Unit (@io_unit) header
Unit (@io_unit) profile picture

Next Generation Visual Programming System

Los Angeles, CA
Joined August 2021
Photo by Unit (@io_unit)Photo by Unit (@io_unit)Photo by Unit (@io_unit)Photo by Unit (@io_unit)Photo by Unit (@io_unit)Photo by Unit (@io_unit)Photo by Unit (@io_unit)Photo by Unit (@io_unit)Photo by Unit (@io_unit)
Unit retweeted
Unit right now is like a "play to learn" game. Knowledge is acquired through exploration and spread socially. Start: start.unit.md Experiment: unit.land Inspect: unit.tools Learn: @io_unit @io_sammt
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string{} - object of strings (number | boolean){} - object of numbers or booleans object{} - object of objects {name: string}{} - object of object literals {}{} - object of empty objects
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Command to start a local Unit server:
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Audio Recording (implementation and usage) (< 20s)
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Unit retweeted
Let's start with a full example: "clicking on the button will increment a counter and call an API". Try to replicate it on unit.land!
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To build dynamic list of elements, use `append child`:
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Interface-driven Development: first define the inputs and outputs, then the graph within.
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Unit is Homoiconic
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Replying to @Purring_Lynx
Thanks. Can you open developer tools and share a screenshot of the exception logs? This is a good way to report for Unit. teapaw.org/io_sammt/status/195683…
From now on, all Unit websites will have source maps enabled. This will make debugging and reporting easier, and also serve as learning playground for Open Source Unit enthusiasts.
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Visit random.unit.tools to play with a random pre-built unit.
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Dynamic Children
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"From all inputs I have access to, which ones should I combine to solve this problem?"
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If you hold shift while dragging a node, it will drag along its entire subgraph.
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You can abstract unit code by selecting and composing any number of nodes.
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Unit retweeted
That appears to be an animation demonstrating concepts in Unit, a visual programming system created by Samuel Timbó. It illustrates how everything in the system is built from inputs and outputs, shown through evolving molecular-like structures representing data and operations. For more, visit unit.software. grok.com
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Materialize, Inject, Stimulate, Explode, Implode, Dive, Emerge, Destroy. ... are some of the basic programming gestures you can perform inside Unit.
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Parallel Data Suggestion
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Trying to put together a text animation effect in @io_unit
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