Danny Lee retweeted
60K WISHLISTS AND COUNTING! ๐ฆ
We're beyond grateful to everyone who's wishlisted QUIET so far, it's wild to see this many of you excited to guide our alien ducks home.
Every wishlist genuinely helps us more than you know, boosting visibility on Steam and helping us build momentum toward launch.
We're not slowing down.
The team is putting everything into polishing the game based on what we learned from the playtest, and we can't wait to bring the full experience to all of you.
Haven't added QUIET to your wishlist yet? Now's a great time ๐
Danny Lee retweeted
Weโve nearly wrapped up the features for the demo update and are moving into QA. That means the team gets to capture footage for the trailer while I get busy editing it.
There are more ways to combine everything now, so Iโm still figuring out what to show and how best to show it.
First step: shoot a lot and see what ends up looking best. ๐๏ธ
Danny Lee retweeted
Blasting 400 enemies off the screen at once in a 3D roguelite action game is a thrill. But what was it like to actually make that happen?
At UNITE Seoul 2026, Ember and Blade Technical Director Dohaeng Lee (@sonanDev) and Technical Artist Jinhee Lee shared everything they learned along the way.
The link is in the thread below. ๐
What are you waiting for? Go check it out!
Danny Lee retweeted
ใEVE Onlineใใฎ้็บใซไฝฟใใใใฒใผใ ใจใณใธใณใCarbon Engineใใใชใผใใณใฝใผในๅ
gamemakers.jp/article/2026_0โฆ
20ๅนดไปฅไธใฎๆญดๅฒใใใคMMORPGใEVE Onlineใใฎ้็บๅ
ใใๅคง่ฆๆจกใชใณใฉใคใณใใซใใใฌใคใฒใผใ ใฎ้ทๆ้็จใ็ฎ็ใซ่จญ่จใใๅ
่ฃฝใจใณใธใณใใฝใผในใณใผใใฎๅคงๅใฏMITใฉใคใปใณในใงๆไพใใใฆใใ





