3d Asset Textures @beray.tk 2D FX @benjamin.wahl Composer @Marcus_Hedges_Composer Audio Direction @Marcus_Hedges_Composer Sound Design @curtisfalkingham Electric Guitar - Julian 'Julz' Villarreal - @julzznghosts Voice acting - Josh Keaton @spacepadre #marvelrivals #marvel #animation #whitefox #spiderman
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Nikie Monteleone retweeted
1 hour painting in Substance Painter🍓 #3dmodel #3d #substancepainter #handpainted
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Having a little fun playing with Substance Painter's Ribbon tool, using an exported displacement map from ZBrush in the alpha and tiling it
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Nikie Monteleone retweeted
Lord and Miller on AI 🔥 "To me, it's antithetical to the thing we're trying to do. To replace that with the average of all these people's creativity in human history ever, uncompensated." Great clip and great interview, you should watch the whole thing.
.@chrizmillr and @philiplord aren’t worried that AI is going to ruin Hollywood because AI can’t do the one thing filmmakers, writers and actors can do: be creative. More from our #ProjectHailMary interview: youtu.be/3vsqG0CGn5Q?si=DuKh…
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Messing with Arnold's new aiLine node with the toon shader in Maya, definitely going to dig more into this! One driven by AO, the other by light. @LeeGriggs for the quick and easy tutorials on this 🙌
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Nikie Monteleone retweeted
And here I've been just throwing in random numbers hoping my videos look OK on Instagram.
"What bitrate should I export my mp4s in?" I used to wonder this until I found a formula in an old PDF that an Adobe employee created over 15 years ago. I turned it into a little calculator for everyone to use: bitratecalculator.app
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Nikie Monteleone retweeted
In this tutorial I’m sharing 10 hidden AE updates that many users completely miss, even though they can seriously improve your workflow. Some are tiny.
Some are surprisingly powerful.
All of them are worth knowing. youtu.be/llkecb09dZ4
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Learned about this community at GDC last week, looks like a great space for game creatives to build their portfolios by getting paired with a team to build a scene. Collaboration and networking are so important!! beyondextent.com/challenges
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Games are getting so clever these days, keep it coming!! What a neat idea
This indie dev is making a game where you can literally play as Ancient Egyptian wall art. - Switch between a 3D archaeologist and living 2D art - Survive puzzles that fight back - Progress by mastering both worlds It’s called Fresco. This mechanic is genius.
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GDC was a blast! Back home, still recovering. Most of my time was spent with Portfolio reviews, one of my favorite things to do at GDC 🫶 Game Creatives! Biggest topic, are we still expecting reels? I only saw maybe one or two. Are stills really enough for non-animator gigs??
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Nikie Monteleone retweeted
“Tonight we are celebrating people, not AI. Animation is more than a prompt, it’s an art form that needs to be protected.” — Will Arnett presenting the awards for Animation at the #Oscars
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Nikie Monteleone retweeted
bernie :>
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Nikie Monteleone retweeted
UV unwrapping for game meshes. Breakdown in the thread:
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Nikie Monteleone retweeted
"Blending 2D hand-drawn madness with 3D real-time rendering like it's nothing Spider-Verse motion smears meet LoL cinematic polish in this Unreal Engine 5 masterpiece by Redhill Games & @peteborks. Mind = blown. #Stylized #UnrealEngine5
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GDC Day 3! Come hang at Moscone West and you too may get photo bombed by yours truly 😬
Replying to @iLoveTexture
@iLoveTexture Photobomb at the Adobe community booth ; ) GDC
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New Warp to Geometry in Painter 12! Actually wraps around the surface of your geo, take it for a test drive and let me know how you like it! #MadeWithSubstance #GDC
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What's new in Substance Painter 12! Available to download NOW! youtube.com/watch?v=TnMDn628…
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