Replaying RDR2 is a quick way to turn a 10/10 into an 8/10. Like why do you let me explore the world, but require missions to unlock a fishing pole? Why can I not pickup guns early and keep them? Why is everything locked? Let me make $5000 and buy the best weapons in Chapter 2pls
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Daily reminder that despite having a GECK, Shady Sands in Fallout 1 still had the brains to establish a working town whilst people operate corpse strewn diners in Fallout 4
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Today we're sharing with you all the name of the next Elder Scrolls title (did you guess correctly?).
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I'm sorry but this is stupid
GTA 6 completely overhauls weapon handling. No more carrying 30 guns in your back pocket:
• Personal Vehicle Armory: Your main weapons stay stored in your trunk. Ditch your car? You lose access to your heavy arsenal.
• On-Person Limit: You can only carry up to 4 weapons (2 concealed sidearms + 2 long guns).
• Open Carry Reactions: Carrying a rifle in your hands will instantly panic civilians and alert police dispatch.
• Stolen Cars: Hijacking a random vehicle won't teleport your weapons—you only get what you brought on foot.
Rockstar is leaning heavy into RDR2-style tactical realism.
This sounds retarded
Stealing cars in GTA 6 isn't a one-button action anymore. Rockstar completely revamped vehicle theft mechanics:
• Phone App Scanning: You use an in-game phone app ("WAINK") to scan parked cars to check if they're locked, armed with alarms, or fitted with GPS trackers.
• Required Tools: Older vehicles require a Slim Jim to bypass locks, while modern luxury cars require a Key Cloner. Smashing windows gets you inside, but won't let you start modern engines.
• Occupied Carjacking: Drivers have distinct aggression profiles—some surrender immediately, while others draw weapons or fight back.
• Passenger Interference: Passengers won't just sit there; they will actively grab your character and try to drag you out of the seat mid-hijack.
• Police Tracking: Driving a car with an active GPS tracker continuously pings law enforcement to your exact location until disabled.
Grand Theft Auto may finally live up to its name with deeper tactical risk. ⚡️
It was 12 years between III and V. It's 13 years between V and VI. Like it or not, GTA is a online game now
It's just 18 hours bro, you'll live I promise 🤣🤣🤣
The fact that GTA 6 can be unlocked up to 18 hours early for some people around the world is a massive disappointment, they’re essentially locking users from playing the the at the same time.
This should’ve been a global release but this pro tip will allow you to play the game when it first launches!
MK tooling stuff:
mkmodeltool is now out, so you can make your very own skinned models properly for PS2 MKD/MKA.
Note UMKD V8 will not make much use of this to not delay it any further.
Also very very big thanks to Allen for his help and research.
github.com/ermaccer/mkmodelt…
This clip is a good example of why I don't feel much for GTA6. From IV, they introduced underwater diving and brought back flying. VI by comparison just seems to be GTA5-2. Besides the RP-sim crap, it looks the same.
Rockstar NPC accounts post everyday about how realistic the game is and has all these tiny details, then when you point out stuff like this or the fact Lucias shotgun doesn't recoil it turns into "Who cares? It's just a game. Yall so miserable."





























