Research Scientist @Netflix | D.Phil. in Computer Science @UniofOxford

Joined October 2020
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Ta-Ying Cheng retweeted
Netflix just released VOID on Hugging Face A video inpainting model that removes objects and their physical interactions Not just shadows, but things like objects falling when a person is removed
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Ta-Ying Cheng retweeted
Netflix dropped some useful stuff. VOID -video object and interaction deletion. - removes objects while realistically simulating physical consequences; - beats Runway/ProPainter; - CogVideoX-5B + SAM 2; looks good, no smudges/artifacts void-model.github.io/
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Ta-Ying Cheng retweeted
VOID Video Object and Interaction Deletion paper: huggingface.co/papers/2604.0… model: huggingface.co/netflix/void-… app: huggingface.co/spaces/sam-mo…
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Replying to @cwolferesearch
Thanks for sharing Cameron!
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Ta-Ying Cheng retweeted
Netflix just dropped their first public model on @huggingface 👀
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🎞️✨ Have you ever imagined what happens if an object is NOT there? Check out VOID, work led by our amazing intern @sammtmd to see how video diffusion models rewrite scenes after objects are removed!
🎥🪄 What should happen when you remove an object from a video? Example 1: A domino chain is falling → remove the middle blocks → the last block should remain standing Example 2: Two cars are about to crash → remove one car → the other should drive away 🚙 Current video object removal models fail at these dynamic scenarios. We introduce VOID: a model that removes objects and updates the scene as if they were never there. 🏆 Preferred 64.8% of the time vs Runway Aleph, Gen-Omnimatte, ProPainter, and more. 🌐 Project page: void-model.github.io 💻 GitHub: github.com/Netflix/void-mode… 🤗 Demo: huggingface.co/spaces/sam-mo… 📄 arXiv: arxiv.org/abs/2604.02296 w/ @willarvey @ZhuoningYuan @ChengTim0708 and collaborators at @NetflixResearch and @INSAITinstitute
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Slides from my talk on "Language as a Visual Format" at the Visual Generative Modeling workshop at CVPR (mostly derived from slides made by @hyojinbahng and @carolinemchan): dropbox.com/scl/fi/5ok46ted0…
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Check out more about MARBLE 👇 🌐 Project Page: marblecontrol.github.io/ 📝 Paper: arxiv.org/abs/2506.05313 🧑‍💻 Code: github.com/Stability-AI/marb… 🤗 HF demo: huggingface.co/spaces/stabil…
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Dial roughness down, crank metallic up, stack multiple attributes at once all in a single forward pass!
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Need parametric control sliders? A tiny 2-layer MLP trained on synthetic objects can learn CLIP directions for different material properties for real-world images 🖼️
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By traversing through CLIP embeddings of two material exemplars, we notice the effect of a smooth blending in the generated image 🖌️
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Inspired by InstantStyle, we begin by injecting CLIP embeddings only into the Denoising UNet’s “material block”, which keeps geometry much more intact compared to previous methods.
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Imagine a Van Gogh-style teapot turning into glass with one simple slider🎨 Introducing MARBLE, material edits by simply changing CLIP embedding! 🔗 marblecontrol.github.io/ 👏 Internship project with @prafull7, @markb_boss , @jampani_varun at @StabilityAI
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🚀 Glad to see our All-Angles Bench (github.com/Chenyu-Wang567/Al…) being adopted to evaluate 3D spatial understanding in Seed-1.5-VL-thinking along with OpenAI (o1) and Gemini 2.5 Pro..!
Introducing Seed-1.5-VL-thinking, the model achieves SOTA on 38 out of 60 VLM benchmarks🥳🥳🥳 github.com/ByteDance-Seed/Se…
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Ta-Ying Cheng retweeted
It seems there is still a long way to go for multi-modal large models to truly understand space and scene.
❗️❗️ Can MLLMs understand scenes from multiple camera viewpoints — like humans? 🧭 We introduce All-Angles Bench — 2,100+ QA pairs on multi-view scenes. 📊 We evaluate 27 top MLLMs, including Gemini-2.0-Flash, Claude-3.7-Sonnet, and GPT-4o. 🌐 Project: danielchyeh.github.io/All-An…
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❗️❗️ Can MLLMs understand scenes from multiple camera viewpoints — like humans? 🧭 We introduce All-Angles Bench — 2,100+ QA pairs on multi-view scenes. 📊 We evaluate 27 top MLLMs, including Gemini-2.0-Flash, Claude-3.7-Sonnet, and GPT-4o. 🌐 Project: danielchyeh.github.io/All-An…
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