
Multimedia Journalist, Gaming & Esports @ TheRespawn✨ Final Fantasy devotee | big on the esports | prev. @ginxtv, DBLTAP
London, England
Joined May 2011
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Last night at the Golden Joystick Awards ✨
I got to speak with @ItsBrianaWhite about her incredibly well-deserved Best Supporting Performer win for Aerith in #FinalFantasyVIIRebirth
@GINXTV
youtube.com/shorts/hcy4Fr5gh…
My work phone hasn’t had a proper case on it for nearly a year, so we’re finally replacing it with one that fits.
Death Stranding works, right? Look at that Qpid!
Will be testing it all out this week #CASETiFY
#DeathStranding #KojimaProductions
Alexandra Hobbs retweeted
😥 Thieves stole at least one trophy from Vitality’s office in Paris.
They also stole merch and apparently took the PCs apart for parts.
I fear we're not talking enough about Slayer hosting the metal radio station
Grand Theft Auto VI will feature the biggest and widest-ranging selection of in-game radio yet.
Spanning stations including Classic Rock, Modern Hip-Hop, Pop, Metal, Dance, Latin, ‘80s, Electronic, Blues, Ballads, Talk Radio, Podcasts, and much more: rsg.ms/aee350b
LE SSERAFIM interview with The Respawn at BlizzCon 2026 🩵
“We sat down with LE SSERAFIM at Blizzcon 2026 to find out which member is most like an Overwatch Tank, Healer, and DPS...”
— 🔗 instagram.com/reel/DeKVtJwgP…
#BlizzCon2026
#LE_SSERAFIM #르세라핌
Alexandra Hobbs retweeted
The Horror Game Awards is honoured to welcome @LPLexxi to our BRAND NEW Critics Jury!
#HorrorGameAwards
Alexandra Hobbs retweeted
Reposting from LinkedIn:
Today is my final day of employment at Reach PLC as my role of Gaming Writer is one of the 220 jobs affected in the latest restructure. This isn't my first rodeo with redundancy, I've decided to leave voluntarily to avoid the consultation process. (1/5)
I’ve done absolutely nothing but play WoW Forever since the beta started. I think sometimes games come to you in your hour of need
Blizzard’s World of Warcraft: Forever beta is suffering from success, It has become so popular that Blizzard has had to raise the population cap again.
WoW executive producer confirmed the latest increase, saying: “We had to increase the WoW: Forever Beta population cap again. The wild ride continues.”
This follows server problems at launch. Senior game designer Josh Greenfield said he was seeing “the craziest numbers I’ve seen in 17 years working at Blizzard.”
The beta reportedly costs at least $59.99 to access, yet players keep piling in.
Blizzard originally described WoW: Forever as an edition aimed at “the millions of people who have had their accounts lapse” in Classic.
Whatever Blizzard is doing with this version of WoW, it seems to be attracting far more players than the servers were prepared for.
Now that I seem to be in my K-Pop era, here’s Simu Liu meeting LE SSERAFIM at #BlizzCon ahead of their closing ceremony performance
Thank you to @le_sserafim for such a lovely gift for their Overwatch collab 💜
#BlizzCon
Alexandra Hobbs retweeted
Today, we are excited to confirm that our journey with PHYSINT continues with Asha(@asha_shar) and the team at XBOX.
XBOX understands and shares our bold creative vision, and this expands our relationship with XBOX beyond OD. As we move forward with the development of PHYSINT, we remain committed to redefining the action-espionage genre for players around the world.
#KojimaProductions #PHYSINT #XBOX



































