Programming tutorials for Unity - https://xitter.cf/t.co/oV6skTz70R

Joined August 2017
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Version control is an important part of software development, even games. Here's a step by step guide to setting up a Git repo for your next Unity project — youtu.be/_ewoEQFEURg
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Here's a practical implementation of the Command Pattern in Unity. youtu.be/f7X9gdUmhMY
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In case you didn't know, Unity now support the entire C# 8.0 feature set. Check out some of my favorite in my latest video 👉 youtu.be/1QhAIW31MI4
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Having trouble saving data? Maybe the Unit of Work pattern can help you out! youtu.be/5D4qHl3SeoA
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Replying to @unitygames
@unitygames has added support for the latest version of .NET Standard in their release of Unity 2021.2. Check out my latest video to learn what that means and how that change affects you. youtu.be/eILAjaBoV2Y
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Design patterns and the SOLID principles are practical tools that you can use to improve your code. But a simple shift in mindset and your approach to writing code can also go a very long way! Find out how in my latest video: youtu.be/uITOjsZFzyc
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I'm excited to announce that Matt Schell of @thousandant and I will soon be launching our first #gamedev course! Check out my latest video for more info and a preview of the demo we'll be creating in the course. youtu.be/DD0GpHH4j1k
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Good job leveling up! You get an achievement🌟😁
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Me and @MattMirrorFish of @thousandant are doing a stream next Friday! Join us to hear about the new projects we’re working on together and to hang out as we answer your gamedev questions youtu.be/XZoIge_dvVs
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Oh don’t get me wrong, I’m a huge @JetBrainsRider fan boy. But @VisualStudio is an amazing tool that a lot of devs have access to. Pick whatever works best for you!
Debugging is a skill that’s essential to every developer—even gamedevs! You don’t want to miss this series I did in conjunction with @thousandant and @VisualStudio 🤓
In case you missed it, this is a project that we at @thousandant shipped recently with the team at @VisualStudio starring Charles from @infalliblecode. I realized how basic my use of the VS debugger has been with my Unity projects and learned a lot from working on this. #gamedev
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Working with Charles from @infalliblecode and the @thousandant team making this in-depth debugging @unity3d series together with @VisualStudio actually taught me a ton of cool debugging tricks. Check it out!
Hello #Unity developers! Wondering why use a debugger instead of Debug.Log() when troubleshooting Unity games? Check out this new video series on how the debugger in #VisualStudio saves you time and helps you be more productive: msft.it/6019nu11z
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Replying to @Dilmerv
This is a great sentiment! Consistency is key 🦾
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