🍂michael🎃 retweeted
clark genderbend♀️ #backrooms
🍂michael🎃 retweeted
don't even play. just dropped everything to draw this design #shadowmilkcookie #cookierun
i swear someone got etsy witches to curse me to forever be niche because why do I still got 240 followers while multiple of my art posts got over 400 likes and rt and not to mention my joke /threads got big numbers too
Im tired of trying to find what’s wrong with my art
🍂michael🎃 retweeted
THIS IS THE BEST THING WAKING UP TO OF SEEING SHADOW MILK POSING LIKE A BAD BITCH OHMYOHMY🤤🤤
🍂michael🎃 retweeted
Resident Evil x Animal Crossing
Do you see my vision? 👀
#bryeon #ResidentEvil #LeonKennedy #bryanhodukavich
🍂michael🎃 retweeted
I find it so intersting that the other beast seem to have this sense of protection towards Eternal sugar? They are careful with their words and shut everything up the moment the conversation gets dark, the fact she still sees herself as a virtue DOES affect the way others see her
so the teeth of Bryan’s chest-mouth are his ribs 😀..
🎨 Official concept art for mutated Bryan from Zach Cregger's 'RESIDENT EVIL' movie.
✍️ Concept artist Andrew Baker noted that none of this was made with AI, describing the work as “pure human chaos.”
🗣️ "I came on to the show late in the game... We were weeks out from shooting & Zach wanted a fresh design to this monster! In a world of AI & highly polished concept art, I took a shot at approaching the show with a more energetic, graphic style.
Putting the focus on silhouette & colour blocking, I began with really rough color ‘sketches’. These allowed me to quickly identify what was costume, ‘monster’ & human while being imaginative with pose & silhouette.
This is A LOT OF THE KEY elements to the design were found & this was the sketch Zach loved (last frame).
I love working this way & after a tough year, it's great to be a fan of the film & see it received so well!"
(via: Andrew Baker / WETA FX)
🎨 Official concept art for mutated Bryan from Zach Cregger's 'RESIDENT EVIL' movie.
✍️ Concept artist Andrew Baker noted that none of this was made with AI, describing the work as “pure human chaos.”
🗣️ "I came on to the show late in the game... We were weeks out from shooting & Zach wanted a fresh design to this monster! In a world of AI & highly polished concept art, I took a shot at approaching the show with a more energetic, graphic style.
Putting the focus on silhouette & colour blocking, I began with really rough color ‘sketches’. These allowed me to quickly identify what was costume, ‘monster’ & human while being imaginative with pose & silhouette.
This is A LOT OF THE KEY elements to the design were found & this was the sketch Zach loved (last frame).
I love working this way & after a tough year, it's great to be a fan of the film & see it received so well!"
(via: Andrew Baker / WETA FX)


















































