Kody (@kodydev) header
Kody (@kodydev) profile picture

creative technologist at webedia 😵‍💫 young jury awwwards. specialized in webgl, webgpu enthusiast gobelins alumni

Joined December 2021
Photo by Kody (@kodydev)Photo by Kody (@kodydev)Photo by Kody (@kodydev)Photo by Kody (@kodydev)Photo by Kody (@kodydev)Photo by Kody (@kodydev)Photo by Kody (@kodydev)Photo by Kody (@kodydev)Photo by Kody (@kodydev)Photo by Kody (@kodydev)
Kody retweeted
And that’s a wrap on the very first @threejsconf! 🇫🇷💙 What an incredible two days. So many amazing talks, experiments, ideas, people and moments all packed into one very special gathering of the Three.js community. ✨ Huge thank you to @makio64 for making it happen, and to all the incredible speakers who shared their work and ideas with us. And a massive ❤️ to our amazing crew on the ground: @houma_hani, @kodydev and Rafael Teixeira. They captured so much of what made these two days special and brought the whole experience back to everyone following along from afar. Now let’s see if they manage to sneak out some boat party impressions… 🚢😂 See the complete recap of the most special moments as we followed them through Paris: tympanus.net/codrops/2026/09… #threejs #threejsconf
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Kody retweeted
That’s a wrap on Day One of the very first @threejsconf 💙 So many great talks, ideas, experiments and moments shared in Paris today. We hope everyone following along from afar is enjoying the journey with us too. 👀 And a huge shoutout to our incredible crew on the ground: Houmahani Kane (@houma_hani), Adel Sanaa (@kodydev) and Rafael Teixeira. 💙 Without them, bringing you these moments from Paris simply wouldn’t be possible. And there’s more tomorrow. ✨ Stay tuned! #threejs #threejsconf
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Kody retweeted
Day Two of the @threejsconf is already off to a special start 👀💙 Selfies with @mesqme (Misha Kiiatkin) from EdClub and Renaud Rohlinger (@onirenaud) from @utsuboco 🤳 And something very special is happening right now… @kodydev is interviewing @mrdoob 👀🔥 More from Paris throughout the day! 🇫🇷 Follow along with our coverage: tympanus.net/codrops/2026/09… #threejs #threejsconf
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Kody retweeted
Meanwhile, while we’re listening to Misha Kiiatkin on stage… 👀 Our crew has been busy catching some of the wonderful people making this first @threejsconf so special. 💙 @bruno_simon, @Andersonmancini, @vlucendo, @victorwork_ , @RobinPayot, @CliaLpz, and the @HerveStudio team, @rbriaux & @JulieMarting 🎤✨ More from Paris soon! 🇫🇷 #threejs #threejsconf
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Kody retweeted
Paris, here we come! 🇫🇷 We’re so excited to have a wonderful crew from the community on the ground for the very first @threejsconf 💙 Meet Houmahani Kane (@houma_hani), Adel Sanaa (@kodydev) and Rafael Teixeira. They’ll be capturing the talks, demos, people, reactions, backstage moments, and all the little things that make a conference special. 📸 If you spot them, come say hello! We’d love for you to meet them. 💙 Follow along on X, Instagram and LinkedIn throughout September 10–11 as we bring you the best moments from Paris. Allez, c’est parti! 🚀
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I just KNOW you always wanted to watch the argentinian boxing matches in your terminal ⚽️ We brought the football games of the WC 2026 to their lowest possible form, using only text characters and the games data. #creativecoding #terminal #ascii #worldcupfifa
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Thrilled to share our latest project made by LEOLEO 🐆 Big thanks to the LEOLEO team, especially Arthur Guillaume & Coralie Castot, and shoutout to Damien Montastier & Keny Zachelin! → agorespace.com #webgl #uxui #3D #blender #shaders #branding #website #threejs
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“Clear communication and alignment are key” Meet Bastien Robert, co-founder and technical director at @plutotdotcool, based in Paris. Bastien's full insights! 👇 topinteractiveagencies.com/d… #CreativeTech #BrandingStrategies #DigitalInnovation
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An in-depth look into the technology behind this amazing student project by creative developer @kodydev and team. Congratulations on your graduation! Always top talent from @gobelins_paris. 👏🏻
THREAD! My first ever interactive physical installation project (for kids!): Using #UnrealEngine 5.2, some love and fun. As promised, I'll describe here some technical aspects of the project that built that journey! #webgl #ue #gamedev #interactivedesign #gobelins
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THREAD! My first ever interactive physical installation project (for kids!): Using #UnrealEngine 5.2, some love and fun. As promised, I'll describe here some technical aspects of the project that built that journey! #webgl #ue #gamedev #interactivedesign #gobelins
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🧵🤓 Quick thread on a few of the techniques we used on the “One Year” website at @CosmicShelter 🔗 one-year.cosmicshelter.com #threejs #webgl
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Update on the #threejs Helmet Configurator : The customization page is almost finished ! Todo : - Animations - Figure out how to fit all of this on mobile Next step will be to style the home page & the loader #webgl #devlog
Today was optimisation day, the entire website went from around roughly 30Mb to only 2.5 ! I took the time remaking the textures in #substancepainter to correct some uv seams that were visible, and then exported them as #webp images. Enhanced visuals, reduced carbon footprint🫡
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Worked on that one for way too long☝️🤓 Shoutout to my dev gurus @sergebocancea & @leomouraire
100% trainees-made, 3D, dev, UI, UX, project management, copywriting… We have given "carte blanche" to our 5 trainees to realized a project that reflects their creativity. For a better experience try on desktop : one-year.cosmicshelter.com/ #experience #3D #digital #immersive
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Today was optimisation day, the entire website went from around roughly 30Mb to only 2.5 ! I took the time remaking the textures in #substancepainter to correct some uv seams that were visible, and then exported them as #webp images. Enhanced visuals, reduced carbon footprint🫡
What's a racing helmet without sponsors, you can now apply stickers to the carbon shell ! Made using the <Decal /> component from #r3f's drei. Live version : helmet-configurator.vercel.a… #threejs #react #webgl
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What's a racing helmet without sponsors, you can now apply stickers to the carbon shell ! Made using the <Decal /> component from #r3f's drei. Live version : helmet-configurator.vercel.a… #threejs #react #webgl
Textures are mainly done ! We can now pick the color of the stitching & a lot of small changes have been made towards user experience UI is being styled on the side in #figma, it will come soon enough
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Textures are mainly done ! We can now pick the color of the stitching & a lot of small changes have been made towards user experience UI is being styled on the side in #figma, it will come soon enough
Starting to get some work done on the helmet configurator ! Made using #threejs and #r3f Huge thanks to @Andersonmancini and @0xca0a for the courses !
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This weeks discovery is this article by @maximeheckel (and basically the whole site aswell) Merci ! 👏 A huge step forward on my journey learning #WebGL and #shaders blog.maximeheckel.com/posts/…
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Et merci à @kodydev pour avoir organisé et mené l'interview ! – at Paris, France
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Un invité de marque dans le workshop de veille des #designer et #developer #interactifs des #BDDI de @gobelins_paris : merci à @bruno_simon de partager aussi généreusement sa vision ! #threejs #webgl
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