
EN-DE translator | VA-11 HALL-A German fantranslation: https://teapaw.org/t.co/0tDaOcshKq | 60+ AAA & Indie titles (see website!) | One of @thewarlocs | @lockitQA
Mannheim, Germany
Joined January 2009
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So happy to be a part of this one. The full version will break the Internet, bet
Rain98 Demo is now on Steam! ☔️
☑️ 3 hours of gameplay
☑️ Available in 9 languages
Play now
store.steampowered.com/app/3…
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skuldomg #TranslatorsInTheCredits retweeted
how the fuck did mewgenics not win anything are you fucking kidding me
skuldomg #TranslatorsInTheCredits retweeted
There is never going to be a proper exchange on this website about Japanese localisation because people cannot be normal about the Japanese language.
Japanese in particular seems to attract a specific strain of people you don't get with other language learners and media consumers
hard pill to swallow
GTA ist und war ein NPC Spiel
unironisch die männliche Version von Sims
Ich sage unironisch mehr als die hälfte feiert das nur aus Gruppenzwang
es ist nach paar Stunden gametime todes langweilig und 0 anspruchsvoll
skuldomg #TranslatorsInTheCredits retweeted
No one should be horrified or surprised. Unless you live as a hermit and don’t associate with humans.
This is simply something feminists have known, discussed, shared… and are instead continually told it’s not all men.
This piece is for men. Every time I write about how men systemically abuse women, my DMs explode with “Not All Men” complaints.
But a new study goes one step further, and demonstrates that empirically, statistically, and factually, it literally is all men. And the data is horrifying. qasimrashid.com/p/russell-br…
skuldomg #TranslatorsInTheCredits retweeted
The idea that there's One Malicious Localizer on a team who is rubbing their hands together and making something woke is so funny to me. Like it isn't a bigger process with layers of approval and discussion. No they want to make it woke because they HATE YOU
skuldomg #TranslatorsInTheCredits retweeted
To "just translate the words" does a huge disservice to the writer who worked hard and chose their words, phrasing, sentence structure etc carefully. If you actually respect creators, you should want translators to avoid literally translations like the plague.
Really great full for this dev to spotlight the loc process and dispel the myth localisers are some kind of rogue agents set out to destroy original authors' works with no oversight or involvement of the dev team whatsoever. Thank you!
I'm not great at English, but I've studied hard, so I can read it. That's why i know just how different Japanese is from English/European languages. Especially when talking. Japanese often leaves out words on purpose to share the meaning behind the silence. In English, people sometimes joke by saying the opposite, but words left unsaid are never meant to be heard by the other person. They are totally different. What's more, Schrödinger's Call has countless choices that rely on this kind of Japanese ambiguity. When I was writing the dialogues in Japanese, I was really worried, "Will this even work in English?" But it turned out to be an amazing English version. I am deeply greateful to the tranlators, publisher, and ocalization quality assurance team.
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skuldomg #TranslatorsInTheCredits retweeted
前にも書いた気がするけど、近いうちに翻訳させてもらう予定のとあるインディーゲームの開発者さんとお話しする機会があって、「私たち開発者が作ったゲームを、あなたという翻訳者が訳すことで、翻訳者の色がのった作品になっていく、それがすばらしいと思う」って言ってもらえて泣きそうになった。だってそれって、わたしのような翻訳者も、作品を作る大事なピースのひとつだって言ってもらえたわけですよね。そんなマインドで作品を作っている人たちとお仕事させてもらえている私は、なんて幸せなんだろうなあ。日々かみしめながら仕事しています。今日もがんばる。
#ゲーム翻訳 #gametranslation
skuldomg #TranslatorsInTheCredits retweeted
I think translators are essentially co-authors. The reason Schrödinger's Call has been so well-received in the ENG region is that the translation successfully breaks free from the constraints of the original JP phrasing, plus we had a system where the developer, our publisher, and translator could check and refine the quality.
前にも書いた気がするけど、近いうちに翻訳させてもらう予定のとあるインディーゲームの開発者さんとお話しする機会があって、「私たち開発者が作ったゲームを、あなたという翻訳者が訳すことで、翻訳者の色がのった作品になっていく、それがすばらしいと思う」って言ってもらえて泣きそうになった。だってそれって、わたしのような翻訳者も、作品を作る大事なピースのひとつだって言ってもらえたわけですよね。そんなマインドで作品を作っている人たちとお仕事させてもらえている私は、なんて幸せなんだろうなあ。日々かみしめながら仕事しています。今日もがんばる。
#ゲーム翻訳 #gametranslation
skuldomg #TranslatorsInTheCredits retweeted
I think part of the reason for the divide on localization might actually come from a... what's the word, a disinterest in prose? Like, treating the writing as content rather than prose. It doesn't matter how it reads or flows, it just has to be the right content.
skuldomg #TranslatorsInTheCredits retweeted
genuinely hilarious take, in most places in the anglosphere saying grace before a meal instantly identifies you as a turbo-religious freak lol
skuldomg #TranslatorsInTheCredits retweeted
Massive thanks to Qloud Games for featuring our team @WordkeepersLoc! Working on @loftiadev's 100% human, lovingly handcrafted localization alongside some of the industry's most talented people was a dream come true 💖
skuldomg #TranslatorsInTheCredits retweeted
PS1-style body horror set in 1963. Every model and texture made by hand, no AI.
skuldomg #TranslatorsInTheCredits retweeted
We’re honestly blown away. Imprinted just hit 20,000 wishlists on Steam!
Seeing this much excitement for our unique audio mystery means a great deal to our small indie team.
If you haven't tried it yet, 👇our free demo is live on Steam right now. 👇
store.steampowered.com/app/4…



























