
WWE 2k Modder, graphic designer (Kinda). https://xitter.cf/t.co/mYttdlmZn2 - this is where you can find my stuff!! Disco Crew! PFP By @getahours
Joined September 2025
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Perverts and weirdos are starting to really hurt and embarrass this scene.
This does not represent the actual modding community.
This is something we've been working on as a small side quest.
We've almost rebuilt the SmackDown 2 game in Unreal Engine 5.
This SDReloaded Engine will be released for Free, open source on Github when done for non-commercial reasons, ghouls don't get any ideas.
Support of @dot_discovery continued support is enabling us to do things like this, so thank you. 👊
Obvious things to clean up (aprons etc), but it's cool to see how they rendered the characters off screen and had them appear in through the tron.
#UE5 #PS1
LessMiserable retweeted
This is some DOPE shit man, THIS is the stuff I like to see from the community man, adding things to give it a deep wrestling experience
New Entrances, New Moves, Pyros etc to go with the characters, arenas etc a lot of talent spread out
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
LessMiserable retweeted
🚨 #AEWDynamite Drop!! 🚨
David Finlay w/ Custom Shillelagh available now!! #WWE2K26
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
We've got streamers now!? mate...
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
LessMiserable retweeted
the renaissance of moddin is insanity
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
Well, you asked @ShowoffStevoG! Actual streamers for #WWE2K26 - this year has been bonkers.
Been working hard on the next innovations to #wwe2k26 and working with @dot_discovery I've got it, added throwable streamers to entrances! with persistence so they stay during both entrances
also can be thrown during announcements and victory scenes!
@titavius for the arena
More things, removed the blockers on pyro so you can fire it during entrances even when other pyro is active, added sweep piles during the match of the ribbons.
Planning on doing a lot more with this too!
A first look at ViceBounce, a bounce-rhythm mod for GTA Vice City.
Mod by tek-95: libertycity.net/files/gta-vi…
Mod source code: github.com/tek-95/ViceBounce…
#GTAViceCity #GTAVC
LessMiserable retweeted
WIP Lucha Underground Temple Preview #WWE2K26
trying to make it a mini brawl arena atm & focusing on the small details!
a big ty to the team @dot_discovery, none of this would be possible without yall research this past year!!
This is Vandy, he is a @WWEgames developer.
A 2K dev encourages you to reverse engineer their game and/or modding tools with AI, then release it for Free.
If this is your personal opinion, that's concerning enough. If it reflects the attitude of 2K towards independent developers and community tool creators, that's an even bigger issue.
I could list off how many things you receive on my platform a month/weekly for the price of a red bull, that has now enabled the development of HONR.
The quality difference of @dot_discovery / @PWMods content versus the slop outside is incredibly noticeable and that is because of the support it receives, financial support means more time dedicated to clean professional output that is safe to use; we've seen the consequences of poorly developed tools as recently as yesterday, when someone's save was broken.
People want professional quality tools, constant updates and continued innovation, but overlook the time, resources and financial support required to make any of that possible.
I hope this isn't the opinion of everybody at 2K @CornellGunter_.
This quoted post is unavailable.
What you're missing is that the animations aren't the game. They're placeholders, which I've made clear from the start.
Reducing all the work on the underlying systems, mechanics and framework I have coded to "repackaging animations" just shows you're judging the entire project by the one thing that isn't even intended to be final.
There's a lot more to game dev than what you can immediately see on screen.
I see why friends have given up on their wrestling game projects because of idiocy like this.
Replying to @tribefromqueens @dotGrix
I keep seeing this posted. What are they doing besides repackaging 2K animations? What am I missing?
Scooby Doo for #WWE2K26 now available. 🎃
What? I know, but his tail has physics, like a real tail! 🐶
👉 @dot_discovery
[ #Halloween ]


























