The #UE5 CitySample told me that it wants to turn into a #Superman game when it grows up...
#IndieGameDev #gamedev #games
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
hydra delegate UnrealEngine ใชใผใใณใฝใผในใซใใพใใ
github.com/K240/hdUE
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
The full Quixel Megascans library is going free. Fab listings will update between now & Nov 12, so check back if an asset you want isnโt free yet.
Weโve updated terms for all Quixel assets so you can train AI models on Megascans & Megaplants.
Learn more: epic.gm/quixel-megascans-goiโฆ
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
Playing around with using the Shrinkwrap modifier on a rig's Root bone to stick it to a moving surface.
turns out it classifies what audio it hears, before reporting back to samsung.
sensor preferences, dog-barking and baby-crying event counters, and camera streaming duration are built into telemetry paths.
i own a relatively new (2025) samsung tv.
i kept getting weirdly targeted ads.
i tried reversing the firmware but it was aes encrypted and no keys unless tear it apart and do uart/jtag magic.
zero days it is. root shell on new samsung TVs!
discovered PRIVACY HORROR. write up?
Visual Tech Art's stuff is always top tier. Recommend!
#UE5
Limitless Blur - FAB Plugin - UE5.8 - Overview
youtube.com/watch?v=t9nupBkDโฆ
Visual Tech Artใใๆฐไฝใฎใใฉใผใใฉใฐใคใณ่งฃ่ชฌใใใฉใผๅฆ็ใฎๅฎ่ฃ
ไธญใซใใใไฝฟใใฐใใใงใใใใใจๆใใใใชใใคๅ
จ้จๅ
ฅใฃใฆใฆใใใใใใใFPSไฝไธๆ่ชๅ่ฒ ่ท(ๅ่ณช)ใณใณใใญใผใซใงใใใๆ้ฃใใ
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Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
Hellraiser Revival has been โperforming extremely wellโ, says Saber CEO.
The PLAYERS have spoken:
- 93% Very Positive on Steam
- 4.7/5 on the PlayStation Store
- 4.8/5 on the Xbox Store
Iโm just so happy to see Hellraiser Revival succeeding. Well deserved imo. Hopefully more devs take inspiration from this and give us more games like it.
frvr.com/blog/news/hellraiseโฆ
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
Nice, looks like Unreal Engine 5.8.4 now supports pre-compiled PSO delivery through Microsoft's Advanced Shader Delivery, which means UE5 games made with this feature can ship with pre-compiled shaders for many GPU/driver combos.
Can't wait for game devs to not use this feature!
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
ship with 6 fingers hhh
Vibe your way to 50K.
The 2026 Epic AI MegaJam begins Nov 12: epic.gm/epic-ai-megajam-2026
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
ใFree-TransitionFX v1.6.0 Releasedใ
Completely FREE Unreal Engine 5 screen transition plugin just got updated.
TransitionFX is an SDF-based procedural transition system. No textures needed, resolution-independent, and super easy to use with just one Blueprint node.
v1.6.0 Highlights:
6 new widget-layer transitions (14 total) that also cover UMG / Slate UI:
Hexagon, Diamond, Sliding Door, Corner Wipe, Polka Dots, Random Tiles, and more.
Supports Unreal Engine 5.5โ5.8.
Download:
Fab: fab.com/listings/82f9a51f-52โฆ
GitHub: github.com/EmbarrassingMomenโฆ
#UnrealEngine #UE5 #gamedev
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
After a long break, we're finally back with Dev Diary #13!
New locations, S.O.U.L. technology, baseball bats, ragdolls, and a bit of wasteland fashion!
Check out what we've been working on!
๐ Full Dev Diary in the replies ๐
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
About 2 years ago I released this tiny product that improves quality of the UE5 stock volumetric fog: lnkd.in/dbigMrB6
Sold 14 units so far so not exactly a commercial success :).
And it appears the days of the product are coming to an end as UE 5.8.3 adds exactly this feature (could expect it sooner or later).
So if you need high quality volumetric fog filtering and are on UE 5.8.3+ you're good.
But if for some reason you can't upgrade then well, my product is still up there for grab :).
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
After consulting with various AI agents, Epic Games announced it plans to improve on its homegrown storefront by getting rid of it.
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
When you pivot into AI so hard that you make a post insulting your own programmers
We vibe coded the Epic Games Launcher to be faster than the other guy.
Don't believe us? Test it out for yourself in Preview:
launcher.epicgames.com
Vladimir Cazacu | ๐ง๐ ๐๐ ๐โฟ retweeted
I've been using Unreal Engine almost every day for the past 8 years and just now I found out you can right click a variable to turn it into an array type...
This saves you the trip of going all the way to the details panel on the top right

































