Johnny (@johnnygossdev) header
Johnny (@johnnygossdev) profile picture

I make games and tutorials using #GodotEngine. Tutor at GDQuest. They/them itch: https://teapaw.org/t.co/cFeAvzRS5d YouTube: https://teapaw.org/t.co/BcTzmE0B6E

Leicester, England
Joined December 2014
Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)Photo by Johnny (@johnnygossdev)
The Learn GDScript from Zero app has been really fun to work on. Creating lessons is a mix of writing, coding little interactive demos, and designing exercises. Switching modes like this is really engaging and enjoyable to me
Johnny, aka @johnnygossdev, is hard at work on the Learn GDScript from Zero app. 7 new lessons coming shortly! The app and lessons are free and open-source, made with Godot: github.com/GDQuest/learn-gds…
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Yesterday we saw the bouncing gem in Path of Sorcerers. Here's the combination of bouncing, circling, and zap gems. There are so many possible combinations! We can't wait to have you play this upcoming open-source demo and create unique weapons. Design by @johnnygossdev
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We're experimenting with using 3D in 2D games in Godot 4. With clever viewport magic, @heytibo could give this cute slime a sharp mouth. What do you think?
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I'm having a lot of fun with this 😁
We're starting to remake the game in Godot 4. Weapons use a system suggested by our teammate @Razoric480. It uses signals as hooks and allows stacking any effects. In this prototype by @johnnygossdev, bullets transition from random waves to circular movement.
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We're recruiting 2 full-time positions: - A Godot tutor, an experienced teacher who can write courses. - A game designer-developer who can make appealing Godot demos. It's remote, freelance work. Please send samples of your work, a portfolio if you have one, and/or curriculum.
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What should we absolutely improve? About our Godot tutorials, courses, resources, communication... Please tell us the things we do worst and should improve!
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The big miss in online programming courses is practices. There's so little of them! In our new course, you'll get to practice straight in Godot, working with real projects. You can see your progress right in the editor. First beta out on March 31: gdquest.mavenseed.com/course…
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I DONE DID IT. #GoWithTheFlowJam will kick off on April 1st! All are welcome. Let's make some games about periods! 🩸 itch.io/jam/go-with-the-flow…
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Roadmap for the next 2 months of content is out and you can officially buy Godot 4 beginners if you wanna dive into the source code right now <3 🔗bramwell.itch.io/godot-4-beg…
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Free and open-source app to learn to code with @godotengine Play the latest beta in your browser: gdquest.github.io/learn-gdsc… Source code: github.com/GDQuest/learn-gds…
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There's something I'm missing with TileMaps in #GodotEngine 4.0. I think I've set the bits up correctly, but I can't get tiles to autotile. Could there be a setting I'm missing?
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Great tutorial on the @godotengine 4.x tile map feature by fellow German game devs @TweetFurcifer 🖤 youtube.com/watch?v=tQSL2scu…
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Are there any resources for game or web developers that want to offer more than three gender pronoun choices to their users? Assume that custom pronouns and 'no pronouns' are out of scope. Are there any games, apps or communities using more than 3 and fewer than 50?
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Learn GDScript From Zero 0.2 is out! It's a Free app to learn to program GDScript online. The release brings 7 new lessons. Free forever; No download or install needed! Try the app: gdquest.github.io/learn-gdsc… Star the project on GitHub to support us: github.com/GDQuest/learn-gds…
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Made a little video that shows off all the new features in #MaterialMaker 0.98. youtu.be/rzFHH7uxUC8
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Both @pycbouh and @xananax have been working on the GDScript Learn app's foundations, important UI and server improvements, while @johnnygossdev has been hard at work on new lessons. We'll release new lessons soon.
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My Godot tutorial "Creating procedural shapes in code" is up on my new website: selinadev.github.io/01-crere… I really enjoyed creating this, even if it was quite a bit of effort, and I hope I can keep doing this. But for now, please enjoy, and I hope some of you will find it useful.
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Can anyone help me track down another coat like this? My autistic son will only wear this coat but it’s now worn out and he’s almost grown out of it too. It’s @tu_clothing from 2015 I think and I’m looking for age 9-10. Thank you! #autism
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We're thrilled to count @2Pblog1 as part of the team on Path of Sorcerers! He's working on strong foundations for the game's design before we open-source it, most likely in Q1 2022.
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