
Building Virtual Product Placement in Video Games (VPP-IG) | @iab Games Council Member
Ann Arbor, MI
Joined April 2010
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If you play Fortnite UGC this week you might see our product placements for Ballboyz Soap--clinically designed to cure middle & high school athletes of embarrassing acne.
Max Albert retweeted
this is the best breakdown I’ve seen of the dark arts behind Block Blast!, the most downloaded mobile game in the world last year
intentionally making players lose to optimize which ads they see, the sophistication behind such a “simple” game is stunning.
I think the “thing” that’ll break in-game advertising wide open is once we have more academic studies of how engagements with interactive objects affects sales lift.
It’ll be gaming’s version of connected televisions view-through rates
I — for one — I’m SUPER excited about Opus, Google playground, etc. AI in general enabling more ppl to experience the journey.
I think it’ll make the world more talented, curious, but also more humble.
Max Albert retweeted
Gaming got written off post-COVID while everyone chased AI, but it’s still a ~$200B market and the incumbents are weaker than they’ve been in years.
Last cycle gave us Fortnite and Roblox. This cycle will do the same.
At gaming multiples vs AI at 50x revenue, it’s one of the best asymmetric bets in consumer right now. Watch.
Roblox is now going to take a percentage of all in-game brand sponsorships.
It’s like if YouTube demanded every creator with a brand deal to pay a percentage for promoting the brand on the platform.
I lowkey love @im_roy_lee













