The Devil's Eight retweeted
Have most of the new UI in game, here are a couple in action during our tutorial @secondstepgames #indiedevhour #indiedev #gamedev #UE4
The Devil's Eight retweeted
Updating/creating new UI Icons for teaching the controls, should have them in game by the weekend @secondstepgames #indiedevhour #indiedev #gamedev #photoshop
Proper timing and spacing is crucial in order to defeat The Devil's Eight
#screenshotsaturday #gamedev #indiedev #UE4
After modeling, rigging and texturing the Heretic is finally ready to join the fight in the sixth circle, Heresy
#screenshotsaturday #gamedev #indiedev #UE4
The Devil's Eight retweeted
Another week, another five exciting in-development indie titles, featuring :
@10tonsLtd, @LingotopiaGame, @AloftStudio, @SecondStepGames & @Fisholith
pcgamesn.com/best-new-indie-…
As usual, all games featured can be found on the #screenshotsaturday hashtag
Previously on The Devil's Eight: The Machine had been updated and was operational once more. Now we're working on doing the same for the creator of the Machine, the Heretic
#screenshotsaturday #gamedev #indiedev #UE4 #Blender3D
Testing out our latest UI update before working on some new content today, definitely will enjoy the latter more
#indiedevhour #indiedev #gamedev #UE4
Diving back into the Inferno after a nice holiday break, fully recharged and ready to take on The Devil's Eight
#screenshotsaturday #gamedev #indiedev #UE4
Gluttony is blind however his hunger can drive his other senses wild giving him something greater than normal sight to catch his prey
#screenshotsaturday #gamedev #indiedev #UE4
WIP adding more detail and layers to Gluttony's music visualizer
#indiedevhour #indiedev #gamedev #UE4
Shockwave attacks can now be countered but only with the player's shield slam special #screenshotsaturday #gamedev #indiedev #UE4
working on the effects necessary for countering the shockwave attack
#indiedevhour #indiedev #gamedev #UE4
The Devil's Eight retweeted
Check out our #screenshotsaturday roundup with games by @SecondStepGames @pixeljamgames @FimbulTheGame @gynecomaster @GlowfishInt
allgamers.com/article/655/th…
The first of many attacks in Gluttony's arsenal, shock wave slam!
#screenshotsaturday #gamedev #indiedev #UE4
Getting back into the swing of animating, here's a wip of one of Gluttony's attacks! #indiedevhour #indiedev #gamedev #Blender3D
Whenever Gluttony slams the ring it will create ripples along it and generate a shockwave attack
#screenshotsaturday #gamedev #indiedev #UE4
Working on a shockwave/ripple effect for whenever Gluttony slams down on the ring #indiedevhour #indiedev #gamedev #UE4
Changed Gluttony's material to a dynamic one to control his neon markings for specific music sections
#screenshotsaturday #gamedev #indiedev #UE4
Gave the projectile tutorial another hand to really prepare you for the second circle, Lust #screenshotsaturday #gamedev #indiedev #UE4





