A fantasy rogue-lite bullet hell dungeon crawler in an 1980s arcade style. Contact: [email protected] Steam: https://xitter.cf/t.co/8fikShb6xs Discord: Check link 👇

Joined September 2022
TLDR; No dev blog, we are super hard at work! Update soon™️ (but no concrete date yet) Next dev blog with serious content hopefully in November. store.steampowered.com/news/…
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When you first started playing Tiny Rogues, how often did you loose a run? (I never collected data on this, actually curious.) How many losses have you had throughout the journey to defeat all 3 final bosses?
5%0
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22%3-6
53%6+
154 votes • Final results
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wip of the new monk skill, "Dashing Kick". you dash into a direction, if you hit an enemy you become airborne and get to reposition further (you are also invincible/intangible during the entire process)
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In the next #TinyRogues update, the bottom left corner UI also shows your active Companions. Outside of combat you can hover over them to see what stat boosts you are gaining.
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THEY TOOK MY IDEA while I haven't touched D4 since it launched, I feel weirdly honored
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In the next Tiny Rogues update dice are used via hotkey
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Since Christmas I've been working on a GDD for the Tiny Rogues update. (to get an overview, because my notes and plans were all over the place) So far it is 57 pages long 😭 I expect it to be like 70 pages when it's finished 💀
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Satisfying editor visualization 😌
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