Yusaris The Depressed Skeleton (@zipuli0) header
Yusaris The Depressed Skeleton (@zipuli0) profile picture

Skeleton who collects games/movies/music. pfp by @TainaBloigu

Finland
Joined September 2009
Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)Photo by Yusaris The Depressed Skeleton (@zipuli0)
Fuck it. I like going through top 25 lists so decided to make some for games, movies, shows and game soundtracks. Most likely all of the lists will change in few years quite a bit again.
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Sons of the Forest was pretty much all I wanted from a sequel to The Forest. Just more stuff to do, dumb things to build, goofy weapons (and vehicles) to use and local cannibals that are more smarter. Sure it also is janky as hell, but I kinda expected it after the previous game
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PUSHED BY THE WIND PISSED IN THE HEART Dark Arisen 2 really was exactly what I was hoping for. Especially with Hard Mode the combat became super fun. The new unique Norgen enemy with Arisen like move set was the highlight for me. Especially when it becomes a recurring enemy.
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I really do hope KInoshita gets to make the potential new DD3. He really knows how to bring the most fun out of Dragon's Dogma.
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And here's my pawn should you wish to use a thief that loves to complain, but knows what he is doing. Most of the time anyways. Do give him grimoires for a fun time.
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Decided to give #Intravenous3's prologue Borderline demo a try. It really is all I wanted from IV2's sequel. Going loud is bit trickier now with the things the AI can do. Really looking forward to the full game. Also Gideon still being a massive asshole is great
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Figured I'd keep the ball rolling with stealth tactics games and decided to give #WarMongrels a go. I'm genuinely surprised that the devs of Hatred actually managed to make a pretty fun game for a very niche sub-genre.
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And the story did talk about an interesting side of WW2 history. One that I think definitely will upset some people out there. I did hope at least one other character had a suppressed pistol too. That thing had such a satisfying sound to it.
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Overall I think its a 3/5 game for me despite the jank and bugs it has. If it was slightly more ironed out it would easily turn into a 3.5 game(or even higher). Also its not often a game makes me say out loud sentences like: "Concentration camp makes for a pretty fun level."
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#SumerianSix is still one of the bigger surprises for me when it comes to the very obscure stealth tactics genre. Sure it is very janky and has some technical hiccups, but is pretty damn fun regardless. Feels suspiciously close to a Mimimi game.
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Though my absolute favorites were Siefried and Rosa. Both have such a good move synergy and you can just setup some really dumb stealth kills or funny explosions with the two. Isabella was a fun one too with her very strong stealth.
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In short I think the studio that made the game has a lot of potential. I genuinely hope they make more stealth tactics game in the future. Sumerian Six is a 3.5/5 type of a game for me even with the rough edges.
Shadow Gambit really is one of those games I wish was just a tad more polished and it would be an easy recommend That and the story just isn't quite as interesting as Shadow Tactics and Desperados 3(Aside from maybe certain gimmick related to the main villain).
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I'll also give the game some points for having a lot of verticality in levels which you can use to your advantage really well (when it doesn't glitch to hell). Especially with Gaëlle and Quentin combo.
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Anyways I think its a 3/5 game for me. Especially when compared to ST and Desperados 3 which were 5/5 games for me. Still its not the worst game to end a studio on. Just wish it could have been even better.
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Compared to the usual grind for Yakuza/Like a Dragon completions. This was surprisingly easy to do. Sure the prep work Job and gear grind for True Amon was slow as hell, but the actual dungeon wasn't that bad. True Amon can be rather RNG heavy though.
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Even twenty years later it is the perfect game for me.
The Dead Rising franchise has been delivering zombie-slaying mayhem for 20 FAAAN-tastic years, so we think a celebration is perfectly justified! Thanks to all those that took down every psychopath, crafted every combo weapon, and survived multiple days against the undead! 🧟
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Worth the wait. Looking forward to the other fixes and additions too. RIP encrusting projectiles
It's our 15th birthday! Hooray! And we released a free Bugfix patch on steam (with some new features too) for the first time in (mumble mumble) It's on the public beta branch! Info in thread The Process continues, more will come. No deadlines will be promised until we can promise deadlines
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