Alex (@ticass234) header
Alex (@ticass234) profile picture

25 year old french canadian, passionate Fullstack Dev

Joined July 2012
Photo by Alex (@ticass234)Photo by Alex (@ticass234)Photo by Alex (@ticass234)Photo by Alex (@ticass234)Photo by Alex (@ticass234)Photo by Alex (@ticass234)Photo by Alex (@ticass234)Photo by Alex (@ticass234)Photo by Alex (@ticass234)Photo by Alex (@ticass234)
Alex retweeted
you can play co-op as well on waw to bo2 maps #B2W #fy #fyp #bo2 #zombies #cod
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Alex retweeted
WaW PaP animation in Black ops 2 #bo2 #cod
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waw shi no numa ported into bo2 by @ticass234 this is way better then dlc 5 XD
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mcdonalds zombies in bo2 :)
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#B2W Progress on the tool
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So many fixes already, tool is progressing extremely fast. Still needs a good amount of work on Lights and shaders though, lots of issues there but it's coming along
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presenting B2W, a wip tool that lets you convert any world at war zombies map into a bo2 map. Still some issues to iron out, should be ready in a week or so. youtube.com/watch?v=5tDIOcx2…
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imagine removed the first 255 buried on zwr lmao
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Mandatory ? you're telling me all competitive games for Waw have to be played using this retard's stuff. HELL NAHHH waw is dead 💀
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At this point y’all are just clowns @IronGalaxy
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Huge thanks to @Simmo @Attacklg for getting my account back to normal after c isn’t sharp ruined my experience 🥹
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Hey @IronGalaxy I know you guys can’t code for shit, so here is some code for you guys: onPlayerSpawned() { for(;;) { self waittill("spawned_player"); self SetClientDvars( "com_maxfps", "120" } I know it’s spooky right 😱😱
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DLC 5 version of bo2 recompilation project. I am porting bo2 alpha to PC using Rexglue. And before someone comes in my comments saying how Rexglue is just Xenia. I am not using Xenia's graphics engine, I am using the direct d3d9 calls found inside the default_mp.map with IDA
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Now get in game with d3d9 version. Performance is amazing
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Planned features: Multiplayer working, lua scripting and Mouse and keyboard support
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Had an actual version go in game and fully playable, but it is using the default Xenia rendering engine and I felt like performance was Meh.
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github.com/Ticass/bo2-xenia-… Fucking sick seeing a part of my work running on real hardware, a tiny part, but still, sick asf
BO2 Alpha July build gsc menu working. yes its very basic, ive only just got this to load after seeing @ItsRairu did it on xenia & the gsc tool to compile it @michaeloliver__ - Huge shoutout to him for making the codxe plugin used this as a base to get the gsc to even load.
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